{"id":180983,"date":"2017-03-02T14:19:30","date_gmt":"2017-03-02T19:19:30","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality-exhibit-lets-you-navigate-the-streets-of-spokane-and-real-life-experiences-the-spokesman-review\/"},"modified":"2017-03-02T14:19:30","modified_gmt":"2017-03-02T19:19:30","slug":"virtual-reality-exhibit-lets-you-navigate-the-streets-of-spokane-and-real-life-experiences-the-spokesman-review","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/virtual-reality-exhibit-lets-you-navigate-the-streets-of-spokane-and-real-life-experiences-the-spokesman-review\/","title":{"rendered":"Virtual reality exhibit lets you navigate the streets of Spokane and real life experiences &#8211; The Spokesman-Review"},"content":{"rendered":"<p><p>  THURSDAY, MARCH 2, 2017, 10:30 A.M.<\/p>\n<p>    Simple experiences such as walking to the store or sitting down    at a lunch table dont sound like the stuff of art. But what if    you are a black woman alone? Or a gay man? Or a new parent with    a small child? How would you choose to navigate public spaces    given those identities?  <\/p>\n<p>    Those are the virtual reality experiences that Los    Angeles-based media artist and game developer A.M. Darke has    created in her latest work, In Passing. Her virtual reality    exhibit opens Saturday with an artists reception from 5 to 8    p.m. at the Community Building at 35 W. Main Ave. in downtown    Spokane.  <\/p>\n<p>    Darkes In Passing takes place on the virtual street corners    of the real Spokane, specifically the block around the Ridpath    Hotel. Viewers who don Laboratorys vitural reality headsets    can see what its like to navigate those downtown public    spaces, based on ones intersecting identities, including    gender, race, ethnicity, class and sexuality. Darke created a    series of vignettes that viewers can choose to experience and    hear. All the stories she gathered are from real people.  <\/p>\n<p>    I asked folks to record themselves describing their experience    moving through the world, Darke said. Users can walk around    the environment, which is based on the Ridpath block in    Spokane, listening to personal accounts and watching    interactions unfold in the background.  <\/p>\n<p>    Darke has spent the past three months living and working as an    artist-in-residence at the local nonprofit Laboratory, which    provides space and support for interactive art in Spokane.    Laboratorys focus on interactive art translates into    exhibits that go beyond art on walls or on stages. Instead, the    final works are experiences, often virtual, where the    viewer\/user can touch, manipulate, and interact with what they    are seeing.  <\/p>\n<p>    At the beginning of In Passing, Darkes work feels much like    a video game, with various characters she digitally created    walking the streets. The agency that viewers can exercise    includes where they go and to whom they listen.  <\/p>\n<p>    Darke has long been affiliated with the UCLA Game Lab, where    she has conducted experimental research and development in the    gaming field. Her recent work includes a grocery-based VR game,    a first person experience about life with lobster claws for    hands, and Objectif, a card game about race and beauty. She    also co-founded the feminist art and tech collective Voidlab.  <\/p>\n<p>    Whether Darke is a game developer or media artist is up to    interpretation.  <\/p>\n<p>    I exist in the in-between space  Im both a developer and a    VR artist  or neither  no one wants me! Darke said,    laughing.  <\/p>\n<p>    All of my practice is about persuading people and creating    agencies for marginalized bodies, Darke said. The best way to    persuade people in that context is not to tell them what to    think or what to feel, but to present them with information and    allow them to act. Entering games and picking up objects are    all about making choices.  <\/p>\n<p>    The novelty of virtual reality  can help to get people into a    state of mind where they are receptive to listening to a    variety of experiences that may differ from their own, Darke    said. Using this game engine lowers peoples defenses a little    bit so they can hear really personal and sometimes difficult    material.  <\/p>\n<p>    Characters in In Passing discuss their intersecting    identities, sharing narratives of marginalization, isolation or    danger. Others relate more ordinary stories that are less    eventful, even banal, but no less hurtful.  <\/p>\n<p>    For example, no one yells racial slurs at the lone    African-American man who attends a tech conference. Instead, no    one sits with him at the cafeteria, despite a    standing-room-only crowd. He is also the only conference    attendee whose credentials are checked before hes allowed into    the VIP area.  <\/p>\n<p>    Female characters describe how they prepare themselves to leave    home and stay safe while navigating the streets. Yet there are    some who bridle against these fear-based, self-imposed    restrictions.  <\/p>\n<p>    One woman says, I pay taxes and I want to be able to move    through space like a full citizen,  Darke said. She doesnt    want to limit her movement based on her gender or her body.  <\/p>\n<p>    What struck Darke most about the stories she gathered were the    ones from men, specifically straight, white men.  <\/p>\n<p>    I was struck by the stories of men walking around and talking    about how their sexual orientation is assumed, or their    nationality is assumed, Darke said. In so many ways they are    so sort of passing and hiding in order to not invite any    discrimination or hostility from the community that they are    in.  <\/p>\n<p>    Darke chose to move to Spokane for her three-month residency    based on a Google search and the fact that there are not a lot    of VR residencies out there. She was also attracted to the    laid back atmosphere of Laboratory and the sense of humor of    its founder Alan Chatham.  <\/p>\n<p>    Im not someone who takes myself super seriously, Darke said.    It seemed like a good fit.  <\/p>\n<p>    Darkes intuition proved correct. Her Spokane experience for    the past three months has been creatively rewarding. From    collaborating with the artists at the Richmond Art Collective    to create faux family vacation videos during a family dinner,    to engaging in a virtual reality space-building workshop at    Spark Central, Darke frequently encountered a welcoming    community of artists.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Here is the original post: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.spokesman.com\/stories\/2017\/mar\/02\/virtual-reality-exhibit-lets-you-navigate-the-stre\/\" title=\"Virtual reality exhibit lets you navigate the streets of Spokane and real life experiences - The Spokesman-Review\">Virtual reality exhibit lets you navigate the streets of Spokane and real life experiences - The Spokesman-Review<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> THURSDAY, MARCH 2, 2017, 10:30 A.M. Simple experiences such as walking to the store or sitting down at a lunch table dont sound like the stuff of art <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/virtual-reality-exhibit-lets-you-navigate-the-streets-of-spokane-and-real-life-experiences-the-spokesman-review\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-180983","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/180983"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=180983"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/180983\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=180983"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=180983"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=180983"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}