{"id":1117571,"date":"2023-09-03T15:22:28","date_gmt":"2023-09-03T19:22:28","guid":{"rendered":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/uncategorized\/this-alternate-method-of-space-travel-in-starfield-is-way-more-immersive-than-menus-gamerant\/"},"modified":"2023-09-03T15:22:28","modified_gmt":"2023-09-03T19:22:28","slug":"this-alternate-method-of-space-travel-in-starfield-is-way-more-immersive-than-menus-gamerant","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/space-travel\/this-alternate-method-of-space-travel-in-starfield-is-way-more-immersive-than-menus-gamerant\/","title":{"rendered":"This Alternate Method of Space Travel in Starfield is Way More Immersive Than Menus &#8211; GameRant"},"content":{"rendered":"<p><p>Highlights                    <\/p>\n<p>    One of the greatest criticisms that    Starfield faces in Early Access    concerns the game's space exploration, but one method may help    players looking to make interstellar travel more immersive.    While     Starfield's major Factions are every bit as    interesting and expansive as its marketing implied, fans have    been less keen on the way Starfield functions as a    space simulator. Mired with constant loading screens, this lack    of seamlessness in the experience of driving their starship    from planet-to-planet has soured some Starfield    players on what is otherwise a deeply engaging Bethesda    sandbox.  <\/p>\n<p>    Though many players have praised Starfield's ship    customization, citing it as the best feature of the game,    actually getting to fly that ship in space is    uncharacteristically restrictive from what the community has    come to expect from a Bethesda title. The confusing world map    and unsettling    background NPCs in Starfield are all issues that    will likely be fixed by modding in the coming months, but its    approach to space exploration is a compromise that    Starfield players will ultimately have to accept.  <\/p>\n<p>    RELATED:Starfield Players    Are Not Happy About the Game's Maps  <\/p>\n<p>    There are ways to eliminate the most annoying aspect of    interstellar travel, as contrary to common belief, Starfield    doesn't require the player to go through the UI in order to    travel from one planet into the other. As demonstrated by    Huggan00 on Starfield's official subreddit, making use    of the ship's scanner and pointing at the player's potential    destination offers up an option to make the grav jump without    needing to open the menu.  <\/p>\n<p>    Moreover, landing on a planet can be done entirely outside the    menu as well. By     using Starfield's scanner tool inside the ship,    players can point at any of the planet's key areas, whether    it's a barren world or New Atlantis, and complete the landing    near-seamlessly. Though it may not offer the kind of experience    seen in No Man's Sky or Star Citizen, this    method helps in funneling the players towards the content that    Bethesda excels at: pillaging dungeons filled with loot,    joining memorable factions, and getting on random adventures.  <\/p>\n<p>    Being able to     build and customize ships in Starfield, smuggle    contraband items, and taking on powerful pirate fleets shows    that space travel can still be enjoyable in the game. Despite    its limitations, Starfield players can still live out    their fantasy of being an interstellar explorer  so long as    they accept that the majority of that exploration will be on    foot, whether in story-heavy zones or one of    Starfield's many procedurally generated worlds.  <\/p>\n<p>    Starfield is now available on PC and    Xbox Series X\/S.  <\/p>\n<p>    MORE:Starfield:    Every Companion (& How to Get Them)  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Go here to see the original:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow noopener\" href=\"https:\/\/gamerant.com\/starfield-space-travel-method-no-menus-immersive\" title=\"This Alternate Method of Space Travel in Starfield is Way More Immersive Than Menus - GameRant\">This Alternate Method of Space Travel in Starfield is Way More Immersive Than Menus - GameRant<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Highlights One of the greatest criticisms that Starfield faces in Early Access concerns the game's space exploration, but one method may help players looking to make interstellar travel more immersive. While Starfield's major Factions are every bit as interesting and expansive as its marketing implied, fans have been less keen on the way Starfield functions as a space simulator. Mired with constant loading screens, this lack of seamlessness in the experience of driving their starship from planet-to-planet has soured some Starfield players on what is otherwise a deeply engaging Bethesda sandbox <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/space-travel\/this-alternate-method-of-space-travel-in-starfield-is-way-more-immersive-than-menus-gamerant\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187809],"tags":[],"class_list":["post-1117571","post","type-post","status-publish","format-standard","hentry","category-space-travel"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/1117571"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=1117571"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/1117571\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=1117571"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=1117571"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=1117571"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}