{"id":69629,"date":"2012-02-14T00:06:32","date_gmt":"2012-02-14T00:06:32","guid":{"rendered":"http:\/\/www.immortalitymedicine.tv\/uncategorized\/gaming-wins-big-at-national-science-foundations-visualization-challenge.php"},"modified":"2024-08-17T16:22:59","modified_gmt":"2024-08-17T20:22:59","slug":"gaming-wins-big-at-national-science-foundations-visualization-challenge","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/pharmacogenomics\/gaming-wins-big-at-national-science-foundations-visualization-challenge.php","title":{"rendered":"Gaming Wins Big at National Science Foundation&#39;s Visualization Challenge"},"content":{"rendered":"<p><p>    Protein-folding might not sound like an especially exhilarating    way to spend a weekend, but puzzle mavens and scientific    researchers alike rallied behind the game\u2019s innovative take on    crowd-sourcing public ingenuity to tackle scientific    conundrums. The effort has long since paid off, but this year    the game adds another feather to its cap: taking top honors at    the ninth annual International    Science and Engineering Visualization Challenge, with a    first place win in the Interactive Games category.  <\/p>\n<p>    The Challenge\u2019s goal is a novel one. The journal Science and    the National Science Foundation have teamed up to reward and    promote especially novel ways of sharing data and scientific    knowledge with the general public. This was the first year that    included a specific Interactive Games category; other    categories offer accolades for noteworthy photography, videos,    and informational posters and graphics. The winners were chosen    by an outside panel of experts, but there was also public    voting on the National Science Foundation\u2019s website for the    People\u2019s Choice award. All of the games have large educational    components, and many were designed for students or use in    classrooms.  <\/p>\n<p>    In Foldit, players earn    points by arranging protein structures into feasible, realistic    shapes. The shapes players design help researchers understand    how proteins fold, which is critical to identifying proteins in    cells. Although most of protein folding research is computer    automated, machines aren\u2019t as efficient as humans when it comes    to pattern recognition and puzzle-solving. The developers take    advantage of this fact; players are both solving structures and    helping to teach computers to be better folders.  <\/p>\n<p>    There were plenty of other games in the running. The People\u2019s    Choice award went to a quirky little title called Velu the    Welder. It\u2019s designed to be played with a Nintendo Wii    controller, using motion controls to teach basic welding    lessons. As they improve, players can move to arc welding or    some basic building. It was developed by Tata Consultancy    Services in India, to provide training and help school dropouts    develop marketable skills.  <\/p>\n<p>    Another noteworthy entry was Meta!Blast 3D. It\u2019s an action    game, a bit reminiscent of The Magic    School Bus, without Ms. Frizzle. A lab\u2019s personnel have    become trapped inside of a photosynthetic cell, and it\u2019s up to    you to rescue them. That involves navigating through the cell,    learning about its different features, and surviving attacks    from nefarious    proteins like ubiquitin (the \u201ckiss of death\u201d protein). This    has yet to occur in any of the labs I\u2019ve worked in, but I find    it nice to be prepared.  <\/p>\n<p>    You can find the full list of games in this month\u2019s issue of    Science, or at their    website. And be sure to check out the rest of the entries;    there\u2019s some cool stuff in there.  <\/p>\n<p>    Julia Seaman is a graduate student, working on a Ph.D in    Pharmacogenomics. When she isn\u2019t futzing with the mass    spectrometer or harvesting cells, you can find her cruising the    space lanes in The Old Republic.  <\/p>\n<\/p>\n<p>Read the rest here:<br \/>\n<a target=\"_blank\" href=\"http:\/\/www.pcworld.com\/article\/249839\/gaming_wins_big_at_national_science_foundations_visualization_challenge.html\" title=\"Gaming Wins Big at National Science Foundation&#39;s Visualization Challenge\" rel=\"noopener\">Gaming Wins Big at National Science Foundation&#39;s Visualization Challenge<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Protein-folding might not sound like an especially exhilarating way to spend a weekend, but puzzle mavens and scientific researchers alike rallied behind the game\u2019s innovative take on crowd-sourcing public ingenuity to tackle scientific conundrums. The effort has long since paid off, but this year the game adds another feather to its cap: taking top honors at the ninth annual International Science and Engineering Visualization Challenge, with a first place win in the Interactive Games category.  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/pharmacogenomics\/gaming-wins-big-at-national-science-foundations-visualization-challenge.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[1246862],"tags":[],"class_list":["post-69629","post","type-post","status-publish","format-standard","hentry","category-pharmacogenomics"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/69629"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=69629"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/69629\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=69629"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=69629"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=69629"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}