{"id":191436,"date":"2017-05-06T03:39:06","date_gmt":"2017-05-06T07:39:06","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/3-virtual-reality-stocks-you-dont-have-to-babysit-the-motley-fool-motley-fool\/"},"modified":"2017-05-06T03:39:06","modified_gmt":"2017-05-06T07:39:06","slug":"3-virtual-reality-stocks-you-dont-have-to-babysit-the-motley-fool-motley-fool","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/3-virtual-reality-stocks-you-dont-have-to-babysit-the-motley-fool-motley-fool\/","title":{"rendered":"3 Virtual Reality Stocks You Don&#8217;t Have to Babysit &#8212; The Motley Fool &#8211; Motley Fool"},"content":{"rendered":"<p><p>    Virtual reality (VR) is in its    nascent stages, and by most measures, it's still an unproven    market. Markets and Markets research estimates it could be    worth $33.9 billion by 2022, but even the most visionary tech    leaders like Facebook (NASDAQ:FB)    CEO Mark Zuckerberg think we may still be five to 10 years away    from VR truly taking off.  <\/p>\n<p>    So what's a tech investor to do? Wait too long and you could    miss out on VR's growth, but jump into the wrong company now    and you could be throwing your money away. Investors looking to    benefit from VR's massive potential but who don't want the    volatility that could come from VR pure plays should consider    Alphabet (NASDAQ:GOOG)    (NASDAQ:GOOGL),    Facebook, and NVIDIA (NASDAQ:NVDA).    Each company is poised to gain from virtual reality's growth --    but won't leave you high and dry if VR takes a while to take    off.  <\/p>\n<p>      Image source: Getty Images.    <\/p>\n<p>    A few years ago, Facebook became the poster child for major    tech companies betting on the future of virtual reality. It    happened when the company paid $2 billion for the VR company    Oculus, and since then Facebook has been pretty vocal about the    possibilities of the technology.  <\/p>\n<p>    \"This is a good candidate to be the next major computing    platform. It's worthy of a lot of investment over a long    period,\" Zuckerberg told Bloomberglast year.  <\/p>\n<p>    The company showed off its new Facebook Spaces app at    itsF8 developer conference last month,which allows    users to interact with their friends in a virtual world using    VR headsets. The app is in beta right now, but it's one of the    first indications of Facebook's plans for VR software.  <\/p>\n<p>    Last year, Zuckerberg said, \"The next phase is building the    next great software experiences.\" And with the reveal of    Facebook Spaces, it's clear that the company is already    stepping into the next stage of its VR plans.  <\/p>\n<p>    Facebook's received a lot attention for its VR pursuits, but I    don't think investors should underestimate Alphabet's potential    to dominate.<\/p>\n<p>    You might know about Google's initial foray in into VR with    Cardboard, which was essentially a stripped-down VR headset    powered by a user's smartphone. The company upgraded that a bit    when it launched its Daydream View late last year,    which is higher-end version of Cardboard and comes with its own    VR handheld controller.  <\/p>\n<p>      Image source: Google.    <\/p>\n<p>    But the company's real potential in VR comes from its software    opportunities, and right now Google is pursuing two of them.    The first is its Daydream VR hub that allows smartphone users    to discover and download VR apps and content on their devices.    It's still in its infancy, but Daydream already has more than    100 apps.  <\/p>\n<p>    The second opportunity is an Android-based VR software platform    that will come out later this year for developers. Instead of    running on a smartphone, this Android-based platform will run    exclusively on VR headsets. That means that Google could soon    be powering VR headsets that don't require any sort of    tethering to a PC or smartphone.  <\/p>\n<p>    It's not hard to imagine the possibilities here. If Google    nails VR software in the same way it did with Android, then the    company could easily bring in ad and app revenue from the VR    market.  <\/p>\n<p>    And last, but certainly not least, is graphics-processor maker    NVIDIA. The company is best known for its gaming graphics    processing units (GPUs) and makes about 58% of its total    revenue from that segment.  <\/p>\n<p>    NVIDIA's potential in VR is huge mostly because it    dominates the discrete desktop GPU space, claiming 70.5% of the    market. Rival Advanced Micro Devices follows    in a very distant second place with 29.5%. NVIDIA's been    betting that its graphics cards will benefit from the growth of    VR and already has a slew VR-ready cards on the market.  <\/p>\n<p>      Image source: NVIDIA.    <\/p>\n<p>    The company isn't just creating the hardware for VR, through;    it's also released developer tools and apps to help VR content    creators best use the company's processors when creating VR    content.  <\/p>\n<p>    NVIDIA's advantage in the space is that it's the go-to GPU    maker for high-end graphics cards. Jon Peddie Research said    last year that, \"In the PC market, NVIDIA has a substantial    market share in enthusiast graphics boards, the type needed for    Oculus and HTC VR experiences.\"  <\/p>\n<p>    That should bode well for NVIDIA as it takes on the high-end VR    market, but the company's VR-ready graphics cards for notebooks    should also help NVIDIA tackle the more entry-level VR space as    well.  <\/p>\n<p>    It's worth noting here that NVIDIA is looking fairly expensive    for new investors right now. The company's forward P\/E ratio    hovers above 30, compared to the tech average of about    25.But for current NVIDIA investors, the    company's place in the GPU space means it's a VR bet you likely    won't have to babysit anytime soon.  <\/p>\n<p>    Suzanne Frey, an executive    at Alphabet, is a member of The Motley Fool's board of    directors. Chris    Neiger has no position in any stocks mentioned. The Motley    Fool owns shares of and recommends Alphabet (A shares),    Alphabet (C shares), Facebook, and Nvidia. The Motley Fool has    a disclosure    policy.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Go here to see the original: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/www.fool.com\/investing\/2017\/05\/04\/3-virtual-reality-stocks-you-dont-have-to-babysit.aspx\" title=\"3 Virtual Reality Stocks You Don't Have to Babysit -- The Motley Fool - Motley Fool\">3 Virtual Reality Stocks You Don't Have to Babysit -- The Motley Fool - Motley Fool<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Virtual reality (VR) is in its nascent stages, and by most measures, it's still an unproven market. Markets and Markets research estimates it could be worth $33.9 billion by 2022, but even the most visionary tech leaders like Facebook (NASDAQ:FB) CEO Mark Zuckerberg think we may still be five to 10 years away from VR truly taking off.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/3-virtual-reality-stocks-you-dont-have-to-babysit-the-motley-fool-motley-fool\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-191436","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/191436"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=191436"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/191436\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=191436"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=191436"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=191436"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}