{"id":184310,"date":"2017-03-21T11:55:08","date_gmt":"2017-03-21T15:55:08","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/watch-this-guy-catch-a-virtual-reality-ball-that-turns-out-to-be-real-gizmodo\/"},"modified":"2017-03-21T11:55:08","modified_gmt":"2017-03-21T15:55:08","slug":"watch-this-guy-catch-a-virtual-reality-ball-that-turns-out-to-be-real-gizmodo","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/watch-this-guy-catch-a-virtual-reality-ball-that-turns-out-to-be-real-gizmodo\/","title":{"rendered":"Watch This Guy Catch a Virtual Reality Ball That Turns Out to Be Real &#8211; Gizmodo"},"content":{"rendered":"<p><p>        GIF      <\/p>\n<p>    When you strap on all of the gear required for a modern,    immersive, virtual reality experience, youre all but    completely blind to the real world. But interacting with real    world objects can often enhance a virtual experience, so    Disneys researchers came up    with a way to let users catch a real ball without leaving a    VR world.  <\/p>\n<p>    Simply catching and throwing a tennis ball doesnt exactly    sound like a thrilling use of virtual reality, not when you can    strap into a roller coaster or battle aliens on a far-away    world. But imagine the feeling of grabbing an aliens tentacle    when you engage in hand-to-hand combat. Thats the ultimate    goal of research like this, adding a tactile feeling to whats    being experienced in a virtual reality simulation.  <\/p>\n<p>    So how can you make someone who is blind to the real world    catch a ball they cannot see? What Matthew Pan and Gnter Niemeyer of Disney    Research Los Angeles came up with was a predictive system that    tracked the motion of a thrown ball in real-time. Using that    data, their software is able to show a VR user a virtual    recreation of the real ball, its trajectory as it soars through    the air, and a target they should reach out to in order to make    the catch.  <\/p>\n<p>    The success of a VR user catching a real-life ball is dependent    on the systems tracking accuracy, and the softwares ability    to translate this data into the virtual world. But the results    confirm that virtual reality doesnt have to be someone just    standing in a big empty room flailing their arms around.    Robots, and other moving objects, could be used as real-world    proxies for whats happening in a virtual experience, giving    users something to actually reach out and touch or,    potentially, something to more realistically battle.  <\/p>\n<p>    You could also imagine an evening spent at a virtual reality    batting cage where youre swinging at real pitches, with the    satisfying feeling of the bat connecting with the ball. But    according to your other senses, youre actually at the World    Series, swinging for the fences in hopes of making the crowd go    wild.  <\/p>\n<p>    [Disney Research]  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>See original here:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/gizmodo.com\/watch-this-guy-catch-a-virtual-reality-ball-that-turns-1793443605\" title=\"Watch This Guy Catch a Virtual Reality Ball That Turns Out to Be Real - Gizmodo\">Watch This Guy Catch a Virtual Reality Ball That Turns Out to Be Real - Gizmodo<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> GIF When you strap on all of the gear required for a modern, immersive, virtual reality experience, youre all but completely blind to the real world. But interacting with real world objects can often enhance a virtual experience, so Disneys researchers came up with a way to let users catch a real ball without leaving a VR world. Simply catching and throwing a tennis ball doesnt exactly sound like a thrilling use of virtual reality, not when you can strap into a roller coaster or battle aliens on a far-away world.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/watch-this-guy-catch-a-virtual-reality-ball-that-turns-out-to-be-real-gizmodo\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":8,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-184310","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/184310"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=184310"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/184310\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=184310"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=184310"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=184310"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}