{"id":180048,"date":"2017-02-26T23:18:36","date_gmt":"2017-02-27T04:18:36","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/these-2-virtual-reality-stocks-are-ridiculously-cheap-the-motley-motley-fool\/"},"modified":"2017-02-26T23:18:36","modified_gmt":"2017-02-27T04:18:36","slug":"these-2-virtual-reality-stocks-are-ridiculously-cheap-the-motley-motley-fool","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/these-2-virtual-reality-stocks-are-ridiculously-cheap-the-motley-motley-fool\/","title":{"rendered":"These 2 Virtual Reality Stocks Are Ridiculously Cheap &#8212; The Motley &#8230; &#8211; Motley Fool"},"content":{"rendered":"<p><p>    Virtual reality is often    touted as the \"next big thing\" among tech companies.    Goldman Sachs believes that    the market could blossom into an $80 billion one    by2025, and    Facebook (NASDAQ:FB)    CEO Mark Zuckerberg has repeatedly called    VRa next-gen \"computing    platform.\"  <\/p>\n<p>    However, the aging bull market and hype regarding    VR-related stocks have made it tough to find fundamentally cheap    companies with meaningful exposure to the VR    market.So today, we'll take a look at two    stocks with meaningful exposure to the VR market that    still trade at fairly low valuations --    Sony (NYSE:SNE)    and HTC (NASDAQOTH:HTCKF).  <\/p>\n<p>      Facebook's Oculus Rift. Image source: Oculus VR.    <\/p>\n<p>    Sony's big bet on the VR market is the PlayStation VR, a    high-end headset it released for the PS4 console last October.    At $400, it cost much less than    Facebook's (NASDAQ:FB)    $600 Oculus Rift and HTC's $800 Vive headsets. A PS4 costs    around $250 today -- which is much cheaper than the high-end    PCs that power the Rift and Vive.  <\/p>\n<p>    Those price tags make it the cheapest high-end VR    experience on the market today. Since Sony    hassold nearly 55 million PS4s, it already    has a built-in customer base that doesn't need new hardware.    Its existing relationships with game publishers also makes it    easy to secure a steady stream of exclusive VR content for its    games.  <\/p>\n<p>      Sony's PSVR. Image source: Sony.    <\/p>\n<p>    Research firm SuperData estimates that Sony    sold750,000 PSVRs last year (compared to its    older, overly bullish forecast of 2.6 million). That figure    doesn't sound impressive relative to its PS4 user base, but it    makes it the top-selling VR headset in the world. HTC's Vive    came in second at 450,000 units, followed by Facebook's Oculus    Rift at 355,000 units.  <\/p>\n<p>    750,000 units would only generate about $300 million in    revenue, which translates to just 6% of Sony's G&NS (Game    and Network Services) revenue and 1% of its total revenue    lastquarter. However, demand for the headset    could soar this year as new VR-enabled PS4 games -- like    Resident Evil 7,    Star Wars: Battlefront X-Wing VR,    and Star Trek: Bridge Crew    -- make the PSVR an essential PS4 accessory for next-gen    gaming.  <\/p>\n<p>    If that happens, PSVR sales could surge well past    SuperData's original estimate of 2.6 million and make the PSVR    a major growth driver for the G&NS business. Higher-quality    VR-enabled games will also encourage customers to upgrade to    Sony's new PS4 Pro, which features 4K gaming and a smoother VR    experience.  <\/p>\n<p>    Sony's profitability has declined in recent quarters due    to the weak performance of its mobile and movie making units.    However, the stock trades with an EV\/Sales ratio of 0.5 --    making it very cheap relative to peers like    Samsung (NASDAQOTH:SSNLF),    which has anEV\/Sales ratio of 1.  <\/p>\n<p>    Many investors overlook HTC as a potential VR play for    two reasons. First, the early adoption of the Vive headset has    been largely overshadowed by the weakness of its core    smartphone business, which has been crushed between premium    players like Samsung and lower-end Android rivals like    Huawei,    Oppo,    Vivo, and    Xiaomi.That pressure caused    HTC's revenue to fall14% annually last    quarter, and its bottom line remains deep in the red.  <\/p>\n<p>    Second, HTC's sponsored ADR shares only trade on the OTC    market, which doesn't get as much attention as the major    exchanges.  <\/p>\n<p>      The HTC Vive. Image source: HTC.    <\/p>\n<p>    HTC stock has declined nearly 90% over the past five    years, but that drop has reduced its EV\/Sales ratio to just    0.4. With an enterprise value of just NT $28.3 billion ($660    million), it remains a lucrative takeover target for tech    companies that want to establish a presence in the smartphone    and VR headset markets.  <\/p>\n<p>    HTC wants to turn its smartphone business around by    abandoning lower-end devices and focusing on the premium    market. We've seen Sony try the same strategy before, but with    very little success.  <\/p>\n<p>    While HTC's smartphone business will likely keep    struggling, the Vive might post better sales this year as more    PC users upgrade their systems and more VR-enabled titles hit    the market. The Vive costs more than the Rift, but its use of    full-room motion sensors and software support from Valve, which    co-designed the device, arguably make it a better premium VR    device for hardcore gamers than the Rift.  <\/p>\n<p>    If SuperData's figures are accurate, then HTC's Vive    sales generated $360 million in revenues last year -- which    would be equivalent to 14% of its 2016 sales. This means that    if VR adoption picks up this year, we could see stronger sales    of the Vive offset its weaker smartphone sales -- which could    help HTC stage a big comeback.  <\/p>\n<p>    Sony and HTC are fundamentally cheap and have growing VR    businesses, but investors should also pay close attention to    the challenges facing both companies' core businesses. I    wouldn't rush to buy either stock now, but I would keep them in    mind as alternative VR plays to pricier market favorites like Facebook and    chipmaker    AMD.  <\/p>\n<p>    Leo Sun    has no position in any stocks mentioned. The Motley Fool owns    shares of and recommends Facebook. The Motley Fool has a    disclosure    policy.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read this article: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/www.fool.com\/investing\/2017\/02\/25\/these-2-virtual-reality-stocks-are-ridiculously-ch.aspx\" title=\"These 2 Virtual Reality Stocks Are Ridiculously Cheap -- The Motley ... - Motley Fool\">These 2 Virtual Reality Stocks Are Ridiculously Cheap -- The Motley ... - Motley Fool<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Virtual reality is often touted as the \"next big thing\" among tech companies. Goldman Sachs believes that the market could blossom into an $80 billion one by2025, and Facebook (NASDAQ:FB) CEO Mark Zuckerberg has repeatedly called VRa next-gen \"computing platform.\" However, the aging bull market and hype regarding VR-related stocks have made it tough to find fundamentally cheap companies with meaningful exposure to the VR market.So today, we'll take a look at two stocks with meaningful exposure to the VR market that still trade at fairly low valuations -- Sony (NYSE:SNE) and HTC (NASDAQOTH:HTCKF). Facebook's Oculus Rift.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/these-2-virtual-reality-stocks-are-ridiculously-cheap-the-motley-motley-fool\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":8,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-180048","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/180048"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=180048"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/180048\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=180048"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=180048"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=180048"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}