{"id":195932,"date":"2017-06-01T22:28:06","date_gmt":"2017-06-02T02:28:06","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/youll-find-far-cry-5-provocativeeven-if-its-a-mess-wired\/"},"modified":"2017-06-01T22:28:06","modified_gmt":"2017-06-02T02:28:06","slug":"youll-find-far-cry-5-provocativeeven-if-its-a-mess-wired","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/survivalism\/youll-find-far-cry-5-provocativeeven-if-its-a-mess-wired\/","title":{"rendered":"You&#8217;ll Find Far Cry 5 ProvocativeEven if It&#8217;s a Mess &#8211; WIRED"},"content":{"rendered":"<p><p>          Slide:          1 \/          of 2. Caption: Ubisoft Montreal        <\/p>\n<p>          Slide:          2 \/          of 2. Caption: Ubisoft Montreal        <\/p>\n<p>    Last weeksannouncement of Far Cry 5    wasnt itself a surprise. Over the past 13 years, the series    has evolved from a playground of first-person shooter mayhem to    something far more distinctive: A collection of deep,    difficult, often politicalgames that served as    meditations on violence as much as enactments of violence    itself. Theyve gone froma tropical island to an African    warzone,toaneven more dangerous tropical    island, to an imaginary version of Tibetand in doing so, have    sold more than 20 million copies, making a new installment a    formality. What is a surprise is the new games focus.    While the series has long concerned itself with terror and    instability, now its planning to do so with a homegrown brand    of extremism.  <\/p>\n<p>    When it arrives next February, Far Cry 5 will unfold    in a small town in Montana, where a religious cult tinged with    American survivalism has emerged. (Think the Bundys, though no    shortage of legalese will doubtless back away from that    comparison.) Youll play a young police officer, a man or a    woman, depending on your decision, and youll be tasked with    (ugh) taking this slice of America back.  <\/p>\n<p>    Thats a promising premisebut if the past is any indication,    Far Cry is going to blow it.  <\/p>\n<p>    From its first game, the Far Cry series has been thick    with action and lifethe wildlife hunts, your enemies have    their own concerns,and combat starts raging fires that    transform the space around you. But more interestingly, the    franchise lingers in that instability: its earnestly    interested in violence and colonialism as forces in the world,    and is at least moderately aware of its own complicity in those    forces. Its villains are arms dealers and conquerors, and you    are a destroyer pitted against destroyers.  <\/p>\n<p>    That mission, coupled with an insistence on far-flung locales    and societies, has produced mixed results. Far Cry 2    was the best title of the bunch, but it couldnt shake an    Orientialist attitude toward its African setting. The    later games leaned into the fun factor, which made their    critiques feel absurdly half-hearted. It has been, at times, a    contradictory disaster of a franchise.  <\/p>\n<p>    Now, instead of exoticizing a foreign nation for a Western    audience, the franchise going right to the heartland. This is    Far Cry at its most deliberately provocativethe    closest its gotten to touching on issues it might actually    have something worth saying about. It touches on the slow rise    of reactionary conservativism in the United States, along with    the survivalist and prepper cultures that have been growing in    the margins since at least the 1990s. Combine that with the    choice to have you play as a police officer in a small American    town, and youre looking at a premise thats already incredibly    politicized from the mainstream American perspective.Yet,    the series history shows no indication that its writers or    developers know how to handle the games political overtones,    no matter how earnestly they engage with them.  <\/p>\n<p>    But, to be honest with you, I dont really care. Thats the    thing about Far Cry:Even at its messiest, its    always remained interesting. The games attempt ambitious    things, and when they fail, theres something fascinating about    the way the pieces fall apart. In the gaps of design logic and    bad writing, you can see illuminating frictions. You can learn    things about the way colonialism works and doesntnot from the    games themselves, but by watching how each subsequentgame    fails torespond to the criticisms levied at its    predecessor. Theres magic in the dashed ambitions of    high-budget productions; you can practically see the    incompatible ideas spattered on the walls like giant inkblots.  <\/p>\n<p>    Far Cry 5, when it launches, probably wont be goodat    least in the sense of being a coherent game that executives its    best ideas competently, let alone doing justice to its subject    matter. But it will be fun, and it will    interesting.Montanas got a big, big skytheres room for    all kinds of stuff under there.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Originally posted here:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/www.wired.com\/2017\/06\/far-cry-5-announcement\/\" title=\"You'll Find Far Cry 5 ProvocativeEven if It's a Mess - WIRED\">You'll Find Far Cry 5 ProvocativeEven if It's a Mess - WIRED<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Slide: 1 \/ of 2. Caption: Ubisoft Montreal Slide: 2 \/ of 2 <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/survivalism\/youll-find-far-cry-5-provocativeeven-if-its-a-mess-wired\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187719],"tags":[],"class_list":["post-195932","post","type-post","status-publish","format-standard","hentry","category-survivalism"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/195932"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=195932"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/195932\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=195932"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=195932"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=195932"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}