{"id":193262,"date":"2017-05-17T01:44:16","date_gmt":"2017-05-17T05:44:16","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/the-end-of-forgetting-the-atlantic\/"},"modified":"2017-05-17T01:44:16","modified_gmt":"2017-05-17T05:44:16","slug":"the-end-of-forgetting-the-atlantic","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/technology\/the-end-of-forgetting-the-atlantic\/","title":{"rendered":"The End of Forgetting &#8211; The Atlantic"},"content":{"rendered":"<p><p>    When Uncle Joshua, a character    in Peter De Vriess 1959 novel, The Tents of Wickedness,    says that nostalgia aint what it used to be, the line is    played for humor: To those stuck in the past, nothingnot even    memory itselfsurvives the test of time. And yet Uncle Joshuas    words have themselves aged pretty well (despite being widely    misattributed to Yogi Berra): Technology, though ceaselessly    striving toward the future, has continually revised how we view    the past.  <\/p>\n<p>    Try 2 FREE issues of The Atlantic  <\/p>\n<p>    Nostalgiagenerally defined as a sentimental longing for bygone    timesunderwent a particularly significant metamorphosis in    1888, when Kodak released the first commercially successful    camera for amateurs. Ads soon positioned it as a necessary    instrument for preserving recollections of children and family    celebrations. According to Nancy Martha West, the author of    Kodak and the Lens of Nostalgia, the camera allowed    people  to arrange their lives in such a way that painful or    unpleasant aspects were systematically erased.  <\/p>\n<p>    Technology is poised to once again revolutionize the way we    recall the past. Not so long ago, nostalgias triggers were    mostly spontaneous: catching your proms slow-dance song on the    radio, riffling through photo albums while you were home for    the holidays. Today, thanks to our devices, we can experience    nostalgia on demand. The Nostalgia Machine    website plays songs from your favorite music year; another    app, Sundial, replays the songs you were listening to exactly a    year ago. The Timehop app and Facebooks On This Day feature    shower you with photos and social-media updates from a given    date in history. The Museum of    Endangered Sounds website plays the noises of discontinued    products (the chime of a Bell phone, the chirping of a    Eurosignal pager). Retro Site    Ninja lets you revisit web pages from the 90s.  <\/p>\n<p>    This is just the beginning: While these apps and websites let    us glimpse the past, other technologies could place us more    squarely inside it. But although psychologists believe    nostalgia is crucial for finding meaning in life and for    combatting loneliness, we dont yet know whether too much of it    will have negative, even dystopian, effects. As technology    gives us unprecedented access to our memories, might we yearn    for the good old days when we forgot things?  <\/p>\n<p>    In her 1977 essay collection, On Photography, Susan    Sontag wrote that photos actively promote nostalgia  by    slicing out [a] moment and freezing it. Because a photographs    perspective is fixed, a viewer cant move within it, and is    unable to experience the captured space the way the    photographer or her subject did. New technology, however, can    turn old photos into 3-D graphics that provide the illusion of    moving through space.  <\/p>\n<p>    Imagine the bullet time effect    made famous by The Matrixin which a scenes action is    either stopped or dramatically slowed down, while a camera    seems to weave through the tableau at normal speedapplied to    an old family photo, viewed on your laptop. Whereas The    Matrix required 120 cameras to achieve its signature    effect, a new approach known as 3-D camera mapping allows    special-effects teams to inexpensively add dimensionality to    2-D photos. Recently, media designers like Mikls Falvay have    used the approach to enhance    archival images taken with a single still camera, giving    viewers the impression that they are navigating spaces    photographed years ago.  <\/p>\n<p>    Artists have used other new techniques to project old    photographs onto 3-D spaces. For its production of A 1940s    Nutcracker, for example, the Neos Dance Theatre, in    Mansfield, Ohio, used 3Dgraphics software to transform 1940s    photos of Mansfield into virtual set    pieces that dancers could interact with, creating the    illusion that they were moving through old city streets. In    this way, audience members who grew up in the 40s were treated    to the feeling of traveling through childhood landscapes.  <\/p>\n<p>    Down the line, we may experience new forms of three-dimensional    entertainment at home. Testing the appeal of holographic    content, the BBC last year unveiled a rudimentary    holographic TV, which used a variation on a Victorian    theater techniqueinvolving a transparent acrylic pyramidto    make footage of a beating heart and a dinosaur animation appear    to float in midair. Although the BBC has no plans to bring such    a TV to market, other companies are pursuing higher-tech    commercial products, among them Samsung, which has patented a    design for a TV that would broadcast laser-generated    holographic images. When the technology is eventually    perfected, people may watch home movies play out not on a    screen but in the center of their living room.  <\/p>\n<p>    Even in 3-D, movies have a limited capacity for evoking    real-life experiences. A viewer will never be able to choose    his own perspectiveto walk to another room, say, or to view a    scene from the vantage point of a child rather than from that    of a taller adult. Virtual-reality technology promises to give    users a chance to do just that.  <\/p>\n<p>    In a tantalizing example of how VR might be personalized in the    future, Sarah Rothberg, an NYU researcher who specializes in    virtual reality, has re-created her old house in Memory    Place: My House, an Oculus Rift experience cum traveling    art exhibit. Entering various rooms prompts the playing of home    videos, filmed years before by Rothbergs late father, whose    early-onset Alzheimers disease inspired the project. After    months of poring over old footage and photos, Rothberg was    skeptical that the resulting experience would dislodge    additional memories, but when she put on the Oculus Rift    headset and walked across the virtual houses parquet-floored    hallway, something felt off: In the real house, a floorboard    had been loose and rose at one end, though she had not thought    about that fact in many years. As VR gear becomes cheaper, more    of us might be able to re-create and then tour our own    childhood homesimagine an immersive, autobiographical version    of Minecraft or The Sims.  <\/p>\n<p>    Of course, to appreciate detailed replications of ones past,    one must have detailed memories of ones pastand memory    typically deteriorates with age. But experiments on other    primates suggest that technological interventions may one day    help us overcome this frailty. Theodore Berger, a biomedical    engineer and neuroscientist at the University of Southern    California, has developed a means of translating the    neuron-firing pattern that the brain uses to code short-term    memory into the pattern it uses to store long-term memorya    method    he likens to translating Spanish to French without being able    to understand either language. In some human trials, the    translations have been found to be 90 percent accurate. Using    this method, Bergers team has created a mathematical model    capable of recording the signals a rhesus monkeys brain    produces in response to stimuli, translating them, and feeding    them back to the brain in order to facilitate long-term    recalleven when the monkey has been drugged so as to inhibit    the formation of lasting memories.  <\/p>\n<p>    One day, we may even be able to create backups of our memories.    In 2011, UC Berkeley researchers led by Jack Gallant, a    cognitive neuroscientist, conducted an elaborate series of    experiments that    involved showing subjects video clips while taking fMRI scans    of their brains, and then using a mathematical model to map how    visual patterns translated into brain activity. After    presenting a new clip to the subjects, the researchers used the    resulting fMRI data to reverse engineer, from an archive of    other footage, a video mashup that bore a striking resemblance    to the clip the subjects had actually seen. Gallant believes    that we could one day map brain activity triggered by a    recalled memory and then reverse engineer a video of that    memory.  <\/p>\n<p>    For now, though, memory movies are a long way off. In a 2015    experiment, Gallant found that his model was three times more    accurate at guessing the image a subject was looking at than at    guessing one she was merely recalling. Another difficulty is    that memories, especially nostalgic ones, shift over time.    What you recall is confabulated, made up, Gallant told me.    Even if you can make a faithful reconstruction of a memory you    decode from the brain, that memory is already wrong.  <\/p>\n<p>    Even if we had total recall, it might be best to avoid    incessantly replaying memories, both for the sake of our    psychological equilibrium and for the sake of our lives in the    here and now. Ditto clicking from one nostalgia app to another.    Clay Routledge, a psychology professor at North Dakota State    University who wrote the leading textbook on nostalgia, says    the emotion is typically healthy; in moderation, it can even    lead you to seek out new experiences. But he cautions that too    much time focusing on the past could jeopardize your ability to    engage in other opportunities that will form the basis for    future nostalgic memories. In other words, nostalgia really    wont be what it once was if, in the future, you have nothing    to remember but the time you spent swiping through your phone,    remembering.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read more here:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/www.theatlantic.com\/magazine\/archive\/2017\/06\/the-end-of-forgetting\/524523\/\" title=\"The End of Forgetting - The Atlantic\">The End of Forgetting - The Atlantic<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> When Uncle Joshua, a character in Peter De Vriess 1959 novel, The Tents of Wickedness, says that nostalgia aint what it used to be, the line is played for humor: To those stuck in the past, nothingnot even memory itselfsurvives the test of time. And yet Uncle Joshuas words have themselves aged pretty well (despite being widely misattributed to Yogi Berra): Technology, though ceaselessly striving toward the future, has continually revised how we view the past <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/technology\/the-end-of-forgetting-the-atlantic\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":7,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187726],"tags":[],"class_list":["post-193262","post","type-post","status-publish","format-standard","hentry","category-technology"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/193262"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=193262"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/193262\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=193262"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=193262"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=193262"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}