{"id":187697,"date":"2017-04-13T23:50:11","date_gmt":"2017-04-14T03:50:11","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/facebook-f8-major-focus-on-vr-updates-on-new-headset-variety\/"},"modified":"2017-04-13T23:50:11","modified_gmt":"2017-04-14T03:50:11","slug":"facebook-f8-major-focus-on-vr-updates-on-new-headset-variety","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/facebook-f8-major-focus-on-vr-updates-on-new-headset-variety\/","title":{"rendered":"Facebook F8: Major Focus on VR, Updates on New Headset &#8230; &#8211; Variety"},"content":{"rendered":"<p><p>    Virtual reality (VR) is getting    a lot more attention at Facebooks    annual F8developer    conference this year: The event, which will be held in San Jose    next week, will feature a number of sessions and announcements    related to VR. The company may also use F8 to show off the    latest prototype of its standalone VR headset.  <\/p>\n<p>    Facebook is keeping details on any VR-related announcements at    F8 tightly under wraps, something that one of the    companyspartners compared to Steve Jobs-like secrecy in    a conversation with Variety. But the conference schedule already lists 8 VR-related    talks and sessions.  <\/p>\n<p>    Thats not only four times as many as last year, it also makes    VR the third-most-popular topic at the conference, based on the    number of scheduled sessions. Instagram,WhatsApp, and    even a topic as essential as monetization eachhas fewer    sessions scheduled than VR. Some of the subjects on the    schedule include social VR, VR gaming, and web-based VR    experiences.  <\/p>\n<p>    But the company may also use the event to give developers a    status update on its latest hardware efforts.  <\/p>\n<p>    Facebook CEO Mark Zuckerberg announced at Oculus    Connect last October that his company is working on a    standalone virtual reality headset that will combine some of    the higher-end features of the Oculus Rift with the    portability of the mobile Gear VR headset. We believe that    there is a sweet spot between these, Zuckerberg said at the    time.  <\/p>\n<p>    Facebook did show off an early prototype code-named Santa    Cruz to developers at the event, but Variety has    learned that the Oculus team has since been working on a newer    version. One of the internal code names for this new prototype    is Monterey, according to a source familiar with the project,    buttheres also a possibility that the company may use    another beach town as its name.  <\/p>\n<p>    (Oculus named all of the prototypes for the original Rift    headset after beaches close to its original headquarters in    Irvine, Calif.; it picked Santa Cruz as a first public code    name for the standalone headset after moving to Northern    California following the acquisition by Facebook.)  <\/p>\n<p>    The standalone headset wont require a connection to a computer    or the use of a phone to render VR experiences. It will also    feature inside-out tracking, which means that it will be able    to determine the location of a user in a room through sensors    attached directly to the device, as opposed to the    lighthouse-type sensor used by the Oculus Rift and competing    devices like the HTC Vive.  <\/p>\n<p>    Inside-out tracking is a technical challenge in itself.    However, shrinking the computing power needed to render    high-end virtual reality experiences in real-time to a mobile    form factor may be just as challenging. Oculus particularly has    been struggling with battery constraints, according to an    industry source.  <\/p>\n<p>    Zuckerberg had already warned audiences at last years Oculus    Connect conference that it was early days for the companys    standalone VR headset. The company may nonetheless be looking    to share it early on with developers. Just as Rift experiences    dont run on the Gear VR, the new hardware may require a new    generation oflightweight applications that make use of    positional tracking but dont necessarily use the computational    power of a full-featured gaming PC.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Visit link: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/variety.com\/2017\/digital\/news\/facebook-f8-vr-headset-1202029560\/\" title=\"Facebook F8: Major Focus on VR, Updates on New Headset ... - Variety\">Facebook F8: Major Focus on VR, Updates on New Headset ... - Variety<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Virtual reality (VR) is getting a lot more attention at Facebooks annual F8developer conference this year: The event, which will be held in San Jose next week, will feature a number of sessions and announcements related to VR. The company may also use F8 to show off the latest prototype of its standalone VR headset. Facebook is keeping details on any VR-related announcements at F8 tightly under wraps, something that one of the companyspartners compared to Steve Jobs-like secrecy in a conversation with Variety.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/facebook-f8-major-focus-on-vr-updates-on-new-headset-variety\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-187697","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/187697"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=187697"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/187697\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=187697"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=187697"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=187697"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}