{"id":192760,"date":"2017-05-13T05:52:01","date_gmt":"2017-05-13T09:52:01","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/teachers-tour-new-school-through-virtual-reality-houston-chronicle\/"},"modified":"2017-05-13T05:52:01","modified_gmt":"2017-05-13T09:52:01","slug":"teachers-tour-new-school-through-virtual-reality-houston-chronicle","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/teachers-tour-new-school-through-virtual-reality-houston-chronicle\/","title":{"rendered":"Teachers tour new school through virtual reality &#8211; Houston Chronicle"},"content":{"rendered":"<p><p>                                 Photo: Pu Ying Huang,                Freelancer                               <\/p>\n<p>              Brad Smith, the HSPVA orchestra director, said after              using VR, he began to imagine what he'll be able to              do once the building opens next winter.            <\/p>\n<p>              Brad Smith, the HSPVA orchestra director, said after              using VR, he began to imagine what he'll be able to              do once the building opens next winter.            <\/p>\n<p>              Houston ISD physics teacher Eastman Landry explores a              virtual model of the new High School for the Visual              and Performing Arts campus presented by McCarthy              Building Cos. on Friday, May 12, 2017.            <\/p>\n<p>              Houston ISD physics teacher Eastman Landry explores a              virtual model of the new High School for the Visual              and Performing Arts campus presented by McCarthy              Building Cos. on Friday, May 12, 2017.            <\/p>\n<p>              McCarthy Building Cos. presents a virtual reality              model of a new Houston ISD school to teachers on              Friday, May 12, 2017.            <\/p>\n<p>              McCarthy Building Cos. presents a virtual reality              model of a new Houston ISD school to teachers on              Friday, May 12, 2017.            <\/p>\n<p>              A teacher sees a virtual reality image of the new              High School for the Performing and Visual Arts,              presented by McCarthy Building Cos.            <\/p>\n<p>              A teacher sees a virtual reality image of the new              High School for the Performing and Visual Arts,              presented by McCarthy Building Cos.            <\/p>\n<p>              Houston ISD orchestra conductor Brad Smith explores a              virtual reality model of the new High School for the              Visual and Performing Arts on Friday, May 12, 2017.            <\/p>\n<p>              Houston ISD orchestra conductor Brad Smith explores a              virtual reality model of the new High School for the              Visual and Performing Arts on Friday, May 12, 2017.            <\/p>\n<p>              Teachers tour new school through virtual reality            <\/p>\n<p>    Building plans for large facilities, complex schematics chalked    with dotted lines on blueprint, convey little about the planned    space to anyone but expert designers.  <\/p>\n<p>    It wasn't so on Friday, when Houston public school teachers    donned HTC Vive virtual reality headsets and chuckled with awe    as they stepped inside the digital plans for a new flagship    campus in downtown. This is one example of how revolutionary    technology is making changes in construction and real estate.  <\/p>\n<p>    McCarthy Building Cos., construction manager for the new High    School for the Performing and Visual Arts, set up shop at the    school's current location to showcase their plans. Principal R.    Scott Allen called teachers forward and asked the technicians    to guide the science instructor to the third floor's northwest    corner and walk the social studies teacher to the library on    the fourth floor.  <\/p>\n<p>    A man on a laptop took them there with a few keystrokes as the    teachers, goggles strapped to their faces, looked up and down    and around the space they'll move in to next winter. A    technician with an Xbox controller steered them down the    hallways.  <\/p>\n<p>    \"We've looked at lots of plans over the last several years,\"    said Brad Smith, the HSPVA orchestra director. \"For some of us,    it's hard to look at an architectural drawing on paper and turn    it into a space.\"  <\/p>\n<p>          To read this article in one of Houston's most-spoken          languages, click on the button below.        <\/p>\n<p>    Once he experienced the space, Smith began to imagine what    he'll be able to do once the building opens next winter: add a    chamber music class or bring a full chorus to perform with his    orchestra on stage.  <\/p>\n<p>    Others pointed out some minor tweaks.  <\/p>\n<p>    Dance teacher Courtney Jones said the ballet bars should not be    mounted to the floor, as they were in the model, so that mobile    lighting could be set up for performances.  <\/p>\n<p>    Physics teacher Eastman Landry suggested adding a few more    sinks in the back of a lab.  <\/p>\n<p>    \"The VR system really allows people who are not design and    construction experts to be involved in decision making,\" said    Chris Patton, senior manager of virtual design and construction    with McCarthy, which started using VR on a flat screen in 2013    and debuted the headset in 2016.  <\/p>\n<p>    Medical facilities  <\/p>\n<p>    On some projects, a hospital operating room, for example, VR    technology can help fine-tune facilities that make the    difference between life and death.  <\/p>\n<p>    Medical facilities are among McCarthy's specialties. In Houston    it is building two expansions of MD Anderson Cancer Center    facilities and a new building for Texas Children's Hospital.    Physicians often need to make inch-by-inch adjustments to the    locations of gas ports or other hardware before spaces like    that are constructed.  <\/p>\n<p>    Previously, companies like McCarthy made those adjustments by    building costly full-scale mock-ups and bringing in clients to    tweak the design.  <\/p>\n<p>    \"You're building almost a full working operating room,\" Patton    said. \"The VR solution provides huge cost savings.\"  <\/p>\n<p>    It's had similar effects elsewhere in the industry. McCarthy    senior project manager Wesley Mancrief recalled that at the    first annual tech committee conference of the Associated    General Contractors of America, held in 2016, the keynote    address was devoted to virtual reality and its changes in the    industry.  <\/p>\n<p>    As big as the iPhone?  <\/p>\n<p>    \"A lot of people in this industry are likening it to the advent    of the iPhone,\" said Jamie Fleming, a Seattle-based architect    by training who started Studio216, a company that develops    virtual reality media for the real estate business.  <\/p>\n<p>    One client used VR to exhibit a 20,000-square-foot mansion in    the Pacific Northwest to prospective buyers in China, who    wouldn't have crossed the ocean for a showing.  <\/p>\n<p>    \"They believe they will sell this home without the buyer ever    setting foot in the building, and I think that is really a    trend,\" he said.  <\/p>\n<p>    In the market for luxury apartments, clients can experiment    with changing wall colors, appliances or counter top materials,    or tour different unit designs without ever leaving the leasing    office.  <\/p>\n<p>    Fleming said VR has been used to pitch designs for big    projects, like convention centers or industrial buildings,    allowing investors or clients to see exactly how their money    will be spent.  <\/p>\n<p>    But there's more to the digital display than sleek looks. These    are the actual building plans, and subcontractors will use them    to coordinate their efforts.  <\/p>\n<p>    Hidden layers  <\/p>\n<p>    The model displayed contains hidden layers, like structural    elements or electrical systems in the walls.  <\/p>\n<p>    The ventilation system, for example, was designed by the    subcontractor in charge of ventilation and then imported into    the model. McCarthy lays out the concrete design, and all the    other pieces fit within.  <\/p>\n<p>    The model requires about 50 gigabytes of memory to run through    the headset, about the equivalent of streaming 300 hours of    video.  <\/p>\n<p>    For most of the teachers present, Friday was their first time    using a VR headset, and some giggled at the dreamlike quality    of the experience. All said it got them excited and planning    for their move into the five-story campus.  <\/p>\n<p>    \"To actually step into the room and see that space, that really    helps,\" Landry said.  <\/p>\n<p>    And when the model allowed him to fall off a catwalk, he    suggested the space include a handrail.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Go here to read the rest: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.houstonchronicle.com\/business\/technology\/article\/HSPVA-faculty-get-virtual-walk-through-at-new-11142794.php\" title=\"Teachers tour new school through virtual reality - Houston Chronicle\">Teachers tour new school through virtual reality - Houston Chronicle<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Photo: Pu Ying Huang, Freelancer Brad Smith, the HSPVA orchestra director, said after using VR, he began to imagine what he'll be able to do once the building opens next winter. Brad Smith, the HSPVA orchestra director, said after using VR, he began to imagine what he'll be able to do once the building opens next winter. Houston ISD physics teacher Eastman Landry explores a virtual model of the new High School for the Visual and Performing Arts campus presented by McCarthy Building Cos <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/teachers-tour-new-school-through-virtual-reality-houston-chronicle\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":7,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-192760","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/192760"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=192760"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/192760\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=192760"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=192760"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=192760"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}