{"id":173687,"date":"2016-09-10T05:35:57","date_gmt":"2016-09-10T09:35:57","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/gambling-britannica-com\/"},"modified":"2016-09-10T05:35:57","modified_gmt":"2016-09-10T09:35:57","slug":"gambling-britannica-com","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/gambling\/gambling-britannica-com\/","title":{"rendered":"gambling | Britannica.com"},"content":{"rendered":"<p><p>    Alternate Title: betting  <\/p>\n<p>    Gambling, the    betting or staking of something of value, with consciousness of    risk and hope of gain, on the outcome of a game, a contest, or    an uncertain event whose result may be determined by chance or    accident or have an unexpected result by reason of the bettors    miscalculation.  <\/p>\n<p>    The outcomes of gambling games may be determined by chance    alone, as in the purely random activity of a tossed pair of        dice or of the ball on a     roulette wheel, or by physical skill, training, or    prowess in athletic contests, or by a combination of strategy    and chance. The rules by which gambling games are played    sometimes serve to confuse the relationship between the    components of the game, which depend on skill and chance, so    that some players may be able to manipulate the     game to serve their own interests. Thus, knowledge    of the game is useful for playing     poker or betting on     horse racing but is of very little use for    purchasing     lottery tickets or playing     slot machines.  <\/p>\n<p>    A gambler may participate in the game itself while betting on    its outcome (card    games,     craps), or he may be prevented from any active    participation in an event in which he has a stake (professional    athletics, lotteries). Some games are dull or nearly    meaningless without the accompanying betting activity and are    rarely played unless wagering occurs (coin tossing,     poker, dice games, lotteries). In other games    betting is not intrinsically part of the game, and the    association is merely conventional and not necessary to the    performance of the game itself (horse racing, football pools).    Commercial establishments such as     casinos and racetracks may organize gambling when a    portion of the     money wagered by patrons can be easily acquired by    participation as a favoured party in the game, by rental of    space, or by withdrawing a portion of the betting     pool. Some activities of very large scale (horse    racing, lotteries) usually require commercial and professional    organizations to present and maintain them efficiently.  <\/p>\n<p>    A rough estimate of the amount of money legally wagered    annually in the world is about $10 trillion (illegal gambling    may exceed even this figure). In terms of total turnover,    lotteries are the leading form of gambling worldwide.    State-licensed or state-operated lotteries expanded rapidly in    Europe and the United    States during the late 20th century and are widely    distributed throughout most of the world. Organized football    (soccer) pools can be found in nearly all European countries,    several South American countries, Australia,    and a few African and Asian countries. Most of these countries    also offer either state-organized or state-licensed wagering on    other sporting events.  <\/p>\n<p>    Betting on horse    racing is a leading form of gambling in    English-speaking countries and in France. It also exists in    many other countries. Wherever     horse racing is popular, it has usually become a    major business, with its own newspapers and other periodicals,    extensive statistical services, self-styled experts who sell    advice on how to bet, and sophisticated communication networks    that furnish information to betting centres, bookmakers and    their employees, and workers involved with the care and    breeding of horses. The same is true, to a smaller extent, of    dog    racing. The emergence of satellite    broadcasting technology has led to the creation of so-called    off-track betting facilities, in which bettors watch live    telecasts at locations away from the racetrack.  <\/p>\n<p>    Casinos    or gambling houses have existed at least since the 17th    century. In the 20th century they became commonplace and    assumed almost a uniform character throughout the world. In    Europe and South America they are permitted at many or most    holiday resorts but not always in cities. In the     United States casinos were for many years legal only    in     Nevada and     New Jersey and, by special license, in Puerto Rico,    but most other states now allow     casino gambling, and betting facilities operate    clandestinely throughout the country, often through corruption    of political authorities. Roulette    is one of the principal gambling games in casinos throughout    France and     Monaco and is popular throughout the world. Craps    is the principal dice    game at most American casinos. Slot    and video poker machines are a mainstay of casinos in the    United States and Europe and also are found in thousands of    private clubs, restaurants, and other establishments; they are    also common in Australia. Among the card games played at    casinos, baccarat,    in its popular form chemin    de fer, has remained a principal gambling game in    Great    Britain and in the continental casinos most often    patronized by the English at Deauville, Biarritz, and the    Riviera resorts. Faro,    at one time the principal gambling game in the United States,    has become obsolete. Blackjack    is the principal     card game in American casinos. The French card game        trente et quarante (or rouge et noir) is played at    Monte-Carlo and a few other continental casinos. Many other    games may also be found in some casinosfor example,     sic bo,     fan-tan, and pai-gow poker in Asia and local games    such as boule, banca francesa, and kalooki in Europe.  <\/p>\n<p>    At the start of the 21st century, poker exploded in popularity,    principally through the high visibility of poker tournaments    broadcast on television and the proliferation of Internet    playing venues. Another growing form of Internet gambling is    the so-called betting exchangesInternet Web sites on which    players make wagers with one another, with the Web site taking    a small cut of each wager in exchange for organizing and    handling the transaction.  <\/p>\n<p>    Test Your Knowledge  <\/p>\n<p>      Sports: Fact or Fiction?    <\/p>\n<p>    In a wide sense of the word,     stock markets may also be considered a form of    gambling, albeit one in which skill and knowledge on the part    of the bettors     play a considerable part. This also goes for        insurance; paying the premium on ones life    insurance is, in effect, a bet that one will die within a    specified time. If one wins (dies), the win is paid out to    ones relatives, and if one loses (survives the specified    time), the wager (premium) is kept by the insurance company,    which acts as a bookmaker and sets the odds    (payout ratios) according to actuarial data. These two forms of    gambling are considered beneficial to society, the former    acquiring venture capital and the latter spreading statistical    risks.  <\/p>\n<p>        Britannica Lists & Quizzes      <\/p>\n<p>                History Quiz              <\/p>\n<p>                History List              <\/p>\n<p>                Literature & Language Quiz              <\/p>\n<p>                Pop Culture List              <\/p>\n<p>    Events or outcomes that are equally probable have an equal    chance of occurring in each instance. In games of pure chance,    each instance is a completely independent one; that is, each    play has the same probability    as each of the others of producing a given outcome. Probability    statements apply in practice to a long series of events but not    to individual ones. The law    of large numbers is an expression of the fact that    the ratios predicted by probability statements are increasingly    accurate as the number of events increases, but the absolute    number of outcomes of a particular type departs from    expectation with increasing frequency as the number of    repetitions increases. It is the ratios that are accurately    predictable, not the individual events or precise totals.  <\/p>\n<p>    The probability of a favourable outcome among all possibilities    can be expressed: probability (p) equals the total    number of favourable outcomes (f) divided by the total    number of possibilities (t), or    p=f\/t.    But this holds only in situations governed by chance alone. In    a game of tossing two dice,    for example, the total number of possible outcomes is 36 (each    of six sides of one die combined with each of six sides of the    other), and the number of ways to make, say, a seven is six    (made by throwing 1 and 6, 2 and 5, 3 and 4, 4 and 3, 5 and 2,    or 6 and 1); therefore, the probability of throwing a seven is    6\/36, or    1\/6.  <\/p>\n<p>    In most gambling games it is customary to express the idea of    probability in terms of odds against winning. This is simply    the ratio of the unfavourable possibilities to the favourable    ones. Because the probability of throwing a seven is    1\/6, on    average one throw in six would be favourable and five would    not; the odds against throwing a seven are therefore 5 to 1.    The probability of getting heads in a toss of a     coin is 1\/2; the    odds are 1 to 1, called even. Care must be used in interpreting    the phrase on average, which applies most accurately    to a large number of cases and is not useful in individual    instances. A common gamblers fallacy, called the doctrine of the    maturity of the chances (or the Monte-Carlo fallacy), falsely    assumes that each play in a game of chance is dependent on the    others and that a series of outcomes of one sort should be    balanced in the short run by the other possibilities. A number    of systems have been invented by gamblers largely on the basis    of this fallacy; casino operators are happy to encourage the    use of such systems and to exploit any gamblers neglect of the    strict rules of probability and independent plays. An    interesting example of a game where each play is dependent on    previous plays, however, is     blackjack, where cards already dealt from the    dealing shoe affect the composition of the remaining cards; for    example, if all of the aces (worth 1 or 11 points) have been    dealt, it is no longer possible to achieve a natural (a 21    with two cards). This fact forms the basis for some systems    where it is possible to overcome the house advantage.  <\/p>\n<p>    In some games an advantage may go to the dealer, the banker    (the individual who collects and redistributes the stakes), or    some other participant. Therefore, not all players have equal    chances to win or equal payoffs. This inequality may be    corrected by rotating the players among the positions in the    game. Commercial gambling operators, however, usually make    their profits by regularly occupying an advantaged position as    the dealer, or they may charge money for the opportunity to    play or subtract a proportion of money from the wagers on each    play. In the dice game of crapswhich is among the major casino    games offering the gambler the most favourable oddsthe casino    returns to winners from 3\/5 of 1    percent to 27 percent less than the fair odds, depending on the    type of bet made. Depending on the bet, the house advantage (vigorish) for        roulette in American casinos varies from about 5.26    to 7.89 percent, and in European casinos it varies from 1.35 to    2.7 percent. The house must always win in the long run. Some    casinos also add rules that enhance their profits, especially    rules that limit the amounts that may be staked under certain    circumstances.  <\/p>\n<p>    Many gambling games include elements of physical skill or    strategy as well as of chance. The game of poker,    like most other card games, is a mixture of chance and strategy    that also involves a considerable amount of psychology. Betting    on horse    racing or athletic contests involves the assessment    of a contestants physical capacity and the use of other    evaluative skills. In order to ensure that chance is allowed to    play a major role in determining the outcomes of such games,    weights, handicaps, or other correctives may be introduced in    certain cases to give the contestants approximately equal    opportunities to win, and adjustments may be made in the    payoffs so that the probabilities of success and the magnitudes    of the payoffs are put in inverse proportion to each other.    Pari-mutuel    pools in horse-race betting, for example, reflect the chances    of various horses to win as anticipated by the players. The    individual payoffs are large for those bettors whose winning    horses are backed by relatively few bettors and small if the    winners are backed by a relatively large proportion of the    bettors; the more popular the choice, the lower the individual    payoff. The same holds true for betting with bookmakers on    athletic contests (illegal in most of the United States but    legal in England). Bookmakers ordinarily accept bets on the    outcome of what is regarded as an uneven match by requiring the    side more likely to win to score more than a simple majority of    points; this procedure is known as setting a point spread. In    a game of American or Canadian football, for example, the more    highly regarded team would have to win by, say, more than 10    points to yield an even payoff to its backers.  <\/p>\n<p>    Unhappily, these procedures for maintaining the influence of    chance can be interfered with;     cheating is possible and reasonably easy in most    gambling games. Much of the stigma attached to gambling has    resulted from the dishonesty of some of its promoters and    players, and a large proportion of modern gambling legislation    is written to control cheating. More laws have been oriented to    efforts by governments to derive tax    revenues from gambling than to control cheating, however.  <\/p>\n<p>    Gambling is one of mankinds oldest activities, as evidenced by    writings and equipment found in tombs and other places. It was    regulated, which as a rule meant severely curtailed, in the    laws of ancient China and Rome as well as in the Jewish Talmud    and by Islam and Buddhism, and in ancient Egypt inveterate    gamblers could be sentenced to forced labour in the quarries.    The origin of gambling is considered to be divinatory: by    casting marked sticks and other objects and interpreting the    outcome, man sought knowledge of the future and the intentions    of the gods. From this it was a very short step to betting on    the outcome of the throws. The Bible contains many references    to the casting of lots to divide property. One well-known    instance is the casting of lots by Roman guards (which in all    likelihood meant that they threw knucklebones) for the garment    of     Jesus during the Crucifixion. This is mentioned in    all four of the Gospels and has been used for centuries as a    warning example by antigambling crusaders. However, in ancient    times casting lots was not considered to be gambling in the    modern sense but instead was connected with inevitable destiny,    or fate. Anthropologists have also pointed to the fact that    gambling is more prevalent in societies where there is a    widespread belief in gods and spirits whose benevolence may be    sought. The casting of lots, not infrequently dice, has been    used in many cultures to dispense justice and point out    criminals at trialsin Sweden as late as 1803. The Greek word    for justice, dike, comes from a word that means to    throw, in the sense of throwing dice.  <\/p>\n<p>    European history is riddled with edicts, decrees, and    encyclicals banning and condemning gambling, which indirectly    testify to its popularity in all strata of society. Organized    gambling on a larger scale and sanctioned by governments and    other authorities in order to raise money began in the 15th    century with lotteriesand centuries earlier in China with        keno. With the advent of legal gambling houses in    the 17th century, mathematicians began to take a serious    interest in games with randomizing equipment (such as dice and    cards), out of which grew the field of     probability theory.  <\/p>\n<p>    Apart from forerunners in ancient Rome and Greece, organized    sanctioned     sports betting dates back to the late 18th century.    About that time there began a gradual, albeit irregular, shift    in the official attitude toward gambling, from considering it a    sin to considering it a vice and a human weakness and, finally,    to seeing it as a mostly harmless and even entertaining    activity. Additionally, the Internet    has made many forms of gambling accessible on an unheard-of    scale. By the beginning of the 21st century, approximately four    out of five people in Western nations gambled at least    occasionally. The swelling number of gamblers in the 20th    century highlighted the personal and social problem of    pathological gambling, in which individuals are unable to    control or limit their gambling. During the 1980s and 90s,    pathological gambling was recognized by medical authorities in    several countries as a cognitive disorder that afflicts    slightly more than 1 percent of the population, and various    treatment and therapy programs were developed to deal with the    problem.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Link: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/www.britannica.com\/topic\/gambling\" title=\"gambling | Britannica.com\">gambling | Britannica.com<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Alternate Title: betting Gambling, the betting or staking of something of value, with consciousness of risk and hope of gain, on the outcome of a game, a contest, or an uncertain event whose result may be determined by chance or accident or have an unexpected result by reason of the bettors miscalculation.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/gambling\/gambling-britannica-com\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":7,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187831],"tags":[],"class_list":["post-173687","post","type-post","status-publish","format-standard","hentry","category-gambling"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/173687"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=173687"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/173687\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=173687"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=173687"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=173687"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}