{"id":181571,"date":"2017-03-05T16:17:26","date_gmt":"2017-03-05T21:17:26","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/augmented-and-virtual-reality-spending-to-double-in-2017-t-h-e-journal\/"},"modified":"2017-03-05T16:17:26","modified_gmt":"2017-03-05T21:17:26","slug":"augmented-and-virtual-reality-spending-to-double-in-2017-t-h-e-journal","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/augmented-and-virtual-reality-spending-to-double-in-2017-t-h-e-journal\/","title":{"rendered":"Augmented and Virtual Reality Spending to Double in 2017 &#8211; T.H.E. Journal"},"content":{"rendered":"<p><p>    Virtual Reality  <\/p>\n<p>    As virtual and augmented reality make their way into the    mainstream market, a new spending analysis from International Data    Corp (IDC) predicts worldwide revenues will double this    year.  <\/p>\n<p>    The research firms Worldwide Semiannual Augmented and Virtual    Reality Spending Guide forecasts the AR\/VR market to reach    $13.9 billion in 2017  up 130.5 percent from the $6.1 billion    spent in 2016. Furthermore, AR\/VR spending is expected to    accelerate over the next several years, achieving a compound    annual growth rate (CAGR) of 198 percent over the 2015-2020    forecast period and reaching $143.3 billion in 2020.  <\/p>\n<p>    Most of the spending during the forecast period is expected to    come from the consumer market, with early adopters expected to    spend $6.2 billion this year (up 130.5 percent from 2016).    Worldwide spending on VR hardware, software, consulting    services and other systems is forecast to surpass AR systems    spending this year and next year, largely due to consumer    update of games and paid content, according to a news release.    However, AR will leapfrog VR spending in 2018, hitting stride    in healthcare delivery, product design and management-related    use cases.   <\/p>\n<p>    \"On the virtual reality side, producers are quickly moving    beyond games to create new content mainstream audiences will    embrace, said Tom Mainelli, IDCs Devices & AR\/VR program    president, in a news release. And on the augmented reality    side of the fence we're seeing commercial entities begin to    more seriously evaluate the technology and begin to test the    waters of app development.\"  <\/p>\n<p>    \"We expect initial AR spending to lean on mobile    workforce-based use cases, where AR headsets are a natural    enhancement to existing mobility investments. And we will see    education, research and design applications form a foundation    of adoption in professional environments, said Marcus Torchia,    IDC research director, in a news release.  <\/p>\n<p>    Geographically, the United States is expected to spend $4.3    billion on AR\/VR in 2017. The Asia\/Pacific region (excluding    Japan) will deliver $2.6 billion, followed by Western Europe    with $2.5 billion. The consumer market will be the largest    segment of AR\/VR spending for all three regions.  <\/p>\n<p>    To learn more, visit the IDC site.  <\/p>\n<p>      About the Author    <\/p>\n<p>      Sri Ravipati is Web producer for THE Journal and Campus      Technology. She can be reached at <a href=\"mailto:sravipati@1105media.com\">sravipati@1105media.com<\/a>.<\/p>\n<p><!-- Auto Generated --><\/p>\n<p>View post: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/thejournal.com\/articles\/2017\/02\/27\/augmented-and-virtual-reality-spending-to-double-in-2017.aspx?admgarea=pro.development\" title=\"Augmented and Virtual Reality Spending to Double in 2017 - T.H.E. Journal\">Augmented and Virtual Reality Spending to Double in 2017 - T.H.E. Journal<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Virtual Reality As virtual and augmented reality make their way into the mainstream market, a new spending analysis from International Data Corp (IDC) predicts worldwide revenues will double this year. The research firms Worldwide Semiannual Augmented and Virtual Reality Spending Guide forecasts the AR\/VR market to reach $13.9 billion in 2017 up 130.5 percent from the $6.1 billion spent in 2016. Furthermore, AR\/VR spending is expected to accelerate over the next several years, achieving a compound annual growth rate (CAGR) of 198 percent over the 2015-2020 forecast period and reaching $143.3 billion in 2020 <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/augmented-and-virtual-reality-spending-to-double-in-2017-t-h-e-journal\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-181571","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/181571"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=181571"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/181571\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=181571"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=181571"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=181571"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}