{"id":193368,"date":"2017-05-17T02:04:25","date_gmt":"2017-05-17T06:04:25","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/what-if-the-other-part-of-immersive-vr-is-psychedelic-drugs-edgy-labs-blog\/"},"modified":"2017-05-17T02:04:25","modified_gmt":"2017-05-17T06:04:25","slug":"what-if-the-other-part-of-immersive-vr-is-psychedelic-drugs-edgy-labs-blog","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/psychedelics\/what-if-the-other-part-of-immersive-vr-is-psychedelic-drugs-edgy-labs-blog\/","title":{"rendered":"What if the Other Part of Immersive VR is Psychedelic Drugs? &#8211; Edgy Labs (blog)"},"content":{"rendered":"<p><p>VR is still struggling for mainstream acceptance. While    some developers worry about effective marketing, others are    using nootropic supplements and psychedelic drugs to delve    deeper into immersive VR.    <\/p>\n<p>    We recently covered Facebook    Spaces, a VR experience focused on social    interaction. Initially, we thought it might be a great platform    to which Facebook could release content and friends all over    the world, no matter how far away from each other, could truly    enjoy their time together.  <\/p>\n<p>    After all, as VR attempts to recreate your natural experience    of the world, making connections with people and forming    memories of direct experiences are some of the tenants of    immersion within our shared reality.  <\/p>\n<p>    Facebook Spaces may hang around, but Facebook also recently    announced that they would be shuddering their    Oculus Story Studio, their internal VR content production    unit.  <\/p>\n<p>    Given the loosely explored ideas well cover in this article,    perhaps Facebook acts too soon.  <\/p>\n<p>    In the Voices of VR    podcast, RoadtoVRs Kent    Byeinterviews Eric Metzner of    Nootroo, a    self-described Techno-optimistic Futurist who uses nootropic    supplements and psychedelics in conjunction with VR (an Oculus    Rift) to explore the boundaries of mental presence.  <\/p>\n<p>    Metzner says that VR is now in a state where we can create true    immersion for the human mind. Early on in the podcast, he asks,    what is it about our brains that is so easily tricked?' or    essentially, what needs to be provided to create immersive VR?  <\/p>\n<p>    In order to answer that, Metzner has used the nootropics and    psychedelics we mentioned along with like-minded explorers    (psychonauts) from r\/RiftIntoTheMind while    delving into VR. He looked back into fledgling VR immersion    research in the 1970s through the 1990s, as well as biohacking    with the Northpaw device, and using EEG sensors while inside    VR.  <\/p>\n<p>    With all of these, Metzner is able to increase sensory    awareness and gather neurofeedback from his VR experiences. He    has been able to push the limits of his minds capability, too,    as hes taught himself to type with one hand and read up to    1000 words per minute using Rapid Visual    Presentation.  <\/p>\n<p>    Metzner says immersion needs to be inclusive. The sensory    modality needs to be accommodating, meaning:  <\/p>\n<p>    Metzner adds that the VR world doesnt necessarily have to    mimic ours. That is, lifeforms in VR could be cartoon    characters or even ethereal blobs as long as everything fits    within the perceived model of the virtual world.  <\/p>\n<p>    As we covered before, the CIA has experimented with these same    psychedelics under the Project MKUltra    umbrella.  <\/p>\n<p>    Instead of trying to immerse subjects in a marketable VR    experience, the CIA was trying to mind control methodologies.    Compared with what these psychedelics are being used to    accomplish today, it certainly seems that the CIAs goals were    firmly rooted in a modernist ideologyone that ignores the    possibilities for mind enhancement that these drugs offer.  <\/p>\n<p>    In fact, VR explorers (and I call them that because they are    indeed exploring a psychological realm perhaps no one has    ventured into before) have used psychedelics to accomplish some    mind-bending feats.  <\/p>\n<p>    Take Logan, for example, who, while on psychedelic mushrooms,    felt like a god    lookng down on the creatures within Minecraft VR.  <\/p>\n<p>    Other psychonauts talk of having epiphanies while tripping.    What could better describe immersive VR than perhaps learning    something about your actual self while living outside your    normal reality?  <\/p>\n<p>    Per Vices coverage: Just    like Neo taking the Red Pill so does taking a drug change the    way you perceive the world, even if that world is a computer    fabricated reality, says @Tardigrade1, moderator of r\/RiftIntoTheMind. Psychedelics    in particular make the VR experience overwhelmingly real.  <\/p>\n<p>    Using these drugs hasnt just helped technophiles engage with    VR. You have probably heard of the practice of microdosing by business    executives.  <\/p>\n<p>    The Netflix original show Stranger Things is    what inspired us to look deeper    into Project MKUltra, and surprisingly, we    found many similarities between the shows depiction of the    character Elevens experiences and to what these VR psychonauts    subject themselves.  <\/p>\n<p>    If we think of VR as a sensory deprivation tank,    mind-expanding drugs may help round out certain physical,    biological, and hardware aspects to make a truly immersive VR    experience.  <\/p>\n<p>    VR and psychedelic drugs could help blur the lines between    human consciousness and technological augmentation.  <\/p>\n<p>    Despite this use of drugs being an obvious slippery slope and    difficult to regulate. We feel its inevitable. Think of a    Minority Report type underground sanctuary for this sort of    fantastical disassociation (with less Tom Cruise, hopefully).  <\/p>\n<p>    Technology wont create demand for this, it will just be a    different iteration: People will want it because it makes VR    better just like some people want drugs because theymake    reality better.  <\/p>\n<p>    Like any technology, its utility depend on its use. VR has the    therapeutic capacity to help treat an addicts addiction and it    also has the capacity to encourage it.  <\/p>\n<p>    Eventually, there will be demand for these drugs in conjunction    with VR experiences. Perhaps even mixed reality will encourage    this sort of relaxed consciousness. The question, for us, is    how do we deal with it? How will we regulate it? Or will    we treat enhanced VR with the same zero-tolerance War on    Drugs stance we have now?  <\/p>\n<p>    We can imagine a brothel without a single, physical prostitute.    Will these sorts of activities be okay because they dont    affect the physical world? Or will crimes and nefarious acts in    VR eventually be considered a transgression in the physical    world?  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Go here to read the rest: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/edgylabs.com\/2017\/05\/16\/psychedelic-drugs-immersive-vr\/\" title=\"What if the Other Part of Immersive VR is Psychedelic Drugs? - Edgy Labs (blog)\">What if the Other Part of Immersive VR is Psychedelic Drugs? - Edgy Labs (blog)<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> VR is still struggling for mainstream acceptance. While some developers worry about effective marketing, others are using nootropic supplements and psychedelic drugs to delve deeper into immersive VR. We recently covered Facebook Spaces, a VR experience focused on social interaction.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/psychedelics\/what-if-the-other-part-of-immersive-vr-is-psychedelic-drugs-edgy-labs-blog\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187761],"tags":[],"class_list":["post-193368","post","type-post","status-publish","format-standard","hentry","category-psychedelics"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/193368"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=193368"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/193368\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=193368"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=193368"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=193368"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}