{"id":184715,"date":"2017-03-23T14:18:36","date_gmt":"2017-03-23T18:18:36","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/narcosis-brings-terror-comes-to-the-high-seas-on-march-28-dread-central\/"},"modified":"2017-03-23T14:18:36","modified_gmt":"2017-03-23T18:18:36","slug":"narcosis-brings-terror-comes-to-the-high-seas-on-march-28-dread-central","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/high-seas\/narcosis-brings-terror-comes-to-the-high-seas-on-march-28-dread-central\/","title":{"rendered":"Narcosis Brings Terror Comes to the High Seas on March 28 &#8211; Dread Central"},"content":{"rendered":"<p><p>    We may never know the full extent of what lives in our oceans,    but on March 28th, well be coming face to face with some deep    sea horrors in the underwater horror game Narcosis.  <\/p>\n<p>    Honor Code, Inc. is pleased to announce that its debut    effort, Narcosis, launches on the Oculus Store,    Steam and Xbox One on March 28,    2017. Narcosis has garnered critical acclaim for its unique    setting, compelling narrative, striking visuals and subtle but    effective usage of virtual reality. An all-new trailer     #Safe+Dry  demonstrates some of the surreal sights, sounds    and situations encountered in the abyss.  <\/p>\n<p>    Survival, horror at the sunless depths of the Pacific    Ocean. Stranded on the seafloor with low light and few tools,    an industrial diver takes desperate steps to surface before his    dwindling oxygen  and sanity  give out.  <\/p>\n<p>    First conceived as a student project, this first person    survival story unfolds from inside a walking coffin  a    half-ton, high-tech deep-sea dive suit  following an    industrial catastrophe. Influenced and inspired by a growing    appetite for unconventional horror and narrative-driven games,    Narcosis is rooted in reality, but steeped in the surreal.  <\/p>\n<p>    Features:    Pressure Kills: High-stress situations accelerate oxygen    intake, distorting sight, sound, space and time.  <\/p>\n<p>    Hostile Waters: A knife, flashlight and flares are    essential to surviving the nightmarish flora and fauna of the    abyss.  <\/p>\n<p>    Phantom Narrative: The survivors account unfolds in    inexplicable ways alongside the players journey.  <\/p>\n<p>    Beyond Good and Evil: No shadowy organizations or eldritch    terrors at Narcosis dark heart, only primal fears and human    limits.  <\/p>\n<p>    Terror Verite: Primal fears  darkness, confinement and    isolation  take on new levels of immersion when experienced in    VR.  <\/p>\n<p>    IGN: They told me the demo    wasnt too scary, but I just about panicked anyway.  <\/p>\n<p>    Rock, Paper, Shotgun:    Fascinating  The tension it generates is impressive.  <\/p>\n<p>    Game Informer: The Oculus Rift    is no stranger to horror games, but Narcosis is the    best-looking of its breed Ive played.  <\/p>\n<p>    Polygon: The developers call it    a walking coffin and after a few minutes using the Oculus Rift    I understand why.  <\/p>\n<\/p>\n<p>      Get this site 100% Ad Free Support Us on Patreon!    <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Continued here:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.dreadcentral.com\/news\/219318\/narcosis-brings-terror-comes-high-seas-march-28\/\" title=\"Narcosis Brings Terror Comes to the High Seas on March 28 - Dread Central\">Narcosis Brings Terror Comes to the High Seas on March 28 - Dread Central<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> We may never know the full extent of what lives in our oceans, but on March 28th, well be coming face to face with some deep sea horrors in the underwater horror game Narcosis.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/high-seas\/narcosis-brings-terror-comes-to-the-high-seas-on-march-28-dread-central\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187813],"tags":[],"class_list":["post-184715","post","type-post","status-publish","format-standard","hentry","category-high-seas"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/184715"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=184715"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/184715\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=184715"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=184715"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=184715"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}