{"id":192369,"date":"2017-05-11T12:54:11","date_gmt":"2017-05-11T16:54:11","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/what-is-intelligence-20-years-after-deep-blue-ai-still-cant-think-like-humans-live-science-2\/"},"modified":"2017-05-11T12:54:11","modified_gmt":"2017-05-11T16:54:11","slug":"what-is-intelligence-20-years-after-deep-blue-ai-still-cant-think-like-humans-live-science-2","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/ai\/what-is-intelligence-20-years-after-deep-blue-ai-still-cant-think-like-humans-live-science-2\/","title":{"rendered":"What Is Intelligence? 20 Years After Deep Blue, AI Still Can&#8217;t Think Like Humans &#8211; Live Science"},"content":{"rendered":"<p><p>  World Chess champion Garry Kasparov (left) ponders a chess move  during the sixth and final game of his match with IBM's Deep Blue  computer on May 11, 1997.<\/p>\n<p>    When the IBM computer Deep Blue beat the world's greatest chess    player, Garry Kasparov, in the last game of a six-game match on    May 11, 1997, the world was astonished. This was the first time    any human chess champion had been taken down by a machine.  <\/p>\n<p>    That win for     artificial intelligence was historic, not only for proving    that computers can outperform the greatest minds in certain    challenges, but also for showing the limitations and    shortcomings of these intelligent hunks of metal, experts say.  <\/p>\n<p>    Deep Blue also highlighted that, if scientists are going to    build intelligent machines that think, they have to decide what    \"intelligent\" and \"think\" mean. [Super-Intelligent    Machines: 7 Robotic Futures]  <\/p>\n<p>    During the multigame match that lasted days at the Equitable    Center in Midtown Manhattan,     Deep Blue beat Kasparov two games to one, and three games    were a draw. The machine approached chess by looking ahead many    moves and going through possible combinations  a strategy    known as a \"decision tree\" (think of each decision describing a    branch of a tree). Deep Blue \"pruned\" some of these decisions    to reduce the number of \"branches\" and speed the calculations,    and was still able to \"think\" through some 200 million moves    every second.  <\/p>\n<p>    Despite those incredible computations, however, machines still    fall short in other areas.  <\/p>\n<p>    \"Good as they are, [computers] are quite poor at other kinds of    decision making,\" said Murray Campbell, a research scientist at    IBM Research. \"Some doubted that a computer would ever play as    well as a top human.  <\/p>\n<p>    \"The more interesting thing we showed was that there's more    than one way to look at a complex problem,\" Campbell told Live    Science. \"You can look at it the human way, using experience    and intuition, or in a more computer-like way.\" Those methods    complement each other, he said.  <\/p>\n<p>    Although Deep Blue's win proved that humans could build a    machine that's a great chess player, it underscored the    complexity and difficulty of building a computer that could    handle a board game. IBM scientists spent years constructing    Deep Blue, and all it could do was play chess, Campbell said.    Building a machine that can tackle different tasks, or that can    learn how to do new ones, has proved more difficult, he added.  <\/p>\n<p>    At the time Deep Blue was built, the field of     machine learning hadn't progressed as far as it has now,    and much of the computing power wasn't available yet, Campbell    said. IBM's next intelligent machine, named Watson, for    example, works very differently from Deep Blue, operating more    like a search engine. Watson proved that it could understand    and respond to humans by defeating longtime \"Jeopardy!\"    champions in 2011.  <\/p>\n<p>    Machine learning systems that have been developed in the past    two decades also make use of huge amounts of data that simply    didn't exist in 1997, when the internet was still in its    infancy. And programming has advanced as well.  <\/p>\n<p>    The artificially intelligent computer program called AlphaGo,    for example, which     beat the world's champion player of the board game Go, also    works differently from Deep Blue. AlphaGo played many board    games against itself and used those patterns to learn optimal    strategies. The learning happened via     neural networks, or programs that     operate much like the neurons in a human brain. The    hardware to make them wasn't practical in the 1990s, when Deep    Blue was built, Campbell said.  <\/p>\n<p>    Thomas Haigh, an associate professor at the University of    Wisconsin-Milwaukee who has written extensively on the    history of computing, said Deep Blue's hardware was a    showcase for IBM's engineering at the time; the machine    combined several custom-made chips with others that were    higher-end versions of the PowerPC processors used in personal    computers of the day. [History    of A.I.: Artificial Intelligence (Infographic)]  <\/p>\n<p>    Deep Blue also demonstrated that a computer's intelligence    might not have much to do with     human intelligence.  <\/p>\n<p>    \"[Deep Blue] is a departure from the classic AI symbolic    tradition of trying to replicate the functioning of human    intelligence and understanding by having a machine that can do    general-purpose reasoning,\" Haigh said, hence the effort to    make a better chess-playing machine.  <\/p>\n<p>    But that strategy was based more on computer builders' idea of    what was smart than on what intelligence actually might be.    \"Back in the 1950s, chess was seen as something that smart    humans were good at,\" Haigh said. \"As mathematicians and    programmers tended to be particularly good at chess, they    viewed it as a good test of whether a machine could show    intelligence.\"  <\/p>\n<p>    That changed by the 1970s. \"It was clear that the techniques    that were making computer programs into increasingly strong    chess players did not have anything to do with general    intelligence,\" Haigh said. \"So instead of thinking that    computers were smart because they play chess well, we decided    that playing chess well wasn't a test of intelligence after    all.\"  <\/p>\n<p>    The changes in how scientists define intelligence also show the    complexity of certain kinds of AI tasks, Campbell said. Deep    Blue might have been one of the most advanced computers at the    time, but it was built to play chess, and only that. Even now,        computers struggle with \"common sense\"  the kind of    contextual information that humans generally don't think about,    because it's obvious.  <\/p>\n<p>    \"Everyone above a certain age knows how the world works,\"    Campbell said. Machines don't. Computers have also struggled    with certain kinds of pattern-recognition tasks that humans    find easy, Campbell added. \"Many of the advances in the last    five years have been in perceptual problems,\" such as face and    pattern recognition, he said.  <\/p>\n<p>    Another thing Campbell noted computers can't do is explain    themselves. A human can describe her thought processes, and how    she learned something. Computers can't really do that yet. \"AIs    and machine learning systems are a bit of a black box,\" he    said.  <\/p>\n<p>    Haigh noted that even Watson, in its \"Jeopardy!\" win, did not    \"think\" like a person. \"[Watson] used later generations of    processors to implement a statistical brute force approach    (rather than a knowledge-based logic approach) to Jeopardy!,\"    he wrote in an email to Live Science. \"It again worked nothing    like a human champion, but demonstrated that being a quiz    champion also has nothing to do with intelligence,\" in the way    most people think of it.  <\/p>\n<p>    Even so, \"as computers come to do more and more things better    than us, we'll either be left with a very specific definition    of intelligence or maybe have to admit that computers actually    are intelligent, but in a different way from us,\" Haigh said.  <\/p>\n<p>    Because humans and computers \"think\" so differently, it will be    a long time before a computer makes a medical diagnosis, for    example, all by itself, or handles a problem like designing    residences for people as they age and want to remain in their    homes, Campbell said. Deep Blue showed the capabilities of a    computer geared to a certain task, but to date, nobody has made    a generalized machine learning system that works as well as a    purpose-built computer.  <\/p>\n<p>    For example, computers can be very good at crunching lots of    data and finding patterns that humans would miss. They can then    make that information available to humans to make decisions. \"A    complementary system is better than a human or machine,\"    Campbell said.  <\/p>\n<p>    It's also probably time to tackle different problems, he said.    Board games like chess or Go allow players to know everything    about their opponent's position; this is called a complete    information game. Real-world problems are not like that. \"A    lesson we should have learned by now There's not that much    more that we can learn from board games.\" (In 2017, the    artificially intelligent computer program called     Libratus beat the best human poker players in a 20-day    No-Limit Texas Hold 'em tournament, which is considered a game    of incomplete information.)  <\/p>\n<p>    As for Deep Blue's fate, the computer was dismantled after the    historic match with Kasparov; components of it are on display    at the National Museum of American History in Washington, D.C.,    and the Computer History Museum in Mountain View,    California.  <\/p>\n<p>    Original article on     Live Science.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Continue reading here: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.livescience.com\/59068-deep-blue-beats-kasparov-progress-of-ai.html\" title=\"What Is Intelligence? 20 Years After Deep Blue, AI Still Can't Think Like Humans - Live Science\">What Is Intelligence? 20 Years After Deep Blue, AI Still Can't Think Like Humans - Live Science<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> World Chess champion Garry Kasparov (left) ponders a chess move during the sixth and final game of his match with IBM's Deep Blue computer on May 11, 1997. When the IBM computer Deep Blue beat the world's greatest chess player, Garry Kasparov, in the last game of a six-game match on May 11, 1997, the world was astonished <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/ai\/what-is-intelligence-20-years-after-deep-blue-ai-still-cant-think-like-humans-live-science-2\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187743],"tags":[],"class_list":["post-192369","post","type-post","status-publish","format-standard","hentry","category-ai"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/192369"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=192369"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/192369\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=192369"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=192369"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=192369"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}