{"id":179388,"date":"2017-02-23T13:23:13","date_gmt":"2017-02-23T18:23:13","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/all-i-want-for-christmas-is-tms-2k17-supply-demand-chain-executive\/"},"modified":"2017-02-23T13:23:13","modified_gmt":"2017-02-23T18:23:13","slug":"all-i-want-for-christmas-is-tms-2k17-supply-demand-chain-executive","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/tms\/all-i-want-for-christmas-is-tms-2k17-supply-demand-chain-executive\/","title":{"rendered":"All I Want for Christmas Is TMS 2K17 &#8211; Supply &amp; Demand Chain Executive"},"content":{"rendered":"<p><p>    This past holiday season, my son received NBA 2K17 for Xbox One    from his grandmother. He opened it up, popped it in and started    playing. A couple of hours later, he asked me to play against    him. I grabbed the box to read the manual. Silly me. There is    no manual for these games. Well  there is, but it is a small    page with a link to the online users guide. Im guessing not    many 13-year-old boys are studying that webpage.  <\/p>\n<p>    If you ever played this game before, you know that it is some    complicated software. It is no doubt every bit as complex as    many of the commercial and enterprise applications of the last    decade. But something changed. Why is it that teenage kids (and    younger) can so quickly learn and master very advanced    applications such as NBA 2K17, yet companies must budget and    plan for days of classroom training for new transportation    software, inventory solutions or warehouse applications?  <\/p>\n<p>    The reality is, as software evolves and as younger generations    enter the supply chain talent pool, far too many supply chain    software vendors failed to follow suit. One of my favorite    studies of all time was conducted by the Sand Hill Group. When    asked how to best define success, both software providers and    buyers indicated value realization. Seventy percent of those    surveyed believed that user adoption was the primary driver of    success. Only 1 percent felt that features and functions ruled    the day. I think the vast majority of supply chain software    users would agree.  <\/p>\n<p>    While leading vendors in traditional software have the benefit    of deep, mature functionality, they are also saddled with    applications that likely have hundreds of screens designed a    decade ago or longer. While many added slick new skins that    appear more modern, few are willing to invest the millions of    dollars necessary (and years and risk) to fundamentally change    how the application is used. The return on investment (ROI) can    be difficult to prove and requires a core belief from senior    management to make this kind of bet.  <\/p>\n<p>    With that in mind, I would submit that companies looking for    new supply chain software (or any enterprise software, for that    matter) must reconsider how they evaluate software. The    traditional requests for proposal (RFPs) and demo scoresheets    used by consultants and buyers alike are almost entirely    checklists of features and functions. The more, the better! But    doesnt feature bloat usually lead to even more confusing user    interfaces?  <\/p>\n<p>    Changing how you evaluate software is not easyboth literally    and culturally. It is a natural temptation to add features you    may need four years from now just in case. Likewise, how do you    objectify ease of use?  <\/p>\n<p>    To help, Id like to offer five warning signs (and evaluation    tips) of old-fashioned software design.  <\/p>\n<p>    Cluttered screens with far too much information on them stem    from good intentions. Software vendors simply want to ensure    that any possible data a user might need in the theoretical    future is available on the screen. Take a look at one of your    most commonly used screens (i.e., a shipment screen). If you    find that you dont need half of the data on the screen, you    have a problem.  <\/p>\n<p>    One sure sign of feature bloat is how many clicks it takes to    perform a frequently used function. Good, experienced design    teams have usability labs to measure this exact metric. During    the demonstration, evaluators should pick a couple of important    features, such as tendering a load or approving an invoice, and    measure click count. I strongly recommend not telling    your vendor this in advance as data can be pre-staged and    unrealistic shortcuts can be taken to give a false reading.  <\/p>\n<p>    This may sound silly, but you can tell a lot about an    application by its menu structure. How wide and how deep is the    menu? If a menu has more than 10 selections on it, it is    probably too cumbersome. If it goes two or three layers deep,    that is also a worrisome sign. Vendors occasionally talk about    positional memory as a design strategy, but that is usually an    excuse for feature bloat. The one exception to this is    configuration, which by its very nature, is complex. However,    good software hides this from everyday users.  <\/p>\n<p>    What does your vendors training look like? Do they advertise a    university? If you need a four-year degree to master your new    software (or five days of training just to start your project),    then you might have a problem. Good software design should    allow you to start exploring and executing within a couple of    hourskind of like the NBA 2K17 tutorial.  <\/p>\n<p>    OK. This last suggestion is a little devious. But, how long    does it take for your vendor to prepare for a web-demo overview    with data that is similar to yours? If it takes more than a day    or two, that should tell you something. If the company needs    two to three weeks to prepare for a scripted demo, that should    also be factored in to your evaluation. If the people who use    the software every day need a lot of time to get ready to show    you their best side, what does that mean for a team of people    who are going to be new to the system?  <\/p>\n<p>    Its been a month and I think I am finally ready to take on my    son in NBA 2K17. I didnt learn it quite as quickly as he did    and Im pretty sure Ill lose by 30, but Im guessing its not    the design. Maybe Im just old.  <\/p>\n<p>    David Landau is the executive vice president of Cloud    Logistics.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Original post:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.sdcexec.com\/article\/12308243\/all-i-want-for-christmas-is-tms-2k17\" title=\"All I Want for Christmas Is TMS 2K17 - Supply &amp; Demand Chain Executive\">All I Want for Christmas Is TMS 2K17 - Supply &amp; Demand Chain Executive<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> This past holiday season, my son received NBA 2K17 for Xbox One from his grandmother. He opened it up, popped it in and started playing. A couple of hours later, he asked me to play against him.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/tms\/all-i-want-for-christmas-is-tms-2k17-supply-demand-chain-executive\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187756],"tags":[],"class_list":["post-179388","post","type-post","status-publish","format-standard","hentry","category-tms"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/179388"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=179388"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/179388\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=179388"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=179388"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=179388"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}