{"id":199152,"date":"2017-06-15T21:14:04","date_gmt":"2017-06-16T01:14:04","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/sneak-peek-we-rode-seaworlds-kraken-coaster-while-wearing-virtual-reality-goggles-tampabay-com\/"},"modified":"2017-06-15T21:14:04","modified_gmt":"2017-06-16T01:14:04","slug":"sneak-peek-we-rode-seaworlds-kraken-coaster-while-wearing-virtual-reality-goggles-tampabay-com","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/sneak-peek-we-rode-seaworlds-kraken-coaster-while-wearing-virtual-reality-goggles-tampabay-com\/","title":{"rendered":"Sneak peek: We rode SeaWorld&#8217;s Kraken coaster while wearing virtual reality goggles &#8211; Tampabay.com"},"content":{"rendered":"<p><p>    Even without virtual reality goggles, the Kraken rollercoaster    at SeaWorld can be scary. It climbs to 150 feet, turns riders    upside down seven times and reaches speeds of 65 mph.  <\/p>\n<p>    But starting Friday, the 17-year-old coaster will be the first    major ride in Florida with the high-tech option of virtual    reality goggles that project an undersea showdown with the    ride's namesake monster.  <\/p>\n<p>    The Tampa Bay Times was among a gaggle of coaster fans    and media members allowed to test out the new feature Thursday.    The upgrade joins a trend of technology-driven thrills in    Florida theme parks.  <\/p>\n<p>    THEME PARK GUIDE: Everything    you need to know about what's new this summer.  <\/p>\n<p>    Stephen O'Donnell of Port Charlotte said the new virtual    reality ride was like nothing he's ever experienced.  <\/p>\n<p>    \"I don't feel like I rode a roller coaster. I felt like I was    riding a high-speed submarine,\" said O'Donnell, 58, a retired    carpenter who loves coasters. \"Once your ears are covered, it's    like your senses are changed and it's another world.\"  <\/p>\n<p>    Once you buckle in, you put on the headset and make it at snug    as possible to block out the real world. As other riders are    adjusting their goggles, you already are seeing a virtual    world. It's an undersea laboratory that has many of the same    physical details as the coaster's loading zone. But it looks    like you are in a loading zone for a submarine.  <\/p>\n<p>    A soundtrack muffles the real noise of the coaster and you are    soon underwater among realistic-looking sharks, fish and    Kraken, a legendary mythical sea monster that looks like a    giant squid.  <\/p>\n<p>    Here and throughout the ride you can look in every direction    and see new details. But some of those details will be lost    when you are flying by at 65 mph and some were hard to keep in    focus with your head rattling around on a coaster.  <\/p>\n<p>    The storyline in the virtual world mirrors the ride. As the    submarine is drifting toward the surface, the coaster in    Orlando is making its ascent to the top of the first 150-foot    drop.  <\/p>\n<p>    Unless you have every turn of the coaster memorized, you don't    know what's coming next.  <\/p>\n<p>    O'Donnell said he often gets queasy on simulators, like the    Spider-Man ride at Universal's Islands of Adventure. But he    rode the Kraken with the VR goggles eight times. Some at    Thursday's test were a bit disoriented after the ride, however.  <\/p>\n<p>    You can still feel the sensations and hear the coaster, but    like the old rumble seats in movie theaters, it feels like an    enhancement to the experience on the screen.  <\/p>\n<p>    \"When it turns you upside down, it feels right because visually    that's what you are doing\" on screen, O'Donnell said.  <\/p>\n<p>    SeaWorld is just the latest of Florida's theme parks to use    technology to give visitors a feeling of simulated reality.    Disney makes guests feel like they are taking flight and    plunging down the side of a floating mountain from the movie    Avatar in the new Flight of Passage ride. It's Animal    Kingdom's signature ride in the recently opened $500 million    Pandora-World of Avatar experience.  <\/p>\n<p>    At Universal Orlando, riders feel like they are chasing    Tonight Show host Jimmy Fallon at the new Race Through    New York attraction. And Legoland's Ninjago World has young    theme parkgoers karate-chopping their way to victory over evil    forces on screen.  <\/p>\n<p>    The Kraken ride, which held the record for the tallest and    longest roller coaster in the state when it opened in 2000, has    been closed for two months while the park retrofitted it with    the technology.  <\/p>\n<p>    The SeaWorld company, which also owns Busch Gardens in Tampa,    is considering adding the technology to more parks.  <\/p>\n<p>    \"We see great potential for virtual reality use across the    parks,\" SeaWorld CEO Joel Manby said in a call with investors    earlier this year. \"We're also looking to have a version of    virtual reality for our animals where guests can see them live    and other things you typically can't see as a human today    except through virtual reality.\"  <\/p>\n<p>    Not all theme parkgoers are fond of screens and virtual    experiences.  <\/p>\n<p>    Coaster fan Chris Kraftchick, who represents Florida for the    American Coaster Enthusiasts club, said many theme park purists    are worried that some parks are starting to overdo all the    screens and virtual simulator rides.  <\/p>\n<p>    \"When you ride Cheetah Hunt (at Busch Gardens) you are in the    wide-open cars flying across the Serengeti, you are living and    breathing something real,\" Kraftchick said. \"You can simulate    that but you can't really experience the true thrill of going    up 335 feet and falling face first\" like riders do on Falcon's    Fury.  <\/p>\n<p>    But the virtual reality addition to roller coasters could be    something even purists can embrace because you still get the    wind in your hair, Kraftchick said.  <\/p>\n<p>    \"I think people will like those better than the simulators    because you still get the sensation, but you get a bonus. You    are going on an adventure now. You are no longer looking at the    horizon or over the lake. Instead we are flying through this    underwater realm being chased by the Kraken.\"  <\/p>\n<p>    The negative can be that it slows down load time tremendously,    Kraftchick noted, because it can take longer for the workers to    help riders make sure the goggles are set up. \"But I think it's    a great idea to get people interested in an older coaster    again.\"  <\/p>\n<p>    One big bonus, experts say, is technology can be a cheaper way    to upgrade an old ride.  <\/p>\n<p>    \"VR headsets are an inexpensive way to create a new ride    experience without having to make a major capital expenditure,\"    said professor Martin Lewison, an expert on the global theme    park industry at Farmingdale State College in New York.  <\/p>\n<p>    Contact Sharon Kennedy Wynne at <a href=\"mailto:swynne@tampabay.com\">swynne@tampabay.com<\/a>. Follow    @SharonKWn.  <\/p>\n<p>  Sneak peek: We rode SeaWorld's Kraken coaster while wearing  virtual reality goggles 06\/15\/17 [Last modified: Thursday,  June 15, 2017 4:56pm]  Photo reprints  | Article  reprints<\/p>\n<p><!-- Auto Generated --><\/p>\n<p>See more here:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.tampabay.com\/things-to-do\/travel\/florida\/sneak-peek-we-rode-seaworlds-kraken-coaster-while-wearing-virtual-reality\/2327368\" title=\"Sneak peek: We rode SeaWorld's Kraken coaster while wearing virtual reality goggles - Tampabay.com\">Sneak peek: We rode SeaWorld's Kraken coaster while wearing virtual reality goggles - Tampabay.com<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Even without virtual reality goggles, the Kraken rollercoaster at SeaWorld can be scary. It climbs to 150 feet, turns riders upside down seven times and reaches speeds of 65 mph.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/sneak-peek-we-rode-seaworlds-kraken-coaster-while-wearing-virtual-reality-goggles-tampabay-com\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-199152","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/199152"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=199152"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/199152\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=199152"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=199152"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=199152"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}