{"id":202729,"date":"2017-06-30T17:17:50","date_gmt":"2017-06-30T21:17:50","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/team-accelerates-rendering-with-ai-phys-org\/"},"modified":"2017-06-30T17:17:50","modified_gmt":"2017-06-30T21:17:50","slug":"team-accelerates-rendering-with-ai-phys-org","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/ai\/team-accelerates-rendering-with-ai-phys-org\/","title":{"rendered":"Team accelerates rendering with AI &#8211; Phys.Org"},"content":{"rendered":"<p><p>June 30, 2017          <\/p>\n<p>      Modern films and TV shows are filled with spectacular,      computer-generated sequences which are computed by rendering      systems that simulate the flow of light in a 3D scene.      However, computing many light rays is an immensely      labor-intensive and time-consuming process. The alternative      is to render the images using only a few light rays, but this      shortcut results in inaccuracies that show up as      objectionable noise in the final image.    <\/p>\n<p>    Researchers from Disney Research, Pixar Animation Studios, and    the University of California, Santa Barbara have developed a    new technology based on artificial    intelligence (AI) and deep learning that eliminates this noise    and thereby enables production-quality rendering at much faster    speeds.  <\/p>\n<p>    Specifically, the team used millions of examples from the Pixar    film Finding Dory to train a deep learning model known as a    Convolutional Neural Network. Through this process, the system    learned to transform the noisy images into noise-free images    that resemble those computed with significantly more light rays. Once trained, the system was    successfully able to remove the noise on test images from    entirely different films, such as Pixar's latest release, \"Cars    3,\"and their upcoming feature\"Coco,\" even though    they had completely different styles and color palettes  <\/p>\n<p>    \"Noise is a really big problem for production rendering,\" said    Tony DeRose, head of research at Pixar. \"This new technology    allows us to automatically remove the noise while preserving    the detail in our scenes.\"  <\/p>\n<p>    The work presents a significant step forward over previous,    state-of-the-art denoising methods which often left artifacts    or residual noise that required artists to either render more    light rays or to tweak the denoising filter to improve the    quality of a specific image. Disney and Pixar plan to    incorporate the technology in their production pipelines to    accelerate the movie-making process.  <\/p>\n<p>    \"Other approaches for removing image noise have grown increasingly complex, with    diminishing returns,\" said Markus Gross, vice president for    research at Disney Research. \"By leveraging deep learning, this work presents an important    step forward for removing undesirable artifacts from animated    films.\"  <\/p>\n<p>    The work will be presented in July at the ACM SIGGRAPH 2017    conference, the premier venue for technical research in    computer graphics. To facilitate further exploration of this    exciting area, the team will make their code and trained    weights available to the research community.  <\/p>\n<p>     Explore further:        Team rendering method preserves detail in film quality    production graphics  <\/p>\n<p>        Disney Research has developed a new method of rendering        high-quality graphics for animated features that        efficiently corrects for erroneous pixels while preserving        the crisp detail in images, significantly increasing the        ...      <\/p>\n<p>        Disney Research has developed a new method to improve the        rendering of high-quality images from 3-D models by        drastically reducing the noise, or discolored pixels,        contained in the animated images, while preserving fine        detail.      <\/p>\n<p>        A team led by Disney Research, Zrich has developed a        method to more efficiently render animated scenes that        involve fog, smoke or other substances that affect the        travel of light, significantly reducing the time necessary        ...      <\/p>\n<p>        Cinema-quality animations and virtual reality graphics that        need to be rendered in real-time are often mutually        exclusive categories, but Disney Research has developed a        new process that transforms high-resolution animated ...      <\/p>\n<p>        Pixar, a pioneer of computer animation that has made a        dozen profitable feature films and become one of the most        successful studios on the planet, is celebrating its 25th        birthday.      <\/p>\n<p>        A new image processing technique developed by Disney        Research Zurich could make high dynamic range (HDR) video        look better when shown on consumer-quality displays by        preserving much of the rich visual detail while eliminating        ...      <\/p>\n<p>        Neural networks, which learn to perform computational tasks        by analyzing large sets of training data, are responsible        for today's best-performing artificial intelligence        systems, from speech recognition systems, to automatic ...      <\/p>\n<p>        The first rule of advocating for climate change-related        legislation is: You do not talk about \"climate change.\" The        term has become so polarizing that its mere mention can        cause reasonable people to draw seemingly immutable ...      <\/p>\n<p>        Artificial intelligence experts from the University of        Hertfordshire, Dr Christoph Salge and Professor Daniel        Polani, have designed a concept which could lead to a new        set of generic, situation-aware guidelines to help robots        ...      <\/p>\n<p>        Is an Apple Car about to hit the road?      <\/p>\n<p>        Researchers at the University of Alabama at Birmingham        suggest that brainwave-sensing headsets, also known as EEG        or electroencephalograph headsets, need better security        after a study reveals hackers could guess a user's ...      <\/p>\n<p>        Twice in the space of six weeks, the world has suffered        major attacks of ransomwaremalicious software that locks        up photos and other files stored on your computer, then        demands money to release them.      <\/p>\n<p>      Please sign      in to add a comment. Registration is free, and takes less      than a minute. Read more    <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Continued here:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/phys.org\/news\/2017-06-team-ai.html\" title=\"Team accelerates rendering with AI - Phys.Org\">Team accelerates rendering with AI - Phys.Org<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> June 30, 2017 Modern films and TV shows are filled with spectacular, computer-generated sequences which are computed by rendering systems that simulate the flow of light in a 3D scene. However, computing many light rays is an immensely labor-intensive and time-consuming process <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/ai\/team-accelerates-rendering-with-ai-phys-org\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187743],"tags":[],"class_list":["post-202729","post","type-post","status-publish","format-standard","hentry","category-ai"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/202729"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=202729"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/202729\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=202729"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=202729"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=202729"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}