{"id":184857,"date":"2017-03-27T04:27:30","date_gmt":"2017-03-27T08:27:30","guid":{"rendered":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/nasa-is-using-a-mixed-reality-space-station-to-train-astronauts-techcrunch\/"},"modified":"2017-03-27T04:27:30","modified_gmt":"2017-03-27T08:27:30","slug":"nasa-is-using-a-mixed-reality-space-station-to-train-astronauts-techcrunch","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/space-station\/nasa-is-using-a-mixed-reality-space-station-to-train-astronauts-techcrunch\/","title":{"rendered":"NASA is using a mixed reality space station to train astronauts &#8211; TechCrunch"},"content":{"rendered":"<p><p>    NASA has always embraced emerging technology for visualization,    even if that tech was seemingly developed for frivolous    entertainment. We recentlycovered its    holographicMars    exhibit,andthe many    3D resources    that     NASA makes availableto developers and educators. Now,    the US space agency has partnered with Epic Games Unreal Engine to    create a mixed reality International Space Station simulator.  <\/p>\n<p>    Tobecome a qualified NASA astronaut,    candidatesspend up to two years of training learning the    ropes through intensive classes and simulations that help them    prepare for working while weightless, navigating around    different parts of the space shuttle and international space    station, and serving as each others emergency medical    technicians, among other things.  <\/p>\n<p>    In the past, astronaut trainingmeant dives in a    neutral    buoyancy lab, a giant pool thatholds 6.2 million    gallons of water, and spending time at NASAs space    vehicle mock-up facility, a life-sized model of the space    shuttle orbiter and parts of the international space station    (ISS). Those physical facilities have limited capacity, though.    Adding a mixed realitymock-up, alongside the physical    facility, could allow astronauts-in-training a lot more time to    hone their skills in a convincing sim.  <\/p>\n<p>    Unreal Engines main competitor, Unity, has also worked    with NASA. For the unfamiliar, both companies make game    engines that have been adapted for the creationof    enterprise applications, andVR experiences. More game    developers use Unity than Unreal Engine by a long shot today.    Still, Unreal Engine boastsimpressive customers on the    serious games front,     including BMW, McLaren, Ikea and Lockheed Martin.  <\/p>\n<p>    According to a video thatUnreal Engine and NASA released    earlier this month, their mixed reality system shows various    elements of, and instruments on board the    ISS, including different exercise machines and tools that    astronauts use for maintenance work there. The simulator is    different than the previously-released educational    experience,Mission:    ISS for Oculus.  <\/p>\n<p>    Among other things, the mixed reality ISS appsweeps    astronauts-in-training off their feet with an active response    gravity offload system. It works in conjunction with a robotic    crane that makes the trainee feel like he or she would in    micro-, lunar- or Martian gravity.Besides using the mixed    reality system to train astronauts and engineers for life and    work in orbit,NASA willuse it todesign new    habitats.  <\/p>\n<\/p>\n<p><!-- Auto Generated --><\/p>\n<p>More:<br \/>\n<a target=\"_blank\" href=\"https:\/\/techcrunch.com\/2017\/03\/26\/nasa-is-using-a-mixed-reality-space-station-to-train-astronauts\/\" title=\"NASA is using a mixed reality space station to train astronauts - TechCrunch\">NASA is using a mixed reality space station to train astronauts - TechCrunch<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> NASA has always embraced emerging technology for visualization, even if that tech was seemingly developed for frivolous entertainment.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/space-station\/nasa-is-using-a-mixed-reality-space-station-to-train-astronauts-techcrunch\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[31],"tags":[],"class_list":["post-184857","post","type-post","status-publish","format-standard","hentry","category-space-station"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/184857"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=184857"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/184857\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=184857"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=184857"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=184857"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}