{"id":182936,"date":"2017-03-11T08:15:09","date_gmt":"2017-03-11T13:15:09","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality-filmmakers-tackle-smuttynose-island-murders-new-hampshire-public-radio\/"},"modified":"2017-03-11T08:15:09","modified_gmt":"2017-03-11T13:15:09","slug":"virtual-reality-filmmakers-tackle-smuttynose-island-murders-new-hampshire-public-radio","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/virtual-reality-filmmakers-tackle-smuttynose-island-murders-new-hampshire-public-radio\/","title":{"rendered":"Virtual Reality Filmmakers Tackle Smuttynose Island Murders &#8211; New Hampshire Public Radio"},"content":{"rendered":"<p><p>    Imagine if you could be transported to a different place and    time. Where would you go? For Daniel Gaucherand his film    crew, that place is Smuttynose Island, off the New Hampshire    coast. And the time? 1873, the year of the infamous Smuttynose    Island murders. And they want you to be there, too, through the    power of virtual reality. But filmmakers have a lot to learn    when it comes to using this technology.<\/p>\n<p>    Its a frigid winter day. The sky is a brilliant blue. Its    gusty, and the ocean looks choppy and cold. And in the    distance, a lighthouse shines bright white on the rocky coast.  <\/p>\n<p>    This is exactly the kind of place Daniel Gaucher was looking    for. \"I was looking for something that said New England, and    had a sense of place,\" he says.  <\/p>\n<p>    Gaucher is the director and co-creator of a film called    Marens Rock.\" It's based on the true story of Maren Hontvet,    who in 1873 was able to hide from a man who had already    murdered two people in an incident known as the Smuttynose    Island murders.  <\/p>\n<p>    \"Maren, in her night clothes in March with her tiny little dog,    was able to hide in the crevice of a rock and elude this    murderer all night long,\" Gaucher says.  <\/p>\n<p>    But Marens Rock isn't just a historical New England horror    story. Its a 360-degree immersive virtual reality (VR) film.    It puts you right in the time and place of the story, and    theres no turning away.  <\/p>\n<p>    Its great in VR to have that sense of fear, that sense of    whats behind you and things you dont know. A sense of dark    spaces. And VR is the kind of medium that will put you right in    there and tap right into those basic emotions.  <\/p>\n<p>    Gaucher explains that during a traditional film, horror or    otherwise, you can escape. If you're scared or upset, you can    look away or grab onto the person next to you.  <\/p>\n<p>    \"But when you're immersed in VR, you do have to be a little bit    aware of the audiences level of sensitivity because there is    no escape.\"  <\/p>\n<p>    And if you're not careful, a really horrifying film might have    the potential to become really, truly horrific in VR.  <\/p>\n<p>    \"We're not sure that it's potentially more traumatizing than in    other media, but I think if we look at the results so far and    if we look at these strong illusions, there are good reasons to    think that it could be traumatizing.\"  <\/p>\n<p>    Thats Dr. Michael Madary. He is a post-doctoral researcher at    the Johannes Gutenberg University in Mainz, Germany, and is    co-author of the first code of ethical conduct for using and    consuming VR technologies.  <\/p>\n<p>    While he emphasizes that they don't know for sure if VR has    more potential to traumatize than traditional media, he says    creators who do use VR have a lot of responsibility.  <\/p>\n<p>    \"I guess what filmmakers might want to keep in mind is that    they're using a new technology, and in effect what they're    doing is running experiments.\"  <\/p>\n<p>    And \"Maren's Rock\" certainly is an experiment. Gaucher has 20    years of professional experience under his belt, but he says    just about every step in the VR filmmaking process has been    like a blank slatewhether it's finding the line between what's    scary and what's potentially traumatizing, or trying to direct    a scene without getting in the 360-degree shot.  <\/p>\n<p>    \"The rules for the medium haven't been written yet. This is 100    years of film\/AV language, and this is a whole new chapter.    Were talking about having to completely re-address everything    we've been taught. EverythingIve learned for 20 years is    going to be different now.\"  <\/p>\n<p>    But he says the uncertainty, as well as the creative and    intellectual challenges that come with this new technology, is    what's driven him to really delve into the medium.  <\/p>\n<p>    \"I just realized the impact that shooting in VR was going to    have, specifically on post-production industry. And that as    editors, we were going to have to learn a whole new language of    what was acceptable and effective, and what was just too much    in VR.\"  <\/p>\n<p>    Gaucher is currently teaching a course on VR film production at    Emerson College in Boston.  <\/p>\n<p>    And as \"Maren's Rock\" makes its way through post-production,    Gaucher says he and his collaborators aren't even close to    finished with virtual reality.  <\/p>\n<p>    \"Theres lots of other things that are begging to be    experienced, and I'm dying to keep pushing this thing forward.\"  <\/p>\n<p>    Marens Rock is on track to be released around mid-May,    possibly on Samsung Gear.  <\/p>\n<\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Excerpt from: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/nhpr.org\/post\/virtual-reality-filmmakers-tackle-smuttynose-island-murders\" title=\"Virtual Reality Filmmakers Tackle Smuttynose Island Murders - New Hampshire Public Radio\">Virtual Reality Filmmakers Tackle Smuttynose Island Murders - New Hampshire Public Radio<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Imagine if you could be transported to a different place and time. Where would you go?  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/virtual-reality-filmmakers-tackle-smuttynose-island-murders-new-hampshire-public-radio\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-182936","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/182936"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=182936"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/182936\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=182936"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=182936"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=182936"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}