{"id":194462,"date":"2017-05-23T22:39:56","date_gmt":"2017-05-24T02:39:56","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/alien-3-is-far-from-the-worst-alien-movie-in-fact-its-pretty-great-vox-vox\/"},"modified":"2017-05-23T22:39:56","modified_gmt":"2017-05-24T02:39:56","slug":"alien-3-is-far-from-the-worst-alien-movie-in-fact-its-pretty-great-vox-vox","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/survivalism\/alien-3-is-far-from-the-worst-alien-movie-in-fact-its-pretty-great-vox-vox\/","title":{"rendered":"Alien 3 is far from the worst Alien movie. In fact, it&#8217;s pretty great. &#8211; Vox &#8211; Vox"},"content":{"rendered":"<p><p>    The new     Alien: Covenant marks the sixth film in the main    Alien franchise since it started in 1979, making it    one of Hollywood's longest-running series. And there's no sign    of it going away: Director Ridley Scott said in March that    there may be     as many as six more in the works.  <\/p>\n<p>    The franchise has had its ups and downs over the years     remember Aliens vs. Predator: Requiem?  but it has    been sustained in large part based on the enduring popularity    of the first two films in the series: Alien    and Aliens.  <\/p>\n<p>    The films were made seven years apart by two very different    directors, and there isnt much continuity between them, aside    from the protagonist, Sigourney Weavers    Ellen Ripley, and the     H.R. Giger-designed aliens themselves. The first was a    claustrophobic monster movie in space made by a young director    named Ridley Scott, the second a Vietnam-inspired action film    by James Cameron.  <\/p>\n<p>    But both films succeeded on the strength of their memorable    imagery, rich world building, and strong performances. And both    films helped launch the careers of young directors who would go    on to be two of Hollywoods most successful filmmakers. They    are classics of science fiction filmmaking  critically    acclaimed and beloved by fans  and their reputation has helped    the franchise endure for nearly 40 years.  <\/p>\n<p>    Other Alien follow-ups havent fared quite as well.    Alien    3, in particular, is widely thought of as a turning    point in the series  not a franchise killer but a    disappointment considering what came before. The third    installment, which went through a troubled production, was    generally panned on its 1992 release, and in the years since,    it has been all but disowned by its director, David Fincher.  <\/p>\n<p>    Alien 3 may not have quite the mass appeal or enduring    legacy of its predecessors, but its low reputation simply isnt    deserved. Its a worthy addition to the franchise  as strong a    science fiction picture, in its own way, as the first two films    in its series  and another showcase for the visionary talents    of a young director who would go on to be one of the most    powerful filmmakers in Hollywood.  <\/p>\n<p>    Like Aliens, Alien 3 took a long time to    gestate. Although the previous film had been a huge success,    director James Cameron had moved on to other projects, and the    writer-producer duo David Giler and Walter Hill, who had been    with the series from the beginning, were wary of making another    installment. Still, the studio wanted a sequel, so work    eventually began on developing a story and a setting. But the    project was troubled from the outset  even before Fincher came    on board.  <\/p>\n<p>    According to Wreckage and Rage: The Making of Alien 3,    a 2003 documentary that catalogs the films production issues    in exhaustive detail, the producers struggled to find a    director to oversee the production.  <\/p>\n<p>    Renny Harlin, the Finnish director of A Nightmare on Elm    Street 4 and Die Hard 2, was initially brought on    with the intention of making a movie in which Ripley traveled    to the alien home world. This was dismissed as too expensive,    and Harlin eventually left the project.  <\/p>\n<p>    The development process went much further until writer Vincent    Ward proposed a movie about a monk-like society on a    planet-size wooden ship floating in space. Ward wrote a series    of scripts, hired illustrators to design his wooden world, and    even began building some of the sets. But creative tensions    mounted between the films producers and Ward, who could never    quite offer an explanation for his space-bound wooden world. He    exited the project, and Fincher came on board.  <\/p>\n<p>    At the time, Fincher was in his late 20s, and although he was    well known for his music video work, he had never directed a    feature film. His on-set perfectionism grated on the producers,    who felt he was wasting too much time and money getting small    details right. The relationship between the young director and    his studio minders was tense at best.  <\/p>\n<p>    Ill never forget Daves complete devotion to the color of    blood, producer Ezra Swerdlow says in Wreckage and    Rage. Set footage shows Fincher musing about shooting a    thousand takes of an exploding head, and insisting to an    obviously skeptical Swerdlow that he would only shoot under    certain sky and weather conditions. Swerdlow describes Fincher    as openly contemptuous of studio oversight, and says the    studio responded by trying to break him.  <\/p>\n<p>    The conflicts between Fincher and the studio were exacerbated    by a rushed schedule. Wards wooden-monastery planet idea was    scrapped in favor of a prison-planet concept, but the script    wasnt complete. Meanwhile, construction of the films huge    sets had already begun. And the movies updated alien design    hadnt been finalized, which meant that the creature builders    were trying to catch up too.  <\/p>\n<p>    We went through this production continually reworking the    script, producer John Landau says in the documentary. The    movie got greenlit based on a whole different version of the    script. And David had to deal with that in a very short period    of time. He had to design the alien, design the sets, and he    had to write the script, all the way into the depths of    production.  <\/p>\n<p>    Once shooting stopped, the fights only continued. Finchers    initial cut came in at nearly three hours long, and the studio    pressed relentlessly for a version a half-hour shorter than    what he preferred. Fincher was a novice director with little    power, and eventually the studio won out.  <\/p>\n<p>    Reviews were generally unkind to the film that eventually made    it to theaters, calling it stylish but shallow. Variety        described Alien 3 as a muddled effort that offers    little more than visual splendor to recommend it, while the    New York Times     complained that the film was too dark and too implausible.    The third installment in the franchise is nothing to scream    about,     wrote a critic for the Washington Post.  <\/p>\n<p>    More than a decade later, it was clear that feelings remained    raw: Fincher is the only major player who does not appear in    Wreckage and Rage, and the studio initially demanded    that the documentary makers cut 20 minutes from the film    detailing conflicts with the director. When the studio wanted    to assemble a directors cut of Alien 3 for a    home-video release, Fincher refused to participate. Instead, an    extended cut of the film was created based on his editing room    notes  a kind of directors cut without the director.  <\/p>\n<p>    The Assembly Cut, as it is known, restores much of what was    lost in the studios shortened version of the movie, and solves    some of the specific problems cited by critics.  <\/p>\n<p>    Among other things, it expands the world of the prison planet    Fiorina 161 by reinserting a series of exteriors intended to    appear at the beginning of the film, showing the residents    using oxen to pull wreckage through a bleak industrial    landscape. These shots help establish what life is like on the    planet, set the tone for the film to come, and address    complaints that the world of the film doesnt feel all that    large.  <\/p>\n<p>    The Assembly Cut also dramatically expands the roles of several    of the prisoner characters, particularly Golic, a stuttering    murderer played by Paul McGann whose    part was all but eliminated from the studio version of the    film. On release, some critics complained that the cast, all of    whom were shaved bald, was poorly defined. The extended cuts    extra character moments go a long way toward distinguishing the    movies supporting players.  <\/p>\n<p>    But mostly the Assembly Cut serves to validate the strength of    Finchers vision  a vision that shines through even in the    studio cut. Alien 3 is, more than anything else, a    dark and dour mood piece about the ugly depths of the human    condition. The Assembly Cut basks in that mood a little longer,    and adds more detail around the margins, but theres no missing    it in the theatrical release version of the film either. In    some sense, critics who praised the look but panned the movie    missed the point: In a David Fincher film, the mood is    the movie.  <\/p>\n<p>    And Alien 3 is very much a David Fincher film, as    distinctly the product of his dark and twisted imagination as    Seven or Zodiac or The Girl With the    Dragon Tattoo. Just as the icy survivalism of    Alien helped set the tone for Ridley Scotts career,    and the guns-blazing ferocity of Aliens helped pave    the way for James Camerons later work, Alien 3 works    as a setup for the rest of David Finchers films.  <\/p>\n<p>    Its nihilistic and misanthropic, bleak and despairing, slickly    shot and bathed in ragged industrial gloom. Its a big-budget    movie about human frailty and the inevitability of death in    which the characters are never particularly likable or heroic    and the protagonist dies at the end. As in Seven, the    ending is a shock downer. As in Fight Club, the    character relationships are built from a series of existential    dialogues. As in Panic Room, the story is driven by    the need to use ones surroundings to survive what is    essentially a home invasion. The alien of Alien 3 is,    in a way, Finchers first serial killer.  <\/p>\n<p>    Finchers perfectionism on the set of Alien 3 would    become the norm for the director: Reports     indicated that while making Gone Girl, he    averaged more than 50 takes per scene. His fascination with    violence and gore that is both artful and shocking would appear    later in Seven and Zodiac. In all of these    films, Finchers obsession with the look of blood comes across    clearly onscreen.  <\/p>\n<p>    Visually, Alien 3 may be the most distinctive entry in    the franchise. Cinematographer Jordan Cronenweth, whose work on    Blade Runner defined a certain decaying urban sci-fi    aesthetic, had to quit after a short time on the job. But the    final work by British photographer Alex Thomson is stunning in    its own way. Backgrounds are textured with steam columns, damp    surfaces, and sharp beams of light that give the sets a    textured physicality. For much of the film, the camera lingers    close to the floor, pointed up, as if to emphasize the close    confines of the prison space and the impossibility of escape.  <\/p>\n<p>    Beyond the visuals, Alien 3 also excels as an exercise    in imaginative world building. Its lonely prison planet is as    richly detailed and lived-in an environment as the industrial    corridors of Alien or the abandoned mining colony of    Aliens. Its sequestered society, in which a religious    contingent effectively runs the prison while a small group of    overseers struggles to maintain a facade of control, is as    nuanced a cinematic sociology as the corporate power structures    that drove the first film, or the military conventions that    powered the second. Like its predecessors, Alien 3 is    an exploration of human power dynamics in a confined setting    and the limits of institutional control.  <\/p>\n<p>    Fincher, in other words, put his own particular stamp on the    tropes that animate the Alien franchise: He took the    ideas that Scott and Cameron had developed and remade them in    his own image. His ideas may be too bleak, too gloomy, too    misanthropic for some, but they are clearly his, and in    Alien 3 they are presented as forcefully as ever.  <\/p>\n<p>    Finchers frustrating experience on the film, and his    perfectionism, may not allow him to see it, but its a fine    David Fincher film. Just as Alien and Aliens    were unmistakably products of their directors ideas and    aesthetics, Alien 3 is a product of Finchers unique    vision. And that, in the end, is what makes it a great    Alien film as well.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Continued here: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/www.vox.com\/culture\/2017\/5\/22\/15660296\/alien-3-david-fincher-defense\" title=\"Alien 3 is far from the worst Alien movie. In fact, it's pretty great. - Vox - Vox\">Alien 3 is far from the worst Alien movie. In fact, it's pretty great. - Vox - Vox<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> The new Alien: Covenant marks the sixth film in the main Alien franchise since it started in 1979, making it one of Hollywood's longest-running series. And there's no sign of it going away: Director Ridley Scott said in March that there may be as many as six more in the works <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/survivalism\/alien-3-is-far-from-the-worst-alien-movie-in-fact-its-pretty-great-vox-vox\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187719],"tags":[],"class_list":["post-194462","post","type-post","status-publish","format-standard","hentry","category-survivalism"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/194462"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=194462"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/194462\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=194462"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=194462"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=194462"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}