{"id":193024,"date":"2017-05-14T17:48:17","date_gmt":"2017-05-14T21:48:17","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/introducing-the-most-absurd-virtual-reality-headset-of-them-all-bgr\/"},"modified":"2017-05-14T17:48:17","modified_gmt":"2017-05-14T21:48:17","slug":"introducing-the-most-absurd-virtual-reality-headset-of-them-all-bgr","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/introducing-the-most-absurd-virtual-reality-headset-of-them-all-bgr\/","title":{"rendered":"Introducing the most absurd virtual reality headset of them all &#8211; BGR"},"content":{"rendered":"<p><p>    Virtual reality tech has endured some serious growing pains    already, and still hasnt fully reached mainstream acceptance    among consumers. Plenty of people still see VR headsets as too    complicated, clunky, and simply not worth the investment or    hassle. A new VR headset concept is making its big debut at the    ACM CHI 2017 event and, well, its probably not going to help    matters. Its called FaceDisplay, and it might be the most    ridiculous VR headset ever conceived.  <\/p>\n<p>    Created by designers at Germanys Ulm University, FaceDisplay aims to solve the    problem of virtual reality being an isolating experience by    allowing others to interact with the headset wearer in the    virtual world. With a trio of large touchscreens, the    FaceDisplay headset acts as an input device for both the wearer    and anyone standing nearby. Bystanders can touch the headsets    displays to prompt input that the playerwill see in the    virtual space  like spawning objects that the player can then    interact with.  <\/p>\n<p>    The idea here is to make VR more of an inclusive experience    rather than simply a portal for the wearer to look through. The    problem, unfortunately, is readily apparent even in the brief    demo video offered by its creators. In short, the entire    experience is far too awkward to have staying power.  <\/p>\n<p>    Tapping the headset of someone who doesnt know when or where    youre going to touch means guessing when theyre going to turn    their head and quickly moving your hand to avoid the headset as    they swing and turn. Likewise, using the touchscreen as an    input device for the player themselves seems incredibly    frustrating, and its clear in the video demo that its not    terribly useful or accurate.  <\/p>\n<p>    Theres definitely a lot of room to explore multi-person VR    concepts and perhaps once virtual reality truly grabs the    publics imagination well see something that makes it    possible, but this probably isnt it.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read this article: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/bgr.com\/2017\/05\/14\/vr-headsets-facedisplay\/\" title=\"Introducing the most absurd virtual reality headset of them all - BGR\">Introducing the most absurd virtual reality headset of them all - BGR<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Virtual reality tech has endured some serious growing pains already, and still hasnt fully reached mainstream acceptance among consumers.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/introducing-the-most-absurd-virtual-reality-headset-of-them-all-bgr\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-193024","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/193024"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=193024"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/193024\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=193024"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=193024"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=193024"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}