{"id":1118450,"date":"2023-10-10T13:06:21","date_gmt":"2023-10-10T17:06:21","guid":{"rendered":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/uncategorized\/warfare-mmo-foxhole-is-adding-naval-combat-complete-with-huge-pc-gamer\/"},"modified":"2023-10-10T13:06:21","modified_gmt":"2023-10-10T17:06:21","slug":"warfare-mmo-foxhole-is-adding-naval-combat-complete-with-huge-pc-gamer","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/high-seas\/warfare-mmo-foxhole-is-adding-naval-combat-complete-with-huge-pc-gamer\/","title":{"rendered":"Warfare MMO Foxhole is adding naval combat complete with huge &#8230; &#8211; PC Gamer"},"content":{"rendered":"<p><p>    Massive multiplayer warfighting game Foxhole is expanding big    time, taking its huge wars to the high seas for the first time    by adding major naval vessels like submarines, battleships,    destroyers, and more that will take dozens of players to crew    and operate across duty stations like command, piloting,    engineering, guns, sonar, depth charges, and sea mines. It'll    also bring a huge overhaul to the mechanics of naval invasions,    introducing sea-based headquarters vessels where players can    spawn. Foxhole's     Naval Warfare update will launch on October 26, 2023.  <\/p>\n<p>    Foxhole is a huge game where thousands of players produce each    bullet and shell, drive it to the front lines, and fire it at    the enemy. In development since 2017, the first small boats and    amphibious craft were introduced years ago but operations had    been mostly restricted to coastal areas and near-shore    islandswith the near-shore islands generally left off the map    for recent wars.  <\/p>\n<p>    This new expansion will expand the war map to include fully    water-based regions once again, with players now able to use    not just landing ships and undertake sea-based logistics, but    construct portable harbors to support successful invasions. The    new regions will have not just large strategic islands, but    offshore oil platforms to fight over. The new Base Ships will    be designed to spawn players at sea before ferrying them onto    landing craft so they can relive the opening scene of Saving    Private Ryan.  <\/p>\n<p>    The Naval Warfare update will include a few other big    thingsincluding some that developers Siege Camp had said    probably weren't ever coming to Foxhole. Most notably is towing    for infantry-pushed field weapons and equipment. Trucks,    Half-Tracks, and other vehicles like them will now be able to    attach and tow all those field guns. There'll also be    attachable trailers for logistics players hauling expanded    amounts of cargo to the front.  <\/p>\n<p>    Rounding out the update are a few things that would be notable    for Foxhole players in their own right: Large deployable field    artillery guns, new massive Heavy Duty trucks to haul them,    heavy self-propelled artillery platforms, and player-built    launch sites for screen-obliterating ballistic rockets.  <\/p>\n<p>    If this is the first you're hearing of Foxhole, it's a pretty    unique game where thousands of players strategize, supply, and    fight in their own wars as either the Warden or Colonial    factions. It's roughly based on a time in a fictional world at    the technology level of the after World War 1 interwar period,    with in-game tech advancing as each war goes on to something    like the end of, or just after, World War 2.  <\/p>\n<p>    You can find Foxhole on    Steam, where it's $30 US, or on its website foxholegame.com. Foxhole hit    its proper 1.0 release last year, and developer    Siege Camp has announced their next game will be a massive medieval warfare MMO, but that    clearly hasn't slowed down the pace or scope of updates and new    features on Foxhole.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Excerpt from:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow noopener\" href=\"https:\/\/www.pcgamer.com\/warfare-mmo-foxhole-is-adding-naval-combat-complete-with-multi-person-ships\" title=\"Warfare MMO Foxhole is adding naval combat complete with huge ... - PC Gamer\">Warfare MMO Foxhole is adding naval combat complete with huge ... - PC Gamer<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Massive multiplayer warfighting game Foxhole is expanding big time, taking its huge wars to the high seas for the first time by adding major naval vessels like submarines, battleships, destroyers, and more that will take dozens of players to crew and operate across duty stations like command, piloting, engineering, guns, sonar, depth charges, and sea mines. It'll also bring a huge overhaul to the mechanics of naval invasions, introducing sea-based headquarters vessels where players can spawn <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/high-seas\/warfare-mmo-foxhole-is-adding-naval-combat-complete-with-huge-pc-gamer\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187813],"tags":[],"class_list":["post-1118450","post","type-post","status-publish","format-standard","hentry","category-high-seas"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/1118450"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=1118450"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/1118450\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=1118450"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=1118450"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=1118450"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}