{"id":173466,"date":"2016-08-25T16:31:55","date_gmt":"2016-08-25T20:31:55","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/amazon-com-singularity-online-game-code-video-games\/"},"modified":"2016-08-25T16:31:55","modified_gmt":"2016-08-25T20:31:55","slug":"amazon-com-singularity-online-game-code-video-games","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/singularity\/amazon-com-singularity-online-game-code-video-games\/","title":{"rendered":"Amazon.com: Singularity [Online Game Code]: Video Games"},"content":{"rendered":"<p><p>This review might read a little strange because I am going to  list a lot of things wrong with the game, then tell you to buy it  anyway. The long and short of it is that Raven Software, a group  of developers who have been making FPS games for almost two  decades, really liked Bioshock. A lot.  <\/p>\n<p>    While Raven's previous titles from recent years were very    old-school, Quake 4 even still having floating weapon pick-ups,    Singularity plays much more like a modern console FPS game.    Singularity is slow-paced, has various sections that    concentrate more on light puzzle-solving than shooting and even    long stretches just added for atmosphere. Speaking of    atmosphere, the game has it in spades... great environments,    cool effects, audio and written logs, films, music, the works.    The game uses the Unreal Engine 3 as well, though it has    brighter colors and more vibrant environments than many games    that use the same engine. Does it sound like Bioshock yet?    Okay, how about this: you get special powers that you upgrade    and add new abilities to by spending an in-game currency. Warm    yet? How about: the game is mostly linear, but has some side    paths you can travel for more pick-ups.  <\/p>\n<p>    What I am driving home here is that Raven might as well of    called this Bioshock 3. The UE3 engine, the vibrant colors, the    pick-ups, the powers, the slower pace, the light puzzles...    everything is influenced by Irrational Games' underwater    masterpiece. This makes it a very easy game to review though,    because basically if you want another Bioshock then get this    game. It is polished and does the Bioshock style well, and the    storyline and location... a Russian experimental weapons base    you visit long after a disaster of epic proportions, ruined,    dark and wet just like Bioshock's Rapture... are well    presented.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>See the article here:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/www.amazon.com\/Activision-Singularity-Online-Game-Code\/dp\/B00ATF5YY8\" title=\"Amazon.com: Singularity [Online Game Code]: Video Games\">Amazon.com: Singularity [Online Game Code]: Video Games<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> This review might read a little strange because I am going to list a lot of things wrong with the game, then tell you to buy it anyway. The long and short of it is that Raven Software, a group of developers who have been making FPS games for almost two decades, really liked Bioshock <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/singularity\/amazon-com-singularity-online-game-code-video-games\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":8,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187807],"tags":[],"class_list":["post-173466","post","type-post","status-publish","format-standard","hentry","category-singularity"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/173466"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=173466"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/173466\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=173466"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=173466"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=173466"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}