{"id":194253,"date":"2017-05-22T04:05:11","date_gmt":"2017-05-22T08:05:11","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/the-next-great-computer-interface-is-emergingbut-it-doesnt-have-a-name-yet-singularity-hub\/"},"modified":"2017-05-22T04:05:11","modified_gmt":"2017-05-22T08:05:11","slug":"the-next-great-computer-interface-is-emergingbut-it-doesnt-have-a-name-yet-singularity-hub","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/singularity\/the-next-great-computer-interface-is-emergingbut-it-doesnt-have-a-name-yet-singularity-hub\/","title":{"rendered":"The Next Great Computer Interface Is EmergingBut It Doesn&#8217;t Have a Name Yet &#8211; Singularity Hub"},"content":{"rendered":"<p><p>    Not long ago, your parents mightve noticed a kid staring at a    smartphone in their front yard. There wasnt anything there.    The kid was justhanging out. What they didnt know? Said kid    was gazing through a digital window and seeing a mythical beast    in their well-manicured roses.  <\/p>\n<p>    This youngster was playing an augmented reality smartphone    sensation called Pokmon Go that swept the online masses before    fading back. But dont confuse ephemerality for significance.    Pokmon Gos simple yet viral appeal suggests AR is going to be    huge.  <\/p>\n<p>    The reason I'm inspired by this? I don't think Pokemon Go is    the pinnacle of AR. It's kind of like the Solitaire for Windows    3. It's a killer app at a certain time, a big milestone, John    Werner said at Singularity Universitys     Exponential Manufacturing Summit in Boston.  <\/p>\n<p>    Formerly an innovator at MIT Media Lab, Werner is now VP of    strategic partnerships at augmented reality company    Meta, the maker of a head-mounted AR display of the same    name.  <\/p>\n<p>    Since the beginning, Werner said, weve interacted with    computers in a number of different ways, each iteration    simplifying and improving on what came before it. First, it was    punch cards. Later, it was the keyboard, mouse, and graphical    user interface. More recently mobile technology brought us    touchscreens.  <\/p>\n<p>    Whats next?  <\/p>\n<p>    Augmented reality is part of a new wave of tech that includes    the related (and sometimes confused) fields of virtual reality    and mixed reality. And the biggest names in the industry, from    Google to Microsoft, are jumping into all of these areas for    good reason. This is the birth of the next great computer    interface, according to Werner. But it doesnt actually have a    name yet.  <\/p>\n<p>    If you look at the players that did well on the different    waves, you see a number of them going into VR, AR, MR, Werner    said. And I think those are just placeholders. We haven't    figured out what to really call this next wave of interacting    with technology.  <\/p>\n<p>    Augmented reality isnt all that new, Werner pointed out. Weve    been overlaying digital information on the real world for a    while. Pilots use it to keep track of digital gauges, and NFL    broadcasts include a digital yellow line on the field to show    how far teams have to go for a first down.  <\/p>\n<p>    But his vision goes far beyond Pokmon Go and yellow lines on a    football field.  <\/p>\n<p>    The rapidly falling cost and convergence of the underlying    technologies are conspiring to make AR more usable,    comfortable, and suitable for the mainstream. Most importantly,    whereas AR is now largely constrained to 2D screens, its    becoming immersive and wearable.  <\/p>\n<p>    When it comes of age, Werner thinks itll merge with VR and    change how we use computers.  <\/p>\n<p>    People see AR and VR as two separate things, Werner said.    But eventually, it's going to converge. And VR's going to be a    feature of this strip of glass where you can just dive into    something [for full immersion] or you can pull back.  <\/p>\n<p>    You can see an early example of this futuristic vision by    looking at his companys Meta 2.  <\/p>\n<p>    Werner described the device as a light AR headset with a fully    immersive 90-degree field of view. Theyre striving to make an    operating system with zero learning curve. Expected    applications include product design, as a new partnership with    Dell, Nike, and Ultrahaptics shows off.  <\/p>\n<p>    The Meta 2 isnt the only head-mounted augmented reality device    in the works. Theres also Microsofts HoloLens, which is being    sold as a     developers kit for $3,000. The much-hyped and secretive    Magic Leap has attracted some $1.4 billion. Most of     whats known about the device is via     insider accounts and rumor, and theres no definite date    for when it will go public.  <\/p>\n<p>    But if Google Glass, an early step toward rudimentary augmented    reality, taught us anything, its that its easy to get carried    away and dream of the faraway potential of a new interface    technology     before its ready. This is standard hype-curvelore    in technology.  <\/p>\n<p>    Virtual reality, for example, is further along than augmented    reality. There are now affordable, consumer VR devices on the    market. But the excitement around VR has cooled. Next steps    will be more practical as it matures and finds real market    appeal.  <\/p>\n<p>    This cycle applies to head-mounted augmented reality too. Only    for AR, its earlier still.  <\/p>\n<p>    The wearable AR devices weve seen are yet a bit clunky, and    they arent likely to sweep away todays computer interfaces    right away. But they are light years beyond the earliest    devices from decades ago. Werner noted how one of the first VR    devices, called the     Sword of Damocles, was so heavy it would kill the user    should it, heaven forbid, come loose of its moorings.  <\/p>\n<p>    Today, AR devices are light enough to wear on your head,    without breaking it. And there are a few converging forces that    Werner thinks will accelerate development in coming years.    These include advanced voice recognition (think Amazon Echo and    Google Now), real-time modeling of three-dimensional spaces    (Google Tango), ever-faster connection speeds (5G), laser-based    displays (instead of pixel-based screens), and AI.  <\/p>\n<\/p>\n<p>    The end result as Werner sees it is an experience more like    interacting with the real world, in which our computers adapt    to us, instead of the other way around.  <\/p>\n<p>    The way our keyboards are arranged, he said, descends from    movable type, a centuries-old technology. But this is how we    type and tweet.  <\/p>\n<p>    \"We're held hostage by this arrangement...Our eye can take in    10^8 bits per second of information, and yet this is how we're    communicating with technology.\"  <\/p>\n<p>    Turns out Werner isnt the only one thinking about how AR and    VR will merge. Google featured both technologies at its annual    Google I\/O developers conference last week.  <\/p>\n<p>    In a     blog post before the conference, head of Google VR Clay    Bavor mused on how the two relate. He suggested AR and VR are    points on a spectrum between the real and digital worlds. On    one end, its all real, on the other its all virtual. And in    between, its both.  <\/p>\n<p>    He suggested a few namescomputing with presence, physical    computing, perceptual computing, mixed reality, and immersive    realitybefore landing on immersive computing. Of course, just    because Google calls it immersive computing doesnt mean the    name will stick. Perhaps well cycle through other options, or    simply expand what we have to include the whole category.  <\/p>\n<p>    Whats clear, Bavor writes, is that through history, computer    interfaces have become more intuitive by removing layers of    abstraction. As a result, they've become more accessible to    more people doing more things. AR and VR will make the digital    world more like the world we evolved to interact with. How long    it will take isnt clear, but the trend is.  <\/p>\n<p>    With immersive computing, instead of staring at screens or    constantly checking our phones, well hold our heads up to the    real and virtual worlds around us, Bavor writes. Youll have    access to information in context, with computing woven    seamlessly into your environment. Its the inevitable next step    in the arc of computing interfaces.  <\/p>\n<p>    Image Credit: Dell\/YouTube  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>See original here: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/singularityhub.com\/2017\/05\/21\/the-next-great-computer-interface-is-emerging-but-it-doesnt-have-a-name-yet\/\" title=\"The Next Great Computer Interface Is EmergingBut It Doesn't Have a Name Yet - Singularity Hub\">The Next Great Computer Interface Is EmergingBut It Doesn't Have a Name Yet - Singularity Hub<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Not long ago, your parents mightve noticed a kid staring at a smartphone in their front yard. There wasnt anything there.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/singularity\/the-next-great-computer-interface-is-emergingbut-it-doesnt-have-a-name-yet-singularity-hub\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":7,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187807],"tags":[],"class_list":["post-194253","post","type-post","status-publish","format-standard","hentry","category-singularity"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/194253"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=194253"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/194253\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=194253"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=194253"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=194253"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}