{"id":173529,"date":"2016-08-29T07:38:50","date_gmt":"2016-08-29T11:38:50","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/3-beaten-up-virtual-reality-stocks-are-they-bargains-the\/"},"modified":"2016-08-29T07:38:50","modified_gmt":"2016-08-29T11:38:50","slug":"3-beaten-up-virtual-reality-stocks-are-they-bargains-the","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/3-beaten-up-virtual-reality-stocks-are-they-bargains-the\/","title":{"rendered":"3 Beaten-Up Virtual-Reality Stocks: Are They Bargains? &#8212; The &#8230;"},"content":{"rendered":"<p><p>    IMAGE SOURCE: GETTY    IMAGES.  <\/p>\n<p>    As computing and display    technology continues to relentlessly advance, it seems    inevitable that the virtual-reality and augmented-reality    industries will benefit. In fact, research firm Digi-Capital    estimates that the combined augmented and virtual reality space    will grow to represent a $120 billion market by 2020, up from    less than $5 billion this year.  <\/p>\n<p>    But finding the best    virtual-reality stocks to profit along the way is easier said    than done, especially as the price of many of those stocks    already reflects much of that growth potential. Tohelp    get you started, then, here are three beaten-up virtual-reality    stocks to consider adding to your portfolio.  <\/p>\n<p>    First, GoPro    (NASDAQ:GPRO)is    striving to expand the scope of its business to play a key role    enabling the rise of virtual reality through media capture and    software services.  <\/p>\n<p>      GoPro's OMNI VR rig. Image source: GoPro,    <\/p>\n<p>    More specifically, GoPro offers compelling virtual-reality    hardware rigs such as Omni, a synchronized six-camera spherical    array that allows each camera to act as one. And to help    optimize those spherical videos, last year GoPro acquired    Kolor, a leader in virtual reality and spherical media software    solutions. Under GoPro's umbrella, Kolor's software enables    users to combine multiple images or videos to produce high-res    panoramic or spherical content, which can then be displayed on    mobile devices, on web browsers, or in virtual-reality    environments.  <\/p>\n<p>    As it stands, however, GoPro still derives the bulk of its    revenue from sales of its core action-camera devices. And    shares of GoPro are down nearly 70% over the past year as of    this writing, as demand for those cameras has waned.  <\/p>\n<p>    It doesn't help that GoPro's highest-end HERO4 Black and Silver    cameras were introduced nearly two years ago. And the company    botched last year's release of its (now) more affordable HERO4    Session model by introducing the compact camera at too nhigh a    price point, only to subsequently drop its priceby $100two    times in five months to its current MSRP of $199.  <\/p>\n<p>    But as of GoPro's second-quarter 2016 report last month, the    company was still on track to launch both its new HERO5    series cameras and its new Karma quadcopter in time for the    lucrative holiday season, which will mark what GoPro's founding    CEO, Nick Woodman, describes as the \"largest introduction of    products in our history.\" If GoPro is able to follow through on    that launch, it could be exactly what the company needs to once    again start delivering sustained, profitable growth.  <\/p>\n<p>    Next, no virtual- or augmented-reality platform would be    complete without a decent motion-sensing chip to enable the    experience. That's whereInvenSense    (NYSE:INVN)comes    into play.  <\/p>\n<p>      Image source: InvenSense    <\/p>\n<p>    As it stands,shares of InvenSense are down around 30%    year to date on softness in the mobile market. Butthat    decline would have been even worse if an analyst upgrade hadn't    sent shares of InvenSense soaring a few    weeks ago. Incidentally, that analyst -- Pacific Crest's John    Vinh -- singled out the \"significant opportunity\" InvenSense's    chips have to further penetrate the market for entry-level and    mid-tier devices, many of which don't include high-quality    gyroscope chips required for their users to enjoy    augmented-reality platforms and games. One prominent recent    example Vinh mentioned is the unprecedented popularity of    augmented-reality game Pokemon Go.  <\/p>\n<p>    That sentiment also echoed the thoughts of InvenSense CEO    Behrooz Abdi two weeks earlier, when he stated, \"Given strong    consumer demand, we expect to see the emergence of many more    augmented reality applications and games beyond Pokmon Go, and    we believe that their proliferation in mobile devices will    expand our TAMs to be mid-tier and low-tier smartphone markets    for high-performance gyro.\"  <\/p>\n<p>    Indeed, as virtual and augmented reality continue to become    more ubiquitous, InvenSense should be better off for it.  <\/p>\n<p>    Finally, consider organic LED (OLED)    technologistUniversal Display    (NASDAQ:OLED),    shares of which are technicallyupmore than    60% over the past year but also trade more than 20% below their    52-week-high as of this writing, thanks to the company's    weaker-than-expected second-quarter 2016 report earlier this    month.  <\/p>\n<p>      Image source: Universal Display    <\/p>\n<p>    But as Iwroteshortly after that report, our    market was recoiling after Universal Display management told    investors there would be a roughly six-month delay in UDC's    expected ramp in revenue growth -- which isn't entirely    surprising, given the number of variables underlying that    growth in these early stages of the OLED industry. To blame,    UDC says, were delays in the adoption of new higher-margin OLED    emitter materials and customers' more efficient use of OLED    materials ahead of their own impending ramps in OLED    manufacturing capacity. But over the longer term, Univeral    Display should still realize that growth, even if it takes more    time than expected.  <\/p>\n<p>    More pertinent to our topic, Universal Display is poised to    benefit from virtual reality as its flagship phosphorescent    OLED materials enable displays that are more compact, can be    made flexible and even semi-transparent, and sport richer    colors and deeper blacks than any competing display technology    can offer. All of these features make OLED displays ideally    suited to creating more immersive virtual- and    augmented-reality solutions.  <\/p>\n<p>    For patient investors willing to watch Universal Display's    long-term story continue to unfold, I think the pullback    represents a perfect opportunity to open or add to a position.  <\/p>\n<p>    Steve    Symingtonowns shares of Universal    Display.The Motley Fool owns shares of and    recommends InvenSense and GoPro.The Motley    Fool recommends Universal Display.Try any of our    Foolish newsletter servicesfree    for 30 days. We Fools may not all hold the same opinions,    but we all believe thatconsidering a diverse range of    insightsmakes us better investors. The Motley Fool    has adisclosure    policy.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>View original post here: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.fool.com\/investing\/2016\/08\/28\/3-beaten-up-virtual-reality-stocks-are-they-bargai.aspx\" title=\"3 Beaten-Up Virtual-Reality Stocks: Are They Bargains? -- The ...\">3 Beaten-Up Virtual-Reality Stocks: Are They Bargains? -- The ...<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> IMAGE SOURCE: GETTY IMAGES.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/3-beaten-up-virtual-reality-stocks-are-they-bargains-the\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-173529","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/173529"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=173529"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/173529\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=173529"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=173529"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=173529"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}