{"id":193325,"date":"2017-05-17T01:53:55","date_gmt":"2017-05-17T05:53:55","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/i-love-virtual-reality-but-im-also-afraid-of-it-time\/"},"modified":"2017-05-17T01:53:55","modified_gmt":"2017-05-17T05:53:55","slug":"i-love-virtual-reality-but-im-also-afraid-of-it-time","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/i-love-virtual-reality-but-im-also-afraid-of-it-time\/","title":{"rendered":"I Love Virtual Reality, But I&#8217;m Also Afraid of It &#8211; TIME"},"content":{"rendered":"<p><p>    Could virtual reality be dangerous?    John Hanke worries that it could. And he should know: Hanke is    the CEO of Niantic, the company primarily responsible for the     Pokmon Go     phenomenon that struck last summer     .       <\/p>\n<p>    \"Im afraid [virtual reality] can be    too good, in the sense of being an experience that people want    to spend a huge amount of time in, said Hanke at an industry    conference last month, as reported by     GamesIndustry     . I mean I    already have concerns about my kids playing too much     Minecraft     , and thats a wonderful game.\"       <\/p>\n<p>    Hanke continued: Were human beings    and theres a lot of research out there that shows were    actually a lot happier when we get exercise, when we go outside     and outside in nature in particular. I think its a problem    for us as a society if we forgo that and spend all of time in a    Ready Player    One-style VR universe.\"       <\/p>\n<p>    As somebody profiting from virtual    reality (and its cousin, augmented reality), Hanke's comments    may come off as hypocritical. But I believe he's on to    something. If you've played with a high-end VR headset like the    Oculus Rift, HTC Vive or PlayStation VR, you know how immersive    the experience can be. Once inside a virtual world, it's all    too easy to become captivated. For some players, video games    have long offered an escape from reality. Today's VR technology    can take that even further.  <\/p>\n<p>    Let me be clear that I am in no way    opposed to VR or its world-changing potential. The technology    will find use in gaming, of course, but also in medicine, heavy    industry, aviation, the military and more. But users would be    wise to make sure their relationship with the technology is a    healthy one.  <\/p>\n<p>    As Niantic's Hanke suggested, getting    caught up in a virtual world can keep a person from socializing    in the real world, an important part of the human experience.    (Yes, friendships have been forged in games like     World of    Warcraft,  but we are still social    beings at heart). We've already seen examples of people getting    sucked into \"regular\" games to extreme and even    dangerous degrees    . Spending massive amounts of time in    VR could similarly present real dangers.  <\/p>\n<p>    I also have concerns about virtual    reality's impact on a person's physical health. We already know    that spending too much time staring at a screen can harm our    vision over the long term. VR headsets are essentially a    digital display mounted directly in a user's face, raising real    questions about the effects over time. Some people are also    prone to nausea, dizziness and vertigo after just a little time    spent in VR. For the industry, that motion sickness issue    remains a largely unsolved problem.  <\/p>\n<p>    From     Apple      to Microsoft    , pretty much every major technology    company is pursuing or is rumored to be pursuing virtual    reality in some fashion. All would do well to give serious    thought to these issues as the technology enters the    mainstream. While I'm bullish on VR overall, I believe the    industry needs to do more to grapple with the potential    pitfalls before pushing the technology to the masses.      <\/p>\n<p>    Tim Bajarin is recognized as one of the    leading industry consultants, analysts and futurists, covering    the field of personal computers and consumer technology. Mr.    Bajarin is the President of Creative Strategies, Inc and has    been with the company since 1981 where he has served as a    consultant providing analysis to most of the leading hardware    and software vendors in the industry.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>More here:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/time.com\/4780507\/virtual-reality-vr-problems\/\" title=\"I Love Virtual Reality, But I'm Also Afraid of It - TIME\">I Love Virtual Reality, But I'm Also Afraid of It - TIME<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Could virtual reality be dangerous? John Hanke worries that it could.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/i-love-virtual-reality-but-im-also-afraid-of-it-time\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-193325","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/193325"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=193325"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/193325\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=193325"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=193325"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=193325"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}