{"id":204962,"date":"2017-07-11T22:12:16","date_gmt":"2017-07-12T02:12:16","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/i-swear-arms-ai-must-be-cheating-kotaku\/"},"modified":"2017-07-11T22:12:16","modified_gmt":"2017-07-12T02:12:16","slug":"i-swear-arms-ai-must-be-cheating-kotaku","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/ai\/i-swear-arms-ai-must-be-cheating-kotaku\/","title":{"rendered":"I Swear, Arms&#8217; AI Must Be Cheating &#8211; Kotaku"},"content":{"rendered":"<p><p>    I am very sure that the Arms AI is cheating, and I am    not the only person who thinks so.  <\/p>\n<p>    Im not saying this because losing to a games AI is a little    embarrassing. Actually, Arms AI is remarkably robust.    At higher levels, it is always one step ahead of me at every    moment, much like AIs in fighting games like Tekken 7.    The Arms AIs reflexes are slick and, frustratingly,    its always readied some perfect counter for even my most    clever moves. Thats normalits a computer. Not normal is how    it appears to break the games physics engine to pummel me over    and over again.  <\/p>\n<p>    I swear Im not crazy. Theres a whole conversation going on in the    Arms community about its AI. Last month, a Redditer    noticed that when I    activate my special while the CPUs arms are being extended,    the CPU somehow immediately enters a block without having to    retract the arms again, something I and many others noticed    too. Commenters debated whether Arms AI is just as    precise as other fighting games or whether, by doing stuff    humans cant do, its shady and unfair.  <\/p>\n<p>    I spent an hour looking for potentially game-breaking behavior    while playing against Arms AIs ranging between levels    five and seven. And heres what I found:  <\/p>\n<p>    I cant wrap my head around the way it can magically retract    its extended arms to block me, or how an arm can appear    half-extended to foil a grab.<\/p>\n<p>    I cant understand why its arms nearly always take priority in    situations where it should be more ambiguous. Playing against a    high-level Arms AI, it feels like the game reluctantly    cedes to you in fist-to-fist situations only when you land    perfect direct hits (and the AIs fists seem to be much    luckier).  <\/p>\n<p>    Also confusing is how its arms seem to block my attacks    after theyve hit.  <\/p>\n<p>    Nintendo declined to comment when asked whether Arms    AI is doing the 2017 equivalent of GameSharking, as they did    when Competes Maddy Myers asked whether Mario Kart 8    Deluxes AI cheats, too.  <\/p>\n<p>    Unlike in Super Smash Bros., players can actually    grind against Arms (cheating) AI and level up in    accuracy and dexterity. Thats good. But playing against a    broken AI can also make the game less fun. An AIs difficulty    should rely on proper strategy, not hacking.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Link: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/kotaku.com\/i-swear-arms-ai-must-be-cheating-1796812302\" title=\"I Swear, Arms' AI Must Be Cheating - Kotaku\">I Swear, Arms' AI Must Be Cheating - Kotaku<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> I am very sure that the Arms AI is cheating, and I am not the only person who thinks so. Im not saying this because losing to a games AI is a little embarrassing. Actually, Arms AI is remarkably robust.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/ai\/i-swear-arms-ai-must-be-cheating-kotaku\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187743],"tags":[],"class_list":["post-204962","post","type-post","status-publish","format-standard","hentry","category-ai"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/204962"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=204962"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/204962\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=204962"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=204962"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=204962"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}