{"id":204061,"date":"2017-07-07T02:13:53","date_gmt":"2017-07-07T06:13:53","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/epl-2030-sergio-aguero-in-your-lounge-future-of-football-and-virtual-reality-bleacher-report\/"},"modified":"2017-07-07T02:13:53","modified_gmt":"2017-07-07T06:13:53","slug":"epl-2030-sergio-aguero-in-your-lounge-future-of-football-and-virtual-reality-bleacher-report","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/epl-2030-sergio-aguero-in-your-lounge-future-of-football-and-virtual-reality-bleacher-report\/","title":{"rendered":"EPL 2030: Sergio Aguero in Your Lounge &#8211; Future of Football and Virtual Reality &#8211; Bleacher Report"},"content":{"rendered":"<p><p>Kirsty Wigglesworth\/Associated    Press    <\/p>\n<p>    From sipping champagne in a virtual luxury box at the Camp Nou    to sitting pitchside at Old Trafford from a hotel in Melbourne,    Australia, the way we consume football is beingreimagined    by broadcasters and technology companies.  <\/p>\n<p>    As clubs look for new ways to build and engage their audiences,    bold technical thinkers are plotting a virtual-reality    revolution. Forget 3D television, which failed to take off and    was hugely expensive; VR is the next frontier of football    entertainment. Some have already arrived.  <\/p>\n<p>    In August last year, Bayern Munich's opening Bundesliga game of    the season against Werder Bremen was shown live in VR, the    first time such an experiment had taken place, while Fox Sports    used virtual reality images To enhance their broadcast of an    Eredivisie match between PSV Eindhoven and Feyenoord in    February of this year.  <\/p>\n<p>    This is next-generation VR we're talking about. From the Oculus    Rift to the Google Daydream, Samsung Gear or HTC Vive, new    technologies are poised to transform football viewing as you    know it.  <\/p>\n<p>    But will virtual reality live up to its hype, or are those    staking millions on it destined for an expensive reality check?  <\/p>\n<\/p>\n<p>    Miheer Walavalkar sits quietly in a Soho coffee shop. He takes    hissmartphone and slides it into a basic VR headset.    While the rest of the world sips on lattes and flat whites, I    am ushered into the world of virtual reality.  <\/p>\n<p>    Walavalkar, born in India but residing in the U.S., is one of    the brains behind LiveLike, whose introduction into the    marketplace was one of the stories of sports VR last year. The    company has raised $5 million in funding thanks to former NBA    commissioner David Stern and a group of venture firms led by    Evolution Media Partners and Elysian Park Venturescreated by    the owners of the Los Angeles Dodgers baseball team.  <\/p>\n<p>    LiveLike are powering a new app for Fox Sports, called Fox    Sports VR, which has already been busy impressing customers,    notably showing a college football game between Oklahoma and    Ohio State in virtual reality. They also have a partnership to    create VR content with Manchester Cityand this week the    company will team up with Fox to show the CONCACAF Gold Cup in    VR. Bruce Arena's United States versus Panama on July 8 in    virtual reality in LiveLike's \"virtual suite\".  <\/p>\n<p>    The company has tested its VR capabilities with the Premier    League and at the biggest club game in the world, El Clasico,    which was watched in VR by an estimated 37,000 peopleon    less than a week's notice behind a paywall.  <\/p>\n<p>    Headset on, I'm reclining on a virtual sofa with a Premier    League game happening in front of me. Sergio Aguero is nearly    on my lap and David Silva is just further afield. Tilting the    head one way changes the camera angle and allows the viewer to    move behind the goal. Tilting it the other way allows them to    watch from the stands.  <\/p>\n<p>    There's a stats table you can flick through with just the    smallest head movement, giving you the latest possession    numbers, passing percentages and everything you could want as a    football fan.Replays are freely availableyou just    need to move your head slightly to initiate them. You can watch    the same incident from three or four different angles.  <\/p>\n<p>    It's intuitive, easy to use and, after the first five minutes,    it's easy to forget that you are sat in a busy London coffee    shop with a headset on.Occasionally, when the ball is    swept away to the far side of the pitch, it is difficult to see    the action, but a quick glance up a the large virtual screen    keeps you abreast of what is happening.  <\/p>\n<p>    For Walavalkar, who grew up watching the Premier League from    India, the opportunity to share the beautiful game with    millions back home remains a huge driving force.  <\/p>\n<p>    \"For us, live sports is the mecca,\" Walavalkar tells Bleacher    Report.\"We have done a few live events that have gone    really well and got good feedback. It's all about the user    experience and social featuresthe ability to teleport the user    into an experience.  <\/p>\n<p>    \"We've been able to integrate statistics and replays, while    making it a much more social experience. We want fans to feel    like they're right in the heart of what's happening.\"  <\/p>\n<p>    For LiveLike, the U.S. and Asia are two of the biggest target    markets. As noted, the app has already won deals with Fox and    Manchester City, but competition is fierce. Anyone who stands    still for more than a minute faces being left behind.  <\/p>\n<p>    Let's take a look at the VR sport market as it affects the    major players.  <\/p>\n<\/p>\n<p>    The TV Companies  <\/p>\n<p>    Few know the potential for success in weaving together    television and VR like Fox Sports' Mike Davies, senior vice    president of field and technical operations.Davies is the    go-to man when it comes to combining live broadcast and the    virtual-reality aspect of the channel's coverageand it's    paying off handsomely.  <\/p>\n<p>    Showing Bayern Munich's league opener in VR was just the start    for football. \"We worked really closely with    theBundesliga on this, and they were great partners,\"    Davies tells Bleacher Report. \"We tried two big different    things, as NextVR has a lot of experience with live soccer.  <\/p>\n<p>    \"One of things we took was to add specialty commentators to the    VR broadcast so we didn't take commentary from the linear    broadcast. That helped the viewer feel like they had someone    co-piloting with them in the experience.The other thing    we tried was showing replays at half-time in VR. I think that    one of the big things we've been looking at with    LiveLikeis having the ability to go back and    re-experience instances in VR.\"  <\/p>\n<p>    Outside of football, Fox has trialled VR at the U.S. Open golf    tournament, the French Open tennis tournament, Daytona 500 and    a number of other events, including Monster Trucks.  <\/p>\n<p>    \"I've been playing around with VR for the past few years and    actively involved in public-facing events,\" Davies    said.\"It has been a very quick evolution. With the advent    of products that make live VR possible, utilising cell phones,    Google cardboard, it has been very quickly attainable    technology in terms of being something everyone can consume, at    least in theory.\"  <\/p>\n<p>    The Bayern Munich VR broadcast went down well with fans and    organisers alike, but the nature of football and its    suitability for such coverage did raise some questions.  <\/p>\n<p>    The length of the field was a challenge, with NextVR having to    employ more cameras to cover the area. There were also    resolution problems to consider, particularly when the ball was    on the far side of the pitch.  <\/p>\n<p>    \"When the play was happening close to you, it was dynamiteit    was like they were on your lap,\" Davies notes. \"But when it was    somewhat further away, because of the resolutions of the phone,    it was very difficult to see the ball. I think that large    playing field will require more resolution for people to see    that.\"  <\/p>\n<p>    Davies says he's keen on weaving in augmented reality    elementshighlighting the ball or tracking player movements:    \"The way we're working around that is with additional cameras,    tracking data and augmented reality to help you feel like you    are part of the game.  <\/p>\n<p>    \"We can also integrate the linear broadcast into the VR with a    Jumbotron,so if there is something that is particularly    hard to see, then you can look at the screenjust as you would    in the stadium.\"  <\/p>\n<\/p>\n<p>    The Clubs  <\/p>\n<p>    For clubs like Bayern, with one of the largest and most engaged    fanbases in football, the move into VR was a no-brainer. Stefan    Mennerich, who heads up Bayern's digital media department, has    been working on VR and 360-degree coverage with big success.  <\/p>\n<p>    Mennerich sees VR as another avenue to bring fans together,    particularly those who cannot get to matches at the Allianz    Arena or live thousands of miles away in the U.S. or China, the    two big target markets for the club.  <\/p>\n<p>    In 2015, Mennerich began to see the benefits of VR after    spending time at Facebook HQ and sampling the Oculus Rift,    which is one of the market leaders in headsets.  <\/p>\n<p>    \"I thought that we would have to offer something like this    because football lives off the possibility of fans taking part,    and so I thought we have to do it,\"Mennerich tells    Bleacher Report. \"I think VR is a very good way to let the fans    take part in the event and emotions.  <\/p>\n<p>    \"I spoke to [NBA teams] the Orlando Magic and Golden State    Warriors, and what they are doing is very forward-thinking, and    we want to establish the same experience for our fans. But I    can't say what financial effect it will have in the future. It    is the same as with social media was in the beginning. You do    it because it's fun, it has good content and the aim is to    reach the fans.\"  <\/p>\n<p>    Mennerich says the Bayern VR broadcast received encouraging    feedback, though they may have been aided somewhat by the fact    Bayern cantered to a 6-0 victory. While he remains cautious    over the long-term viability of VR, he is optimistic for now.  <\/p>\n<p>    \"I think the first thing we have to do before making a decision    is to wait until there is a big-enough audience to enjoy the    content because not everyone has VR glasses or headsets,\" he    says. \"After that, once we bring in good content, we have to    think about how we can monetize it.\"  <\/p>\n<\/p>\n<p>    The Experts  <\/p>\n<p>    If Bayern need advice on monetizing VR, Brad Allen would be a    good man to consult.  <\/p>\n<p>    Spend five minutes talking to Allen, executive chairman of    NextVR, and his passion for VR and sport is obvious.    NextVRis one of the major players when it comes to live    VR broadcastthere aren'tmany sports it hasn't shown in    VR; they produced a highlights    package on each game of the recent NBA Finals between    Cleveland Cavaliers and Golden State Warriors, while    those without headsets could view highlights via the company's    app. For Allen, this is one of the most exciting times    in the business.  <\/p>\n<p>    He believes VR will provide the perfect complementary form of    coverage to live television and that the experience can be a    highly engaged, social one.  <\/p>\n<p>    \"What you might see in the future is the chance to build your    own luxury box outfitted with your team's gear, and you could    invite all your friends,\" he says. \"You look over there, and    there are all your friends, avatars of them, or maybe they want    to look like someone else, but you are all sitting there in the    luxury box even though you are all sitting at home in your VR    glasses.\"  <\/p>\n<p>    Allen sees an e-commerce aspect coming into play, with the    virtual suite offering up a chance to buy team merchandise,    such as shirts and personalisation options. He accepts the    world has changed dramatically in recent years and believes VR    is a great way to bring new fans into the game.  <\/p>\n<p>    \"You have an aging population in some places and where maybe    the millennials don't care as much because the amount of    entertainment on offer is unprecedented, especially with    esports and video games,\" he says.\"How do    you bring those fans along?  <\/p>\n<p>    \"You can do it with new technology that is unique and different    and appealing to them. That's why everyone is interested in    this and connecting directly with their fans to give them an    experience like nothing before.\"  <\/p>\n<p>    Allen likens the scene to that of when cell phones first    entered the market with the big, brick-like models. The    emergence of Google's Daydream, the Samsung Gear and Facebook's    constant investment means the importance of VR is not being    lost on anybody. The technology is only going to get better.  <\/p>\n<p>    \"Goggles will move to glassesLG has already brought out its    first version,\" Allen says. \"I think they weigh 120 grams. They    are tethered to your mobile device, but soon that will be    Bluetooth, and all the power will be through the mobile device,    and eventually the glasses will turn into something like Oakley    wrap around glasses.  <\/p>\n<p>    \"They will have little ear buds that will come down so you get    your audio, and eventually we'll have contact lenses. That will    be bizarre because you are not going to know whether that    person is watching something or talking to you.We've got    the biggest companies in the world when you consider    Google'sDaydream. They're probably going to be the    biggest mobile winner in the space.\"  <\/p>\n<p>    Allen talks of \"a hundred companies in China\" that are making    headsets and believes it is only a matter of time before Apple    enters the VR space.  <\/p>\n<p>    But for all the technology and millions being spent, can VR    ever compete with the real thingbeing at the game? How can it    match the noise, the smells, the anticipation, the palpitations    and the authentic matchday experience?  <\/p>\n<p>    Can VR truly generate the stadium buzz so many football fans    live for?  <\/p>\n<p>    Perhaps not. But for those who live thousands of miles away    from the stadium, it could be the ticket they have been waiting    forbeing able to watch Manchester United from Macau, Bayern    from Brisbane or Tottenham from Tahiti.  <\/p>\n<p>    \"I don't think anything can beat being there in person just    because of the energy,\" Allen says.\"Youre high-fiving    somebody next to you whom you didn'teven know because the    team you're both fans of scored a goal. It really won't ever    replace that.But what do you do about the 300 million    fans who will never be able to get to the stadium? This is the    closest thing they'll ever get to being there.  <\/p>\n<p>    \"We have a big strategy around Asia and China in particular;    they are huge sports fans over there. People wake up at 3 a.m.    to watch Premier League games because they are passionate fans    like we all are.\"  <\/p>\n<p>    Allen says a combination of geography and the difficulty of    getting tickets to major games has driven demand for a more    immersive TV viewing experience. \"This is their answer. It's    the virtual ticket to being there.\"  <\/p>\n<p>    *All quotes and information obtained firsthand unless otherwise    indicated.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Originally posted here:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/bleacherreport.com\/articles\/2706367-epl-2030-sergio-aguero-in-your-lounge-future-of-football-and-virtual-reality\" title=\"EPL 2030: Sergio Aguero in Your Lounge - Future of Football and Virtual Reality - Bleacher Report\">EPL 2030: Sergio Aguero in Your Lounge - Future of Football and Virtual Reality - Bleacher Report<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Kirsty Wigglesworth\/Associated Press From sipping champagne in a virtual luxury box at the Camp Nou to sitting pitchside at Old Trafford from a hotel in Melbourne, Australia, the way we consume football is beingreimagined by broadcasters and technology companies. As clubs look for new ways to build and engage their audiences, bold technical thinkers are plotting a virtual-reality revolution <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/epl-2030-sergio-aguero-in-your-lounge-future-of-football-and-virtual-reality-bleacher-report\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":8,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-204061","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/204061"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=204061"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/204061\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=204061"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=204061"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=204061"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}