{"id":1124828,"date":"2024-05-13T12:34:56","date_gmt":"2024-05-13T16:34:56","guid":{"rendered":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/uncategorized\/facing-facts-online-gaming-trends-in-the-last-decade-gambling-insider\/"},"modified":"2024-05-13T12:34:56","modified_gmt":"2024-05-13T16:34:56","slug":"facing-facts-online-gaming-trends-in-the-last-decade-gambling-insider","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/online-gambling\/facing-facts-online-gaming-trends-in-the-last-decade-gambling-insider\/","title":{"rendered":"Facing Facts: Online gaming trends in the last decade &#8211; Gambling Insider"},"content":{"rendered":"<p><p>    Entain FY revenue, online vs retail (bn)  <\/p>\n<\/p>\n<p>    Source: Company reports  <\/p>\n<p>    By looking at Entains FY results since 2018, we set a basis    for the significance that online gaming plays in the overall    market. Prior to the Covid-19 pandemic, online and retail    gaming existed on fairly level playing fields. Now post-Covid,    while this market has recovered it has still not reached    pre-Covid levels, while online gaming has grown 75.5%.  <\/p>\n<p>    2018 also marks the founding of BetMGM, Entains online gaming    venture with MGM Resorts. In FY23 BetMGMs net revenue was up    36% year-on-year for a total of $1.96bn - more than the    entirety of Entain Groups FY23 retail revenue.  <\/p>\n<p>    2018 also saw the legalisation of sports betting in the US,    significantly contributing to the growth of online gaming    revenue due to the range of mobile sportsbooks available.  <\/p>\n<p>    Spin online casino Q1, Q2, Q3 comparisons by region    (m)  <\/p>\n<\/p>\n<p>    Source: Company reports  <\/p>\n<p>    Spin, an online casino and subsidiary of Super Group, offers    games around the world, with its largest market for online    casino being North America. However, more often than not the    Asia-Pacific area is shown to generate more online casino    revenue for Spin quarterly than Europe.  <\/p>\n<p>    Due to the size of the Muslim population it is understandable    why the Africa & Middle East area generates very little    quarterly compared to other regions.  <\/p>\n<p>    DraftKings revenue by metric ($m)  <\/p>\n<\/p>\n<p>    Source: Company reports  <\/p>\n<p>    Declines in net loss and increases in revenue are a trend for    DraftKings across the last four quarters, with Q1 2024 revenue    almost 3.8x higher than what was reported in Q1 2021.  <\/p>\n<p>    2022 provides a notable outlier, with net loss increasing from    the year prior while experiencing growth less significant than    that seen across other quarters. This may explain business    decisions made after the quarter, such as acquiring Golden    Nugget Online Gaming and launching iGaming in Ontario.  <\/p>\n<p>    Between Q1 2023 and Q1 2024, DraftKings revenue grew by 52.7%.    But, when will DraftKings turn a profit?  <\/p>\n<p>    Operator iGaming Q1 revenue ($m)  <\/p>\n<\/p>\n<p>    Source: Company reports  <\/p>\n<p>    By taking the data accumulated from the five iGaming states    over a decade as seen above, Analysis Group has made    projections of what iGaming revenue could look like in five    different states, were it to be legalised. While Ballys North    America Interactive and RSI both show similar patterns of    growth, between Q1 2023 and Q1 2024 RSI experienced a notable    spike in revenue, totaling $217.4m with a year-on-year growth    rate of 33.9%. Several explanations for this growth include    increased partnership activity in 2023, with examples including    Playn Go, Hacksaw Gaming and the Delaware Lottery.  <\/p>\n<p>    Ballys North America Interactive is separate from Ballys    International Interactive, which routinely reports quarterly    revenue of $200m+.  <\/p>\n<p>    Ontario iGaming operators and gaming websites by    quarter  <\/p>\n<\/p>\n<p>    Source: iGaming Ontario  <\/p>\n<p>    The Canadian province of Ontario was the first to legalise and    regulate in Canada in April 2022. In the first quarter (until    30 June, 2022) the province generated CA$162m (US$118.9m) in    gaming revenue, with 18 operators and 31 gaming websites.  <\/p>\n<p>    Growth was rapid across the first year, with a sharp incline in    websites. However, this growth slowed down and even declined in    some quarters the following year as operators faced the    realities of navigating this emerging market.  <\/p>\n<p>    Ontario has been a popular destination for overseas iGaming    operators to launch in North America before taking on the    States. Since its first Q1 report, operators and gaming    websites have more than doubled.  <\/p>\n<p>    GGR for Danish online casino market in January (Euro,    m)  <\/p>\n<\/p>\n<p>    Source: Danish Gambling Authority  <\/p>\n<p>    Growth of iGaming revenue in Denmark remained steady between    2012 and 2016, settling in 2017 before growing again until    2020. As seen across many of these reports, Covid-19 saw the    dramatic increase of iGaming revenues across the world, before    settling somewhat post-pandemic.  <\/p>\n<p>    In 2021 online gaming taxes in Denmark grew from 20% to 28%,    being a potential factor in the slowdown of GGR growth in the    coming years.  <\/p>\n<p>    Denmark opened its iGaming market in 2011 following approvals    of new regulations by the EU, dissolving the monopoly system    that was previously in place. Today, Finland and Norway are    also working towards dismantling their gaming monopolies in    favour of a licenceing system.  <\/p>\n<p>    Flutter FY iGaming revenue by region ($m)  <\/p>\n<\/p>\n<p>    Source: Company reports  <\/p>\n<p>    With iGaming only legalised in seven states, it should not be    overly surprising that the UK and Ireland generate more in    iGaming revenue for Flutter than the US.  <\/p>\n<p>    The US market for Flutter is also very heavily influenced by    FanDuel, the biggest mobile sportsbook in the US by market    share. When looking at Flutters annual revenue overall, the US    notably outperforms any other region. In 2023 for example, US    operations accounted for over a third of the companys total    revenue.  <\/p>\n<p>    Growth in US iGaming revenue is more sizeable annually than    growth in the UK and Ireland, in part due to the steady growth    of iGaming legalisation across the states. Michigan legalised    iGaming in 2021, while Rhode Island legalised iGaming in 2024.    Could that see Flutters US iGaming revenue catch up with the    UK and Ireland by the end of the year?  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read this article: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow noopener\" href=\"https:\/\/www.gamblinginsider.com\/magazine\/872\/facing-facts-online-gaming-trends-in-the-last-decade\" title=\"Facing Facts: Online gaming trends in the last decade - Gambling Insider\">Facing Facts: Online gaming trends in the last decade - Gambling Insider<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Entain FY revenue, online vs retail (bn) Source: Company reports By looking at Entains FY results since 2018, we set a basis for the significance that online gaming plays in the overall market.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/online-gambling\/facing-facts-online-gaming-trends-in-the-last-decade-gambling-insider\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[678865],"tags":[],"class_list":["post-1124828","post","type-post","status-publish","format-standard","hentry","category-online-gambling"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/1124828"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=1124828"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/1124828\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=1124828"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=1124828"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=1124828"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}