{"id":199369,"date":"2017-06-16T15:27:50","date_gmt":"2017-06-16T19:27:50","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/the-last-night-was-one-of-e3s-most-dazzling-games-and-also-its-most-frustrating-the-verge\/"},"modified":"2017-06-16T15:27:50","modified_gmt":"2017-06-16T19:27:50","slug":"the-last-night-was-one-of-e3s-most-dazzling-games-and-also-its-most-frustrating-the-verge","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/cyberpunk\/the-last-night-was-one-of-e3s-most-dazzling-games-and-also-its-most-frustrating-the-verge\/","title":{"rendered":"The Last Night was one of E3&#8217;s most dazzling games  and also its most frustrating &#8211; The Verge"},"content":{"rendered":"<p><p>    Its rare that a game becomes one of the biggest wins and the    biggest losses of E3 at the same time, but The Last Night     a cyberpunk side-scroller made by indie studio Odd Tales     may have done it. The Last Nights stylish,    neon-drenched trailer was a highlight of Microsofts annual    press conference, overshadowing much bigger games from much    larger teams. But not long after the show, a series of    controversial tweets surfaced from co-creator Tim Soret,    suggesting that the game would reflect the worldview of the    anti-feminist Gamergate movement. Within a few hours, The    Last Night went from universally appealing to bitterly    divisive.  <\/p>\n<p>    Based on what Ive now seen of The Last Night, the    final game wont be either of those things. This game is one of    the most beautiful things at E3, and also one of the most    nebulous. The Last Night is a cinematic platformer    that may have almost no platforming, with a cyberpunk plot and    setting that the developers insist is not cyberpunk, based on a    view of the world that seems less reactionary than naive. Its    a game whose creators appear determined to make socially    relevant, but in a way that may ultimately hurt The Last    Night as a piece of art.  <\/p>\n<p>    The Last Night wasnt playable at E3, but Odd Tales    appeared at the show with a series of animated environments: a    bustling neon-lit street, a subway station, a harbor at night.    Each one is composed of flat pixel art layered in a    three-dimensional space, which is then lit like an ordinary 3D    scene. The world is magnetic, with a warmth and depth that    brings its buildings and inhabitants to life.  <\/p>\n<p>    Its less clear what form that life will take. The game is set    in a future of ubiquitous computing, where labor has been    rendered obsolete by artificial intelligence. Its about a man    who is medically unable to get the implanted computing devices    that other people in the world depend on, drifting around the    edges of society until hes drawn into a life-or-death plot.  <\/p>\n<p>    A cinematic platformer where you dont jump  <\/p>\n<p>    Odd Tales calls The Last Night a cinematic platformer    in the vein of Another World, whose developer Soret    cites as an inspiration. But he describes gameplay that sounds    more like a complex interactive drama based on talking to    people and exploring the environment, with a cast of characters    whose reactions will change based on what you say and do.    Despite the platformer label, the game supposedly wont include    a jump mechanic  Soret jokes that you dont see people leaping    around the streets in real-world cities.  <\/p>\n<p>    These kinds of branching narratives are hard to pull off, and    we dont know how good Odd Tales is at writing them, since we    havent seen the game in action. And Odd Tales seems to be    grappling with what kind of future it wants to make  which is    exactly what got it into trouble at E3. In 2014, Soret wrote    that The Last Night takes place in a cyberpunk world    where modern feminism won instead of egalitarianism, appending    the Gamergate hashtag. Around the same time, he claimed the    game would show the dangers of extreme progressivism, and    inquired about the possibility of using Gamergate mascot Vivian    James in the game.  <\/p>\n<p>    Soret has     disavowed the tweets and the sentiment, and when I met with    him, he reiterated that they were mistakes that dont reflect    his current worldview or plans for The Last Night. He    cast some of his earlier statements in a more neutral light:    where his old tweets seemed to condemn artificial wombs as a    kind of extreme feminism meant to let women smoke and drink    during pregnancy, he now describes them simply as something    that could change womens role in his future, possibly for the    better. Its neither utopian nor dystopian, he says.  <\/p>\n<p>    Soret still seems dubious of modern feminism and social    justice, but expresses it in vague terms of seeing the movement    as divisive, and theres no sign this will translate into the    game itself. Nothing about The Last Nights world    sounds preachy  if anything, its social commentary sounds    remarkably mild, covering ubiquitous future-shock anxieties    like gamification, automation, and consumerism. The danger is    that nothing seems particularly well-considered, either. Would    a post-work future really look so much like Blade    Runner or Neuromancer, both of which were full of    hustlers looking for their next score? Will the developers    engage with feminism enough to address its future with any    depth, the way that recent games like VA-11 HALL-A    have done?  <\/p>\n<p>    There's little sense of context or self-awareness around    The Last Night  <\/p>\n<p>    Odd Tales expresses a confusingly bellicose conviction that    its turning the science fiction world on its head, without    offering much justification for why. The Last Night    began as an entry in the 2014 Cyberpunk Game Jam, but Odd Tales    later rejected the label in     an online manifesto, declaring that the cyberpunk vision    established by Blade Runner and William Gibson is just    too normal and deriding every cyberpunk-adjacent game of the    past decade as trope comfort food.  <\/p>\n<p>    Every time Odd Tales tries to explain why The Last    Night isnt cyberpunk, though, it ends up describing    something that could come straight out of Blade Runner     when I asked Soret whether The Last Night took the    genres aesthetic in a new direction, he mentioned drawing    influence from a trip to Hong Kong. (Even William Gibson    himself retweeted a    joke about the games straightforward visual homage.)    Theres a common thread here with the Gamergate controversy,    which is that theres very little sense of context or    self-awareness around The Last Night. Its seemingly    post-cyberpunk the way that people who dont know much about    feminism identify as post-feminist, advancing past an    unrecognizable strawman of the genre.  <\/p>\n<p>    And ironically, insisting that The Last Night is    unprecedented makes it a lot less likable. It suggests that the    studio doesnt understand why people enjoyed its trailer so    much: not because it offered something totally new, but because    it handled a familiar formula with fantastic competence. The    project is in such an early state that I cant say whether Odd    Tales will be able to deliver a finished game by 2018, the    current release date. But if it does, The Last Night    could be the best cyberpunk comfort food of the year. I dearly    hope thats where it goes.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read more: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/www.theverge.com\/2017\/6\/16\/15802708\/the-last-night-hands-on-gamergate-cyberpunk-e3-2017\" title=\"The Last Night was one of E3's most dazzling games  and also its most frustrating - The Verge\">The Last Night was one of E3's most dazzling games  and also its most frustrating - The Verge<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Its rare that a game becomes one of the biggest wins and the biggest losses of E3 at the same time, but The Last Night a cyberpunk side-scroller made by indie studio Odd Tales may have done it. The Last Nights stylish, neon-drenched trailer was a highlight of Microsofts annual press conference, overshadowing much bigger games from much larger teams. But not long after the show, a series of controversial tweets surfaced from co-creator Tim Soret, suggesting that the game would reflect the worldview of the anti-feminist Gamergate movement.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/cyberpunk\/the-last-night-was-one-of-e3s-most-dazzling-games-and-also-its-most-frustrating-the-verge\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187757],"tags":[],"class_list":["post-199369","post","type-post","status-publish","format-standard","hentry","category-cyberpunk"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/199369"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=199369"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/199369\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=199369"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=199369"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=199369"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}