{"id":1025328,"date":"2021-08-22T15:32:46","date_gmt":"2021-08-22T19:32:46","guid":{"rendered":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/uncategorized\/game-development-technology-for-the-digital-twin-automation-world\/"},"modified":"2021-08-22T15:32:46","modified_gmt":"2021-08-22T19:32:46","slug":"game-development-technology-for-the-digital-twin-automation-world","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/automation\/game-development-technology-for-the-digital-twin-automation-world\/","title":{"rendered":"Game Development Technology for The Digital Twin &#8211; Automation World"},"content":{"rendered":"<p><p>Digital twin simulations that provide end-users with a virtual  copy of plant assets and production systems, though not yet widely used in industry,  have been used for tasks such as production monitoring for some time now.  However, new contributions from the field of video game development may both  expand the core functionality of digital twins and extend their use from  operations management to other departments such as sales and marketing.<\/p>\n<p>According to Brad Hart, chief technology officer at Perforce  Software, video game engines such as Unreal, which gave its name to the popular  Unreal first person shooter franchise, boast sophisticated visualization  capabilities and complex physics engines that make them the perfect tool for  enhancing digital twin simulations. Current industrial digital twin software is,  for the most part, highly technical and may require an engineering background  to fully comprehend. By improving the accessibility, quality and realism of the  visualizations, game engines like Unreal could help unlock new applications for  digital twin technology.<\/p>\n<p>For instance, automotive manufacturer Audi has brought  physical data from its digital twin production pipeline into the Unreal engine  to simulate the design of new vehicles. Not only can the performance of these  vehicles be tested in a virtual environment, but these new digital twins  powered by video game engines can more easily be exhibited to corporate  executives in a highly realistic and interactive manner long before a single  unit is actually produced. Similarly, aerospace companies that build private  jets for high-class clientele can share design blue prints with customers far  more effectively via the use of a digital twin simulation.<\/p>\n<p>Think about 3D models put out by digital twins in the past.  Theyre still for engineering mindsnot for the sales team, marketing  executives, or consumers, Hart says. These people want to be as close to  feeling the end product as possible. They want to be able to touch it before  its physically built. These more sophisticated visualizations open up the  utility of the digital twin to more people.<\/p>\n<p>In addition, the use of powerful game engines may make rapid  prototyping, digital planning, and virtual commissioning of plants and  equipment easier to achieve. Tests that previously involved complex  calculationseven with the aid of a digital twincan be iterated more quickly  through the use of a more robust simulation.<\/p>\n<p>Still, those in industry working on digital twin technology  need not fear game developers stealing their jobs. While automotive, aviation,  and several other manufacturing sectors are seeking game developers to help  them build more realistic industrial simulations, the tasks they are performing  complement rather than replace those performed by others.<\/p>\n<p>Without a doubt, some of the biggest manufacturing industries  are bringing game developers onto their staffs to assist with this. It really  is opening up opportunities for people in game development to branch out into  new industries, Hart says. But it doesnt preclude what people already in  manufacturing working on digital twin are doing. Were just augmenting the  skillsets that already exist within these organizations.<\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read the original:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow noopener\" href=\"https:\/\/www.automationworld.com\/design\/article\/21615388\/game-development-technology-for-the-digital-twin\" title=\"Game Development Technology for The Digital Twin - Automation World\">Game Development Technology for The Digital Twin - Automation World<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Digital twin simulations that provide end-users with a virtual copy of plant assets and production systems, though not yet widely used in industry, have been used for tasks such as production monitoring for some time now. However, new contributions from the field of video game development may both expand the core functionality of digital twins and extend their use from operations management to other departments such as sales and marketing.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/automation\/game-development-technology-for-the-digital-twin-automation-world\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":9,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187732],"tags":[],"class_list":["post-1025328","post","type-post","status-publish","format-standard","hentry","category-automation"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/1025328"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=1025328"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/1025328\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=1025328"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=1025328"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=1025328"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}