{"id":181230,"date":"2017-03-04T01:16:50","date_gmt":"2017-03-04T06:16:50","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/nvidias-new-fcat-vr-tool-will-help-quantify-virtual-reality-performance-techspot\/"},"modified":"2017-03-04T01:16:50","modified_gmt":"2017-03-04T06:16:50","slug":"nvidias-new-fcat-vr-tool-will-help-quantify-virtual-reality-performance-techspot","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/nvidias-new-fcat-vr-tool-will-help-quantify-virtual-reality-performance-techspot\/","title":{"rendered":"Nvidia&#8217;s new FCAT VR tool will help quantify virtual reality performance &#8211; TechSpot"},"content":{"rendered":"<p><p>    Nvidia at the Game Developers Conference this week announced a    new frame capture analysis tool for virtual reality. Dubbed    FCAT VR, the utility is designed to help VR developers,    reviewers and enthusiasts analyze the quality and performance    of a virtual reality experience.  <\/p>\n<p>    Traditional benchmark utilities arent all that practical when    it comes to virtual reality. Zvi Greenstein, general manager of    Nvidias GeForce team who also leads business development for    VR at the company, notes in a recent blog    post that traditional measurement tools like FRAPS only    measure whats happening on the desktop monitor instead of    whats happening on the VR headset.  <\/p>\n<p>    In other words, they focus squarely on frame rate and dont    take other important metrics into account like latency, stutter    and hitching  all of which can have a big impact on the    virtual reality experience. If stutter and latency fall below a    certain threshold, for example, they can cause motion sickness     not fun.  <\/p>\n<p>    FCAT VR, which supports the Oculus Rift and HTC Vive, is said    to provide a comprehensive performance measurement for frame    time and stutter on the headset without requiring special    external capture equipment.  <\/p>\n<p>    The tool captures four key performance metrics:  <\/p>\n<p>    Nvidias new utility should be available to download by    mid-March.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>More here:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.techspot.com\/news\/68387-nvidia-new-fcat-vr-tool-help-quantify-virtual.html\" title=\"Nvidia's new FCAT VR tool will help quantify virtual reality performance - TechSpot\">Nvidia's new FCAT VR tool will help quantify virtual reality performance - TechSpot<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Nvidia at the Game Developers Conference this week announced a new frame capture analysis tool for virtual reality. Dubbed FCAT VR, the utility is designed to help VR developers, reviewers and enthusiasts analyze the quality and performance of a virtual reality experience.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/nvidias-new-fcat-vr-tool-will-help-quantify-virtual-reality-performance-techspot\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":8,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-181230","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/181230"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=181230"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/181230\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=181230"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=181230"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=181230"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}