{"id":197190,"date":"2017-06-07T17:17:54","date_gmt":"2017-06-07T21:17:54","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality-helps-honeygrow-worker-bees-acclimate-philly-com\/"},"modified":"2017-06-07T17:17:54","modified_gmt":"2017-06-07T21:17:54","slug":"virtual-reality-helps-honeygrow-worker-bees-acclimate-philly-com","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/virtual-reality-helps-honeygrow-worker-bees-acclimate-philly-com\/","title":{"rendered":"Virtual reality helps Honeygrow worker-bees acclimate &#8211; Philly.com"},"content":{"rendered":"<p><p>    Some worker-training programs take days to imbue in new    employees corporate culture and best practices.  <\/p>\n<p>    But after just 15 minutes under the spell of a virtual-reality    headset and spiffy VR program created by Northern Liberties    experiential video shop Klip Collective, new    hires at the Philadelphia-based Honeygrow fast-casual dining    chain are already feeling the company spirit.  <\/p>\n<p>    Theyre connecting with its HG Engine best-practices    philosophy. Learning food-prep techniques. Practically tasting    the dishes. So theyre instantly energized, eager to dive into    the work themselves, said company executives.  <\/p>\n<p>    Our goal was to provide a consistent yet unique on-boarding    and initial training experience for all employees, regardless    of geographic location or who the individual performing the    training would be, Justin Rosenberg, Honeygrows founder and    CEO, said Wednesday. Klip has really impressed us with taking    our ideas and exceeding our expectations by making them a    reality.  <\/p>\n<p>    Back in the early, local-only days of his salad and stir-fry    emporiums the first location on 16th    Street between Sansom and Chestnut opened exactly five years    ago this Thursday Rosenberg could afford to be    very hands-on. He would personally welcome all new employees    and immerse them in the ways of Honeygrow  an upscale    fast-food alternative obsessed with personalized orders, fresh    ingredients, fast turnaround, and hospitable treatment of    guests.  <\/p>\n<p>    But all thats getting harder to do as the privately owned    chain expands. Seventeen Honeygrow locations now stretch south    to Washington, D.C., and north to Brooklyn. More are coming to    Boston, Pittsburgh, Chicago and Manhattan  the latter our    first, smaller-footprint Minigrow, said Rosenberg. By the end    of the year, well be up to 25 locations.  <\/p>\n<p>    Enter the VR training solution, as executed by Klip Collective.    Its an idea (just dubbed brilliant by Entrepreneur magazine)    that first started brewing when Rosenberg got a Google    Cardboard with my Sunday Times and I thought, What can I do    with this?  The answer: a VR experience that allows Rosenberg    and team to warm up new trainees virtually, with much better    focus than reading a written manual would have, and with more    consistency than a local manager would, if having a bad day.    The VR experience also is being used for recruitment, to    interest potential job applicants. And it impresses our guests,    when they walk in and see employees doing it.  <\/p>\n<p>    Said Klip Collective co-founder Ricardo Rivera: When a new    hire puts on the VR headset and presses the start button on the    remote, Justin materializes in our virtual-3D Honeygrow    restaurant to share welcoming remarks and philosophy  how    Honeygrow is all about thinking differently, bringing people    together over high-quality, wholesome, simple foods.  <\/p>\n<p>    Then we offer an interactive tour of a Honeygrow that gives a    good feel for how and why things are done, with a casual video    game at the end thats meant to be both fun and instructive,    Rivera said.  <\/p>\n<p>    No stranger to integrating tech into the operation  as new    hires (virtually) discover Honeygrow locations    also feature a custom variation on the classic split-flap    railroad-station sign that communicates the news when customer    orders are done.  <\/p>\n<p>    Restaurant touch screens take a page from the Wawa customer    ordering system, though Honeygrow dresses its models with    special screen savers still images and videos of    neighborhood locations that are a love letter to every    market we go into, said Jen Dennis, chief brand officer.  <\/p>\n<p>    In that game component of the VR experience, participants    learn-by-doing how food is best stored on refrigerator    shelves for health safety (fish on top, beef below, then pork    and chicken on the bottom shelves).  <\/p>\n<p>    Were finding this gamification really helps people grasp and    retain information, said Dennis.  <\/p>\n<p>    So more will be built into the next phase, Honeygrow VR 2.0,    said Kevin Ritchie, a post-production wizard at Klip    Collectives sister company, Monogram. Given the    ever-improving state of the technology, anything you do in VR    is a work-in-progress. When we first got started on the    project, we thought it would run on Samsung Galaxy smartphones    and Gear VR glasses. Then the Google Daydream-ready phones and    companion goggles came out and were so much better in    terms of screen resolution and processing power. The new Google    Pixel phones dont overheat, as was happening with the    Galaxys.  <\/p>\n<p>    How about mixing VR with AR, augmented reality, which would    allow trainees to do hands-on food prep with a superimposed    timer and graphic arrows pointing them in the right directions?    A nice idea, but the tech is not there yet.  <\/p>\n<p>    For the sake of future-proofing, Klip Collective lights its    sets (in this case, the Honeygrow restaurant in Cherry Hill)    like a Hollywood film production, shoots VR with an ultra-high    definition $55,000 Nokia VR camera, and processes the footage    on a server system so powerful it could run an automated car    factory.  <\/p>\n<p>    If you want to convince VR viewers theyre really in the    moment, you cant afford to cut corners, said Ritchie.  <\/p>\n<p>        Published: June 7, 2017  4:29 PM EDT |        Updated: June 7,        2017  4:30 PM EDT<\/p>\n<p>            We recently asked you to support our journalism. The            response, in a word, is heartening. You have encouraged            us in our mission  to provide quality news and            watchdog journalism. Some of you have even followed            through with subscriptions, which is especially            gratifying. Our role as an independent, fact-based news            organization has never been clearer. And our promise to            you is that we will always strive to provide            indispensable journalism to our community.            Subscriptions are available for home delivery of the            print edition and for a digital replica viewable on            your mobile device or computer. Subscriptions start as            low as 25 per day.            We're thankful for your support in every            way.<\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Excerpt from:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.philly.com\/philly\/business\/technology\/vr-helps-honeygrow-worker-bees-acclimate-20170607.html\" title=\"Virtual reality helps Honeygrow worker-bees acclimate - Philly.com\">Virtual reality helps Honeygrow worker-bees acclimate - Philly.com<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Some worker-training programs take days to imbue in new employees corporate culture and best practices. But after just 15 minutes under the spell of a virtual-reality headset and spiffy VR program created by Northern Liberties experiential video shop Klip Collective, new hires at the Philadelphia-based Honeygrow fast-casual dining chain are already feeling the company spirit. Theyre connecting with its HG Engine best-practices philosophy <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/virtual-reality-helps-honeygrow-worker-bees-acclimate-philly-com\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":7,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-197190","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/197190"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=197190"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/197190\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=197190"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=197190"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=197190"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}