{"id":174335,"date":"2016-11-21T10:55:38","date_gmt":"2016-11-21T15:55:38","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/a-post-human-world-is-coming-design-has-never-mattered\/"},"modified":"2016-11-21T10:55:38","modified_gmt":"2016-11-21T15:55:38","slug":"a-post-human-world-is-coming-design-has-never-mattered","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/post-human\/a-post-human-world-is-coming-design-has-never-mattered\/","title":{"rendered":"A Post-Human World Is Coming. Design Has Never Mattered &#8230;"},"content":{"rendered":"<p><p>Digital Design Theory (Princeton Architectural Press,    2016) is available on Amazon.    <\/p>\n<p>    Futurist experts have estimated that by the year 2030 computers    in the price range of inexpensive laptops will have a    computational power that is equivalent to human intelligence.    The implications of this change will be dramatic and    revolutionary, presenting significant opportunities and    challenges to designers. Already machines can process spoken    language, recognize human faces, detect our emotions, and    target us with highly personalized media content. While    technology has tremendous potential to empower humans, soon it    will also be used to make them thoroughly obsolete in the    workplace, whether by replacing, displacing, or surveilling    them. More than ever designers need to look beyond human    intelligence and consider the effects of their practice on the    world and on what it means to be human.  <\/p>\n<p>    The question of how to design a secure human future is    complicated by the uncertainties of predicting that future. As    it is practiced today, design is strategically positioned to    improve the usefulness and quality of human interactions with    technology. Like all human endeavors, however, the practice of    design risks marginalization if it is unable to evolve. When    envisioning the future of design, our social and psychological    frames of reference unavoidably and unconsciously bias our    interpretation of the world. People systematically    underestimate exponential trends such as Moores law, for    example, which tells us that in 10 years we will have 32 times    more total computing power than today. Indeed, as computer    scientist Ray Kurzweil observes, \"We wont experience 100 years    of technological advances in the 21st century; we will witness    on the order of 20,000 years of progress (again when measured    by todays rate of progress), or about 1,000 times greater than    what was achieved in the 20th century.\"  <\/p>\n<p>    Design-oriented research provides a possible means to    anticipate and guide rapid changes, as design, predicated as it    is on envisioning alternatives through \"collective imagining,\"    is inherently more future-oriented than other fields. It    therefore seems reasonable to ask how technology-design efforts    might focus more effectively on enabling human-oriented systems    that extend beyond design for humanity. In other words, is it    possible to design intelligent systems that safely design    themselves?  <\/p>\n<p>    Imagine a future scenario in which extremely powerful    computerized minds are simulated and shared across autonomous    virtual or robotic bodies. Given the malleable nature of such    super-intelligencesthey wont be limited by the hardwiring of    DNA informationone can reasonably assume that they will be    free of the limitations of a single material body, or the    experience of a single lifetime, allowing them to tinker with    their own genetic code, integrate survival knowledge directly    from the learnings of others, and develop a radical new form of    digital evolution that modifies itself through nearly    instantaneous exponential cycles of imitation and learning, and    passes on its adaptations to successive generations of    \"self.\"    We must transcend the limitations of human-centered    design.  <\/p>\n<p>    In such a post-human future, the simulation of alternative    histories and futures could be used as a strategic evolutionary    tool, allowing imaginary scenarios to be inhabited and played    out before individuals or populations commit to actual change.    Not only would the lineage of such beings be perpetually    enhanced by automation, leading to radical new forms of social    relationships and values, but the systems that realize or    govern those values would likely become the instinctual    mechanism of a synchronized and sentient \"techno-cultural    mind.\"  <\/p>\n<p>    Bringing such speculative and hypothetical scenarios into    cultural awareness is one way that designers can evaluate    possibilities and determine how best to proceed. What should    designers do to prepare for such futures? What methods should    be applied to their research and training?  <\/p>\n<p>    Todays interaction designers shape human behavior through    investigative research, systemic thinking, creative    prototyping, and rapid iteration. Can these same methods be    used to address the multitude of longer-term social and ethical    issues that designers create? Do previous inventions, such as    the internal combustion engine or nuclear power, provide    relevant historical lessons to learn from? If little else,    reflecting on super-intelligence through the lens of nuclear    proliferation and global warming throws light on the    existential consequences of poor design. It becomes clear that    while systemic thinking and holistic research are useful    methods for addressing existential risks, creative prototyping    or rapid iteration with nuclear power or the environment as    materials is probably unwise. Existential risks do not allow    for a second chance to get it right. The only possible course    of action when confronted with such challenges is to examine    all possible future scenarios and use the best available    subjective estimates of objective risk factors.  <\/p>\n<p>    Simulations can also be leveraged to heighten designers    awareness of trade-offs. Consider the consequences of    contemporary interaction design, for example: intuitive    interfaces, systemic experiences, and service economies. When    current design methods are applied to designing future systems,    each of these patterns can be extended through imagined    simulations of posthuman design. Intuitive human-computer    interfaces become interfaces between post- humans; they become    new ways of mediating interdependent personal and cultural    valuesnew social and political systems. Systemic experiences    become new kinds of emergent post-human perception and    awareness. Service economies become the synapses of tomorrows    underlying system of techno-cultural values, new moral codes.  <\/p>\n<p>    The first major triumph of interaction design, the design of    the intuitive interface, merged technology with aesthetics.    Designers adapted modernisms static typography and industrial    styling and learned to address human factors and usability    concerns. Today agile software practices and design thinking    ensure the intuitive mediation of human and machine learning.    We adapt to the design limitations of technological systems,    and they adapt in return based on how we behave. This interplay    is embodied by the design of the interface itself, between    perception and action, affordance and feedback. As the adaptive    intelligence of computer systems grows over time, design    practices that emphasize the human aspects of interface design    will extend beyond the one-sided human perspective of machine    usability toward a reciprocal relationship that values    intelligent systems as partners. In light of the rapid    evolution of these new forms of artificial and synergetic life,    the quality and safety of their mental and physical experiences    may ultimately deserve equal if not greater consideration than    ours.    Post-human-centered design will teach intelligent machine    systems to design the hierarchies of human behavior.  <\/p>\n<p>    Interaction design can also define interconnected networks of    interface touch-points and shape them into    choose-your-own-adventures of human experience. We live in a    world of increasingly seamless integration between Wi-Fi    networks and thin clients, between phones, homes, watches, and    cars. In the near future, crowdsourcing systems coupled with    increasingly pervasive connectivity services and wearable    computer interfaces will generate massive stockpiles of data    that catalog human behavior to feed increasingly intuitive    learning machines. Just as human-centered design crafts    structure and experience to shape intuition,    post-human-centered design will teach intelligent machine    systems to design the hierarchies and compositions of human    behavior. New systems will flourish as fluent extensions of our    digital selves, facilitating seamless mobility throughout    systems of virtual identity and the governance of shared    thoughts and emotions.  <\/p>\n<p>    Applying interaction design to post-human experience requires    designers to think holistically beyond the interface to the    protocols and exchanges that unify human and machine minds.    Truly systemic post-human-centered designers recognize that    such interfaces will ultimately manifest in the psychological    fabric of post-human society at much deeper levels of meaning    and value. Just as todays physical products have slid from    ownership to on-demand digital services, our very conception of    these services will become the new product. In the short term,    advances in wearable and ubiquitous computing technology will    render our inner dimensions of motivation and self-perception    tangible as explicit and actionable cues. Ultimately such    manifestations will be totally absorbed by the invisible hand    of post-human cognition and emerge as new forms of social and    self-engineering. Design interventions at this level will    deeply control the post-human psyche, building on research    methodologies of experience economics designed for the    strategic realization of social and cognitive value. Can a    market demand be designed for goodwill toward humans at this    stage, or does the long tail of identity realization preclude    it? Will we live in a utopian world of socialized    techno-egalitarian fulfillment and love or become a eugenic    cult of celebrity self-actualization?  <\/p>\n<p>    It seems unlikely that humans will stem their fascination with    technology or stop applying it to improve themselves and their    immediate material condition. Tomorrows generation faces an    explosion of wireless networks, ubiquitous computing,    context-aware systems, intelligent machines, smart cars,    robots, and strategic modifications to the human genome. While    the precise form these changes will take is unclear, recent    history suggests that they are likely to be welcomed at first    and progressively advanced. It appears reasonable that human    intelligence will become obsolete, economic wealth will reside    primarily in the hands of super-intelligent machines, and our    ability to survive will lie beyond our direct control. Adapting    to cope with these changes, without alienating the new forms of    intelligence that emerge, requires transcending the limitations    of human-centered design. Instead, a new breed of    post-human-centered designer is needed to maximize the    potential of post-evolutionary life.  <\/p>\n<p>    This essay was adapted with permission from Digital Design Theory (Princeton    Architectural Press, 2016) edited by Helen Armstrong.  <\/p>\n<p>    Photo: Jonathan Knowles\/Getty Images  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read the original post:<br \/>\n<a target=\"_blank\" href=\"https:\/\/www.fastcodesign.com\/3060742\/a-post-human-world-is-coming-design-has-never-mattered-more\" title=\"A Post-Human World Is Coming. Design Has Never Mattered ...\">A Post-Human World Is Coming. Design Has Never Mattered ...<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Digital Design Theory (Princeton Architectural Press, 2016) is available on Amazon. Futurist experts have estimated that by the year 2030 computers in the price range of inexpensive laptops will have a computational power that is equivalent to human intelligence. The implications of this change will be dramatic and revolutionary, presenting significant opportunities and challenges to designers <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/post-human\/a-post-human-world-is-coming-design-has-never-mattered\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":9,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13],"tags":[],"class_list":["post-174335","post","type-post","status-publish","format-standard","hentry","category-post-human"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/174335"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=174335"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/174335\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=174335"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=174335"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=174335"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}