{"id":185934,"date":"2017-04-02T08:03:45","date_gmt":"2017-04-02T12:03:45","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/gamers-experience-virtual-reality-the-creightonian\/"},"modified":"2017-04-02T08:03:45","modified_gmt":"2017-04-02T12:03:45","slug":"gamers-experience-virtual-reality-the-creightonian","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/gamers-experience-virtual-reality-the-creightonian\/","title":{"rendered":"Gamers experience virtual reality &#8211; The Creightonian"},"content":{"rendered":"<p><p>    The 2017 Game Fest in the Skutt    Student Center on Saturday attracted students for games, fun    and the chance to try out the HTC Vive, a piece of modern    virtual reality technology that immerses the gamer in a    digitally-created and interactive experience.  <\/p>\n<p>    The event was hosted by CU After    Dark, an organizer of late-night campus activities, and the    Division of Information Technology's RaDLab, an    innovation-focused organization that provides in-house    solutions for the myriad needs of professors, students and    university infrastructure.  <\/p>\n<p>    The mid-semester refresher Game Fest catered something for    every avid game-player: top video games such as FIFA '17,    Rocket League and Super Smash Bros. and board games such as    chess, Life and Monopoly.  <\/p>\n<p>    \"Games are a great way to engage like-minded students with new    technology,\" Ryan Cameron, senior director of research and    development, said while showing off his gaming skill at Game    Fest. \"It helps them to experience teamwork and see a glimpse    of the technologies of the future.\"  <\/p>\n<p>    Future technology made an appearance at Game Fest. Compared to    the exuberant and exasperated yells from other game stations,    the HTC Vive generated even more consistent noise. After    strapping on the Vive headset, students were able to use the    Vive's motion controllers to interact with a virtual reality    realm where they could practice archery, view incredible vistas    atop an Icelandic mountain path or even wield a lightsaber to    fend off a platoon of Imperial Stormtroopers.  <\/p>\n<p>    Many students who had a run in the Vive were impressed.  <\/p>\n<p>    \"It was unlike any other experience, said Heider College of    Business junior James Delage. I was totally immersed; it felt    so realistic.\"  <\/p>\n<p>    Steve Maaske, a primary organizer of Game Fest and an    innovation analyst at the Division of Information Technology    explained that virtual reality has an important role at the    RaDLab  not simply for its entertainment use.  <\/p>\n<p>    \"Virtual reality is something we're investing time and effort    into, for applications like 360-degree photos and virtualizing    real environments,\" Maaske said.  <\/p>\n<p>    The RaDLab is working to inject virtual reality into academics    at Creighton, starting with the College of Nursing. By using    images taken by 360 degree cameras, virtual reality can offer    students first-person views of clinical and lab locations    without requiring classes to relocate for such lessons. These    360-degree photos are capable of being visualized in a Google    Cardboard, an inexpensive smartphone-powered virtual reality    headset, so that students can spend time in digitally recreated    versions of these real locations, even after hours or in their    rooms.  <\/p>\n<p>    For the RaDLab, Game Fest was a proof of conceptinnovation is    centered on the engagement and promotion of developing new    technologies, and the RaDLab invites students to expand their    involvement with such technology after having experienced the    programming at Game Fest.  <\/p>\n<p>    \"Game Fest provides a mechanism for bringing together students    collaboratively within the context of a relevant technological    reality,\" Cameron said.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read more from the original source:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.creightonian.com\/scene\/article_bf423ace-1745-11e7-8ad6-cb4620d9c939.html\" title=\"Gamers experience virtual reality - The Creightonian\">Gamers experience virtual reality - The Creightonian<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> The 2017 Game Fest in the Skutt Student Center on Saturday attracted students for games, fun and the chance to try out the HTC Vive, a piece of modern virtual reality technology that immerses the gamer in a digitally-created and interactive experience. The event was hosted by CU After Dark, an organizer of late-night campus activities, and the Division of Information Technology's RaDLab, an innovation-focused organization that provides in-house solutions for the myriad needs of professors, students and university infrastructure. The mid-semester refresher Game Fest catered something for every avid game-player: top video games such as FIFA '17, Rocket League and Super Smash Bros.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/gamers-experience-virtual-reality-the-creightonian\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-185934","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/185934"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=185934"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/185934\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=185934"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=185934"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=185934"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}