{"id":202053,"date":"2017-06-28T06:37:08","date_gmt":"2017-06-28T10:37:08","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/exclusive-pirates-of-the-caribbean-5-concept-art-shows-the-evolution-of-the-ghost-soldiers-collider-com\/"},"modified":"2017-06-28T06:37:08","modified_gmt":"2017-06-28T10:37:08","slug":"exclusive-pirates-of-the-caribbean-5-concept-art-shows-the-evolution-of-the-ghost-soldiers-collider-com","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/caribbean\/exclusive-pirates-of-the-caribbean-5-concept-art-shows-the-evolution-of-the-ghost-soldiers-collider-com\/","title":{"rendered":"Exclusive: &#8216;Pirates of the Caribbean 5&#8217; Concept Art Shows the Evolution of the Ghost Soldiers &#8211; Collider.com"},"content":{"rendered":"<p><p>        One of the neater aspects of Pirates of the Caribbean: Dead Men Tell No    Tales was the design of Captain Salazar    (Javier Bardem) and his band of ghost    soldiers. The movie utilized a neat kind of underwater effect    so that the partial bodies of the soldiers would always seem to    be submerged even when they were on dry land. It was a nice way    of differentiating this group of baddies from the skeleton    pirates of the first film, Davy Jones crew from the second two    films, and whatever the hell the bad guys were in the    completely forgettable fourth movie.  <\/p>\n<p>    Today, were pleased to show you some concept art (courtesy    ofMPCs Culver City based Concept Art team) that shows    the development of the ghost soldiers. As you can see, all the    designs made use of the submersion effect, but this early    concept art shows that there was originally an idea to have    burn marks as well so that the soldiers would also look like    they were on fire. Perhaps they ditched it because it was too    similar to Blackbeards smoldering beard in On    Stranger Tides, or maybe it was just too much    going on when combined with the submersion effect, but whatever    the case may be, the final film dropped it.  <\/p>\n<p>      Image via Disney    <\/p>\n<p>    Heres what MPC had to say about designing the ghost soldiers:  <\/p>\n<p>      MPC also created the majority of the ghostly crew that      Captain Salazar leads as well as the Ghostly form of Salazar      himself starting with concept art designs created by MPCs      Culver City team to show how the crew could look. The idea      behind the ghosts was that they are preserved in the exact      form that they died in when their ship exploded in the Devils      Triangle. Salazar has a giant hole in his head and other      pirates are in similarly maimed states. In addition their      hair and clothes were meant to appear as if underwater. Some      of these characters were entirely digital throughout the      movie, while for the more hero characters, actors were filmed      with tight fitting costumes and close cropped hair. MPC      closely rotoanimated the actors and created digital doubles      of each, with maimed parts and resimmed hair and      clothes.Salazar has thousands of hairs that needed to      collide, interact and be directable. MPCs RnD team developed      tools that allowed the animators to have control over the      performance of the hair, whilst at the same time running      physics simulations to keep it feeling natural.The      second challenge was to augment the practical make up and      extend it to include a giant hole on the left side of his      head. His eyes were also given a ghostly texture and pattern.    <\/p>\n<p>    Check out the Pirates of the Caribbean: Dead Men Tell No    Tales concept art below. The film is currently in    theaters.  <\/p>\n<p>    Heres the official synopsis for Pirates of the Caribbean:    Dead Men Tell No Tales:  <\/p>\n<p>      Johnny Depp returns to the big screen as the iconic,      swashbuckling anti-hero Jack Sparrow in the all-new Pirates      of the Caribbean: Dead Men Tell No Tales, a rip-roaring      adventure that finds down-on-his-luck Captain Jack feeling      the winds of ill-fortune blowing strongly his way when deadly      ghost sailors, led by the terrifying Captain Salazar, escape      from the Devils Triangle bent on killing every pirate at      seanotably Jack.    <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>See the original post here:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/collider.com\/pirates-5-concept-art-ghost-soldiers\/\" title=\"Exclusive: 'Pirates of the Caribbean 5' Concept Art Shows the Evolution of the Ghost Soldiers - Collider.com\">Exclusive: 'Pirates of the Caribbean 5' Concept Art Shows the Evolution of the Ghost Soldiers - Collider.com<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> One of the neater aspects of Pirates of the Caribbean: Dead Men Tell No Tales was the design of Captain Salazar (Javier Bardem) and his band of ghost soldiers. The movie utilized a neat kind of underwater effect so that the partial bodies of the soldiers would always seem to be submerged even when they were on dry land <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/caribbean\/exclusive-pirates-of-the-caribbean-5-concept-art-shows-the-evolution-of-the-ghost-soldiers-collider-com\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187816],"tags":[],"class_list":["post-202053","post","type-post","status-publish","format-standard","hentry","category-caribbean"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/202053"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=202053"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/202053\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=202053"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=202053"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=202053"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}