{"id":197194,"date":"2017-06-07T17:17:57","date_gmt":"2017-06-07T21:17:57","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/two-people-spent-48-hours-in-nonstop-virtual-reality-engadget\/"},"modified":"2017-06-07T17:17:57","modified_gmt":"2017-06-07T21:17:57","slug":"two-people-spent-48-hours-in-nonstop-virtual-reality-engadget","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/two-people-spent-48-hours-in-nonstop-virtual-reality-engadget\/","title":{"rendered":"Two people spent 48 hours in nonstop virtual reality &#8211; Engadget"},"content":{"rendered":"<p><p>    Johnson has been challenging the rules of consumer VR from the    beginning -- when virtual reality hit the mainstream last year,    he spent 24 hours immersed in a mix of Rift, Vive and Gear VR    experiences, setting an unofficial record for longest time in    virtual reality. This year, he doubled that effort, recruiting        Sarah Jones from Coventry University to join him in two    days of extreme VR immersion -- breaking for only five minutes    each hour to record vlogs and use the facilities.  <\/p>\n<p>    The experiment was designed to question the arbitrary limits of    VR-use time and help expose virtual reality to a wider consumer    audience, but it wasn't a PR stunt for any specific headset    manufacturer. \"In fact, it was quite the opposite,\" he says.    Every company he invited to participate in the project turned    him down. \"Mostly because they thought we'd die,\" he joked.  <\/p>\n<p>    The fears of the likes of Oculus VR and HTC weren't completely    unfounded. Johnson didn't just spend     two days watching movies and playing games in virtual    reality -- he wore VR goggles while driving go-karts, getting    tattoos and walking across the wings of an airplane in-flight.    \"We wanted it to be as physical as possible,\" he says. \"How    extreme do you need to get with the physical additions to VR to    make it feel real?\" It sounds almost like a silly question, but    when you're wearing a headset that partially blinds you to your    environment, the influence of your mixed reality could have    unexpected results.  <\/p>\n<p>    Johnson and Jones' wind-walking adventure, for instance, was    seen through a     GearVR's pass-through camera -- but despite the physical    exertion of fighting the wind on the wing of a plane, the    experience wasn't completely real. \"It still didn't feel real    to us with what we were seeing,\" he says, \"but the movement --    the buffeting and forcing yourself against the wind, they were    the things that physically added the extra dimension.\" They    just couldn't see well enough through the GearVR to get the    full experience. Johnson thinks it might have been better if    the headset had been displaying a VR dragon ride. \"If    everything you were seeing felt real,     that would all be amazing.\"  <\/p>\n<\/p>\n<p>    Go-karting fared a little better -- the limited view of the    GearVR's pass-through camera gave the drivers' vision a lower    framerate and letterboxing but didn't seem to hamper the    experience in the same way. \"It's amazing that our brains just    corrected and we got used to seeing that view,\" Johnson says.    \"We were going pretty quickly around the go-karting track, not    hitting anything -- though with really reduced visibility.\"  <\/p>\n<p>    These spectacle events are novel, but some of the more    interesting results came from the smaller experiments. Johnson    wore a VR headset to a tattoo parlor to see if the distraction    of a false reality could     dull the pain of being branded with a nerdy Apple tattoo in    the real world. It did.  <\/p>\n<p>    After briefly removing the headset to measure his pain    threshold in the real world, Johnson spent the rest of his    tattoo session playing Gunjack. \"If the headset off was my 10    benchmark,\" he said, giving the pain a number, \"It came down to    like a six or a seven. It really did seem to have some effect.\"    According to his Apple Watch, his heart rate dropped in VR too,    averaging at 74 beats per minute in the headset to 103 without.  <\/p>\n<\/p>\n<p>    Living in VR drastically changed mundane everyday life, too.    Having a face-to-face conversation with anybody meant logging    into Facebook Spaces or another social-VR app, and sleeping was    an altogether different kind of experience.  <\/p>\n<p>    \"When you wake up in VR, you just believe everything,\" he    explains. Normally, virtual reality is a conscious choice, but    if you wake up in a simulation,     surrounded by dinosaurs and spaceships, you don't' have    time to question your reality as you regain consciousness.    \"It's kind of like waking up in an unfamiliar hotel room. You    may not know where you are or what the timezone is, but you    just believe you're in a hotel room. Why would you not?\"  <\/p>\n<p>    Despite breaking every VR health-and-safety guideline    imaginable, Johnson and Jones walked away from the experiment    relatively unscathed. They learned, at worst, that watching a    360-degree movie in a car is a nauseating experience -- but    that doesn't mean their extended time in VR didn't have    consequences.  <\/p>\n<\/p>\n<p>    Johnson admits his vision without glasses was slightly more    blurry for a few days after the experience, but it was the    physical pain that bothered him most. \"The bridge of my nose    got bruised,\" he said, \"And Sarah's cheeks have kind of    permanent red marks on them.\" If the health and safety warnings    were right, it wasn't because of the risk of experiencing    altered-reality for long periods -- it was because the headsets    were never designed to be worn indefinitely. \"I think we're    just physically glad to be out,\" he concluded. \"If you had done    anything for two straight days, you'd just be glad to be out.\"  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Originally posted here: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/www.engadget.com\/2017\/06\/07\/two-people-spent-48-hours-in-nonstop-virtual-reality\/\" title=\"Two people spent 48 hours in nonstop virtual reality - Engadget\">Two people spent 48 hours in nonstop virtual reality - Engadget<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Johnson has been challenging the rules of consumer VR from the beginning -- when virtual reality hit the mainstream last year, he spent 24 hours immersed in a mix of Rift, Vive and Gear VR experiences, setting an unofficial record for longest time in virtual reality. This year, he doubled that effort, recruiting Sarah Jones from Coventry University to join him in two days of extreme VR immersion -- breaking for only five minutes each hour to record vlogs and use the facilities. The experiment was designed to question the arbitrary limits of VR-use time and help expose virtual reality to a wider consumer audience, but it wasn't a PR stunt for any specific headset manufacturer.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/two-people-spent-48-hours-in-nonstop-virtual-reality-engadget\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-197194","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/197194"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=197194"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/197194\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=197194"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=197194"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=197194"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}