{"id":199508,"date":"2017-06-17T14:01:57","date_gmt":"2017-06-17T18:01:57","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/microsoft-advances-hover-touch-3d-touch-technology-for-future-smartphone-tablet-hololens-devices-patently-apple\/"},"modified":"2017-06-17T14:01:57","modified_gmt":"2017-06-17T18:01:57","slug":"microsoft-advances-hover-touch-3d-touch-technology-for-future-smartphone-tablet-hololens-devices-patently-apple","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/technology\/microsoft-advances-hover-touch-3d-touch-technology-for-future-smartphone-tablet-hololens-devices-patently-apple\/","title":{"rendered":"Microsoft Advances Hover Touch (&#8216;3D Touch&#8217;) Technology for Future Smartphone, Tablet &amp; HoloLens Devices &#8211; Patently Apple"},"content":{"rendered":"<p><p>    Earlier this month the U.S. Patent & Trademark Office    published a patent application from Microsoft that revealed a    new hover sensing system for mobile devices such a Surface    tablet, future smartphone and HoloLens. Hover touch sensing    involves sensing a non-touch or pre-touch interaction of a    finger or stylus with a surface, such as a display. A finger or    stylus need not physically contact the surface. Our cover    graphic above is from     Microsoft's first granted patent for a hover touch system    that we covered back in April. Hover touch technology is also    being explored by Apple who was granted their first patent for    this technology last April. They     originally filed that patent back in 2009. Microsoft's    technology could extend to Virtual and Augmented Reality    applications. Whether Apple's application could extend to    future AR applications is unknown at this time.<\/p>\n<\/p>\n<p>    Microsoft's Patent Summary  <\/p>\n<\/p>\n<p>    Microsoft notes in their opening summary of the invention    that \"A front-facing camera of a display device (e.g., handheld    smartphone or tablet) may, in some techniques, be fitted with a    tilted mirror to sense and locate hover of an object, such as a    finger or a stylus of a user relative to a display of the    device.  <\/p>\n<\/p>\n<p>    In some examples, a tilted mirror may redirect the view    of the front facing camera toward a region just above the    display of the device. The mirror could be flat, curved, and    the like. Using image processing techniques, images of a    hovering object, a finger or stylus, captured by the camera may    then be used to sense right-left and\/or up-down positions of    the hovering finger or stylus.  <\/p>\n<\/p>\n<p>    To measure distance to the hovering finger or stylus from    the camera, a pattern, which may be a pattern of colors, is    displayed by the display so that the hovering finger or stylus    is illuminated by a particular portion or color of the pattern    over which the finger or stylus hovers. The image processing    techniques may be used to determine, from the captured image,    which particular portion or color of the pattern illuminates    the finger or stylus. This determination, in conjunction with    the known displayed pattern, may provide the distance to the    hovering finger or stylus from the camera.  <\/p>\n<\/p>\n<p>    In some examples, this determination, in conjunction with    other known displayed patterns, may provide the    three-dimensional (3D) location of the hovering finger or    stylus.\"  <\/p>\n<\/p>\n<p>    Microsoft later notes that \"In some examples, the    term 'hover,' (sometimes called '3D touch') is used to    describe a condition where an object is positioned in front of,    but not in contact with, the front surface of the display, and    is within a predetermined 3D space or volume in front of the    display.  <\/p>\n<\/p>\n<p>    Accordingly, a hovering object may be defined as an    object positioned in front of the display of the computing    device within the predetermined 3D space without actually    contacting the front surface of the display. The dimensions of    the 3D space where hover interactions are constrained, and    particularly a dimension that is perpendicular to the front    surface of the display, may depend on the size of the display    and\/or the context in which the display used.\"  <\/p>\n<\/p>\n<p>    In some examples, Microsoft further notes that a display    comprises a screen that illuminates light, which need not be in    the visible spectrum. For instance, near-IR may be used to    sense hover of a finger above a touch surface, without any    visual display.  <\/p>\n<\/p>\n<p>    Microsoft's hover technology will extend to augmented    reality \/ mixed reality systems like their HoloLens. Microsoft    notes that a user with a headset with the display in clear mode    could view another display like a Surface device and point    their finger at the display to cause an action. That could be    to scroll a page or click on a link in a report and the headset    display will understand or interpret the appropriate hover    command.  <\/p>\n<\/p>\n<p>    In another example, Microsoft notes that \"Hover sensing    may be useful for systems involved with a virtual reality (VR)    or augmented reality (AR) headset. For example, a user of a VR    headset may not be able to see their fingers above a display.    Though a system may render an image on a virtual display in a    virtual world, sensing a real hover object (e.g., an object    that has not physically contacted a surface such as a    touchscreen) may require additional processes. Such processes    may involve sensing an object (e.g., a finger or stylus) while    the object hovers above the surface, prior to an actual    touch.\"  <\/p>\n<\/p>\n<p>    Microsoft's patent was filed in December 2015 and    published by U.S. Patent Office earlier this month. Considering    that this is a patent application, the timing of such a product    to market is unknown at this time.  <\/p>\n<\/p>\n<p>    For interest sake, one of the inventors noted on the    patent is a senior researcher at Microsoft whose work is    focused on \"applying vision techniques to enable new styles of    human-computer interaction and Augmented Reality.\"  <\/p>\n<\/p>\n<p>    A Note for Tech Sites covering our    Report: We ask tech sites covering our report    to kindly limit the use of our graphics to one image. Thanking    you in advance for your cooperation.  <\/p>\n<\/p>\n<p>        Patently Apple \/    Patently Mobile presents a detailed summary of patent    applications with associated graphics for journalistic news    purposes as each such patent application is revealed by the    U.S. Patent & Trade Office. Readers are cautioned that the    full text of any patent application should be read in its    entirety for full and accurate details. About Posting    Comments: Patently Apple \/ Patently Mobile reserves    the right to post, dismiss or edit any comments. Those using    abusive language or behavior will result in being blacklisted    on Disqus.  <\/p>\n<\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read the original: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.patentlyapple.com\/patently-apple\/2017\/06\/microsoft-advances-hover-touch-or-3d-touch-technology-for-future-devices-like-a-smartphone-tablet-hololens.html\" title=\"Microsoft Advances Hover Touch ('3D Touch') Technology for Future Smartphone, Tablet &amp; HoloLens Devices - Patently Apple\">Microsoft Advances Hover Touch ('3D Touch') Technology for Future Smartphone, Tablet &amp; HoloLens Devices - Patently Apple<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Earlier this month the U.S. Patent &#038; Trademark Office published a patent application from Microsoft that revealed a new hover sensing system for mobile devices such a Surface tablet, future smartphone and HoloLens <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/technology\/microsoft-advances-hover-touch-3d-touch-technology-for-future-smartphone-tablet-hololens-devices-patently-apple\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187726],"tags":[],"class_list":["post-199508","post","type-post","status-publish","format-standard","hentry","category-technology"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/199508"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=199508"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/199508\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=199508"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=199508"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=199508"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}