{"id":187381,"date":"2017-04-12T08:49:23","date_gmt":"2017-04-12T12:49:23","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/players-decide-how-to-survive-in-proxyndics-cyberpunk-future-siliconera\/"},"modified":"2017-04-12T08:49:23","modified_gmt":"2017-04-12T12:49:23","slug":"players-decide-how-to-survive-in-proxyndics-cyberpunk-future-siliconera","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/cyberpunk\/players-decide-how-to-survive-in-proxyndics-cyberpunk-future-siliconera\/","title":{"rendered":"Players Decide How To Survive In Proxyndic&#8217;s Cyberpunk Future &#8211; Siliconera"},"content":{"rendered":"<p><p>    By Joel    Couture . April 10, 2017 . 2:00pm  <\/p>\n<\/p>\n<p>    Once players walk off of their shuttle    inProxyndic,    theyre on their own in a hostile future, left to find ways to    survive and thrive in this cyberpunk world.  <\/p>\n<\/p>\n<\/p>\n<p>    There is no official government in Proxyyndic, and the    world is run by a series of corporations, militias, and    syndicates, all battling for supremacy. Players will be left to    do whatever they like in this world, having to deal with the    consequences later.  <\/p>\n<\/p>\n<p>    Survival can mean many things in this game. Players are free to    gamble, trying to raise money through high-stakes card games.    They can join a faction, doing work for them, but will have to    deal with the fallout from rival gangs. They can also set out    to form their own syndicate, play the stock market, or get an    ordinary job, finding many different ways to make the money    they need.  <\/p>\n<\/p>\n<\/p>\n<p>    Proxyndics vision of the future is a dangerous one,    though, and players may need to defend themselves using guns or    hand-to-and combat. They will steadily grow as they fight,    gaining new powers and increased stats through the games RPG    levelling system. They can also hire bodyguards to keep them    safe, or just try to keep a low profile, staying out of sight    and locking their doors at night.  <\/p>\n<\/p>\n<p>    Players will have to attend to more than their financial needs,    making sure theyre fed and well rested. Enemies are not the    only thing that can kill the player in this game.  <\/p>\n<\/p>\n<\/p>\n<p>    Proxyndic has already passed through     Steam Greenlight, and is expected to release in Q2 this    year.  <\/p>\n<p>  Video game stories from other sites on the web. These links leave  Siliconera.<\/p>\n<p><!-- Auto Generated --><\/p>\n<p>See original here: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.siliconera.com\/2017\/04\/10\/players-decide-survive-proxyndics-cyberpunk-future\/\" title=\"Players Decide How To Survive In Proxyndic's Cyberpunk Future - Siliconera\">Players Decide How To Survive In Proxyndic's Cyberpunk Future - Siliconera<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> By Joel Couture . April 10, 2017 . 2:00pm Once players walk off of their shuttle inProxyndic, theyre on their own in a hostile future, left to find ways to survive and thrive in this cyberpunk world.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/cyberpunk\/players-decide-how-to-survive-in-proxyndics-cyberpunk-future-siliconera\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187757],"tags":[],"class_list":["post-187381","post","type-post","status-publish","format-standard","hentry","category-cyberpunk"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/187381"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=187381"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/187381\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=187381"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=187381"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=187381"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}