{"id":196010,"date":"2017-06-01T22:39:33","date_gmt":"2017-06-02T02:39:33","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/the-5-virtual-reality-experiences-to-try-on-your-phone-time\/"},"modified":"2017-06-01T22:39:33","modified_gmt":"2017-06-02T02:39:33","slug":"the-5-virtual-reality-experiences-to-try-on-your-phone-time","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/the-5-virtual-reality-experiences-to-try-on-your-phone-time\/","title":{"rendered":"The 5 Virtual Reality Experiences to Try on Your Phone &#8211; TIME"},"content":{"rendered":"<p><p>    No need to attend festivals or buy    expensive viewing gear to live some of the most moving virtual    reality documentaries; in fact, many can be experienced from    the comfort of ones living room provided you have a smartphone     ideally of the latest generation  and a good internet    connection or data plan.  <\/p>\n<p>    Though a headset, even a do-it-yourself    cardboard one, is useful to block out your surroundings and    immerse yourself more fully in the world, there is also    something to be said about trying them as 360-degrees    experiences. The juxtaposition between your world and the one    on your device can create stirring moments. When a view of a    destroyed street in Syria lines up with your hallway, it is    hard not to project yourself and think of what it would feel    like if you were to open your door to a war zone. It brings the    story home.   <\/p>\n<p>    Since the New York     Times      launched with fanfare their NYT VR app    in November 2015 by sending out Google      Cardboard    viewers to over a million of their subscribers, several media    organizations have followed suit. Many developed their own    application (DiscoveryVR, LIFE VR, WSJ VR, for instance); some,    like The    Guardian  with 6x9, built an app    dedicated to a singular experience; while others, partner with    existing VR companies.  <\/p>\n<p>    But prominent members of the fourth    estate are not the only ones creating compelling content. Tech    companies, film studios and individuals are also using the    latest innovations to share the stories that matter to them.      <\/p>\n<p>    Here are a few of the most recent    productions that have caught our attention.       <\/p>\n<p>        Under the Cracked Sky by The New York     Times    On the edge of the world, at McMurdo    Station in Antarctica, a group of researchers monitor life    under the ice. Their job involves diving through a small hole    into in frigid waters, the clearest in the world. Two of them,    Rob Robbins and Steven Rupp, invite you to join them thanks to    VR.   <\/p>\n<p>    To give the impression that youre    swimming with them rather than being carried by them, the New    York Times      team provided them with a customized    underwater rig strapped to a nine feet pole. This way the diver    handling it would recede in the background and, thus make way    for majestic and unparalleled views of frozen seawater    stalactites, ice caves and rocky black seabed. We told them:    essentially youre swimming with a persons head down there,    so act accordingly: avoid sudden movements, twisting and    turning, or changing speed too quickly, explains Graham    Roberts, one of the producers.   <\/p>\n<p>    They recorded several dives over the    course of one week, which were then edited into one mesmerizing    and illuminating experience. Much of the time is spent gazing    upwards, marveling at the light streaming through the ice while    also considering how dangerous such a dive is  the way in is    also the only way out , and looking for the cheeky seals whose    calls you can distinctly hear around you. It checked all the    boxes for a VR project,\" adds Robert. It takes people    somewhere they couldnt otherwise go to, it deals with an    important topic, climate change, and it provided us with the    opportunity to record unique imagery.  <\/p>\n<p>    Time:      9 minutes         App:        NYT VR  <\/p>\n<p>        The Protectors: Walk in the Rangers    Shoes by National    Geographic    The numbers associated with elephant    poaching are staggering. The Great Elephant Census recorded a    population drop of 30% between 2007 and 2014 to just over    350,000 beasts. The decline is mostly due to poaching, which    claims a life every 15 minutes. Simply put, at this rate, the    large mammal could be extinct within the next 12 years.      <\/p>\n<p>    To stop the massacre, park rangers risk    their lives. In Garamba National Park in the Democratic    Republic of Congo, for instance, nineteen of them have been    killed in action over the past decade. These men are    unassuming heroes and we wanted to tell their stories in a way    that is multifaceted. As you journey into the savannah, youre    also journeying deeper and deeper into their minds and    psyches, says Imraan Ismail, who worked with Oscar-winning    film director Kathryn Bigelow on this project.      <\/p>\n<p>    Embedded with these wildlife watchmen,    he filmed their daily lives from their time at home with loved    ones, to their swift training and the tense patrols. He asked    them about their relationship to the animals, to each other,    and to their most often invisible enemies. The immersive    experience, which at times was filmed by the rangers themselves    as they trail elephants and go after poachers, gives you a    sense of how unnerving it is to move through the bush when    danger lurks all around.  <\/p>\n<p>    Time:      8 minutes         App:        Within  <\/p>\n<p>    Capturing Everest by LIFE    VR    Many have tried to convey what it is    like to climb Mount Everest, the highest peak on earth.    Adventurer Jon Krakauer described it in words in Into Thin    Air, blind mountaineer Erik Weihenmayer had his ascent filmed    for Farther than the Eye Can See, Liam Neeson narrated an    IMAX documentary, and the list goes on. It was a matter of time    before people took VR cameras to the top of the world. So, it    comes as no surprise that the LIFE VR team, in association with    Sports Illustrated, would try their hands at it too.      <\/p>\n<p>    While the footage was already shot when    it fell into their hands, theyre the ones who turned it into a    mini-series that follows the adventure of Jeff Glasbrenner, who    lost his leg in a tractor accident as a child, and Lisa    Thompson, who was recovering from cancer. There was a lot to    communicate: the inspiring journeys of Jeff and Lisa, the    dangers associated with the climb, the long periods of waiting    for the conditions to be favorable, the life at basecamp, the    importance of the Sherpas, etc.,\" says Mia Tramz, Managing    Editor at LIFE VR [LIFE VR is a Time Inc. company]    . \"Its a story about climbing Everest,    but its also one about human nature.\"   <\/p>\n<p>    Each of the four chapters focuses on a    different challenge: getting ready, making it to basecamp,    navigating the treacherous Khumbu Icefall and reaching the top.    Everyone wants to see what its like to get to the summit,\"    says Glasbrenner. \"But, to me, the most representative scenes    are those in the tents. You have to stay motivated while    waiting for the conditions to allow you to continue. You miss    your family and the comforts of home while also battling    self-doubt.\" Though it helped his family and friends better    understand exactly how much of a feat it was to reach the peak,    he also acknowledges that some experiences are impossible to    capture, especially how the lack of oxygen makes everything so    much more difficult, even putting your shoes on is an effort.      <\/p>\n<p>    Time:      4 episodes of approximately 9 minutes    each     App:        LIFE VR  <\/p>\n<p>    Step to the Line by Ricardo Laganaro with VR for    Good    Inside a California maximum-security    prison, inmate and volunteers face one another. A facilitator    from Defy Ventures, a training program for currently and    formerly incarcerated Americans, asks those who relate to the    statements she read to move forward. I heard gunshots in my    neighborhood growing up: most prisoners take a step. Ive    earned a four-year college degree: the tables turn. Ive done    criminal things for which I could have been arrested, but did    not get arrested: most of the people present step to the line    and shake hands. The 360-degrees camera is set in the middle of    the two rows putting you in the middle of this social    experience.  <\/p>\n<p>    This sets the stage for us to meet    Trebian Tre Ward, one of the convicts. As Ricardo Laganaro,    who took part in Oculus VR for Good initiative that paired    filmmakers with non-profit organizations to explore immersive    technologies promise to foster empathy, was developing the    project, he realized that there are a lot of misconceptions    regarding what it is like to be in prison. We think we know    what its like because of all the movies,\" says the Brazilian    artist. \"But you dont, actually. Especially the cell, its    really different from what you see in films that portray it as    an empty space. In VR you can look around and see the wardrobe,    the cabinet, and the belongings of the two inmates that share    it. Theres a lot in there. My main goal was to provoke a    transformation of the viewers opinion. I want him to move from    being scared of the guy, to understanding a little bit of his    past and current struggle, to cheering for him and thinking    about the future, not what he did anymore. Mission    accomplished.  <\/p>\n<p>    Time:      11 minutes         App:        Facebook  <\/p>\n<p>    Peoples House by    Flix & Paul    For all those who miss seeing Barack    Obama in the White House, your prayers have been answered.    Thanks to the Peoples House, a project by the    Montreal-studio Flix & Paul, you can visit Americas most    famous home with the 44th President and First Lady as your    guides.  <\/p>\n<p>    Thanks to a custom-designed robotic    platform, it feels as if youre moving seamlessly through the    different spaces as your prestigious docent share historical    tidbits and personal anecdotes about 23 of the rooms.      <\/p>\n<p>    Filmed over five days at the end of    Obamas tenure, the immersive experience is an opportunity for    the former First Family to reflect on their time at 1600    Pennsylvannia Avenue. You learn that Obamas first impression    of the Oval Office was that it wasnt as big as I imagined it    on television, while it took Michelle months to feel like she    was at home rather than in a museum.  <\/p>\n<p>    Time:      22 minutes         App:        GearVR and YouTube  <\/p>\n<p>    Laurence    Butet-Roch        is a freelance writer, photo editor and photographer based in    Toronto, Canada. She is a member of the     Boreal Collective    .       <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Link:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/time.com\/4798217\/virtual-reality-phone\/\" title=\"The 5 Virtual Reality Experiences to Try on Your Phone - TIME\">The 5 Virtual Reality Experiences to Try on Your Phone - TIME<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> No need to attend festivals or buy expensive viewing gear to live some of the most moving virtual reality documentaries; in fact, many can be experienced from the comfort of ones living room provided you have a smartphone ideally of the latest generation and a good internet connection or data plan. Though a headset, even a do-it-yourself cardboard one, is useful to block out your surroundings and immerse yourself more fully in the world, there is also something to be said about trying them as 360-degrees experiences. The juxtaposition between your world and the one on your device can create stirring moments <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/the-5-virtual-reality-experiences-to-try-on-your-phone-time\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-196010","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/196010"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=196010"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/196010\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=196010"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=196010"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=196010"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}