{"id":48144,"date":"2012-06-23T13:19:40","date_gmt":"2012-06-23T13:19:40","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/lego-batman-2-dc-super-heroes-review-playstation-3-xbox-360.php"},"modified":"2012-06-23T13:19:40","modified_gmt":"2012-06-23T13:19:40","slug":"lego-batman-2-dc-super-heroes-review-playstation-3-xbox-360","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/super-computer\/lego-batman-2-dc-super-heroes-review-playstation-3-xbox-360.php","title":{"rendered":"LEGO Batman 2: DC Super Heroes Review [PlayStation 3 Xbox 360]"},"content":{"rendered":"<p><p>    High above the crime-ridden streets of Gotham City, a spotlight    beckons the Caped Crusader. It's an irresistible symbol for a    man who lives to vanquish evildoers, and the latest game    bearing his name makes a similar siren call. Eye-catching    visual design and clever jokes draw in those who idolize    Batman, and the collect-'em-all nature of the levels serves to    keep you invested for hours. But problems--both new to this    adventure and series staples--bubble just below the surface,    making Batman's latest attempt to thwart his masked villains    feel sloppy. As endearing as Lego Batman 2: DC Super Heroes can    be, this flawed sequel fails to live up to the Dark Knight's    high standards.  <\/p>\n<p>        And who said that Robin was useless?      <\/p>\n<p>    When the Joker joins forces with Lex Luthor, only bad things    can happen. Political aspirations serve as the driving force    behind the mischievous duo's latest harebrained scheme, but    it's not Luthor's attempt at rigging an election that stands    out. Rather, it's the goofy storytelling that's so enjoyable.    Cutscenes are littered with clever jokes that should make DC    aficionados flash a knowing smile. The interplay between Batman    and Superman is particularly funny. Bats tries to keep his    jealousy bottled up, but his feelings surface as mean-spirited    jabs and 4-year-old-caliber pouting that reveal Bruce Wayne's    petty side. Robin's adoration of Superman plays wonderfully    into this dynamic, creating hilarious moments whenever these    three are onscreen together.  <\/p>\n<p>    Once the story gets under way, you're set loose in Gotham City    to roam and venture as you please. The transition from linear    level progression to open-world freedom is the biggest change    from previous Lego games. Needy citizens call for help,    tantalizing collectibles dangle just out of reach, and    distractions surface every few steps. In a game already    bursting with content, having so many places to go and things    to collect is almost overwhelming--in a good way--and could    have propelled Lego Batman 2 to new heights, if only the    execution were better. But the locomotion is severely flawed.    Getting from one location to the next is a fumbler's quest    because loose vehicle controls and a zoomed-in camera make    turning a tricky task, and the lack of a minimap hinders your    ability to navigate.  <\/p>\n<p>    After you arrive in a stage, events play out just like in    previous Lego adventures. Tightly structured levels place    Batman, Robin, and any other superhero willing to lend a hand    in treacherous locations. As you walk through recognizable    locales such as the Batcave and Lex Luthor's office, your    primary job is to solve puzzles. See that metal-plated wall    over there? Don Robin's magnetic suit to walk right up to it.    Staring at an indestructible computer? Jump into Batman's power    suit to blow it sky-high. There's a pleasing rhythm to the    problem solving because you seamlessly go from one puzzle to    the next, using different abilities to interact with the    environment in unique ways. Rarely are the puzzles tricky    enough to seriously stump you, but seeing the different    environments and dangers is reason enough to continue playing.  <\/p>\n<p>    Outside of puzzle solving, you trade punches with miscreants    who don't realize that attacking Batman is always a bad idea.    Combat is mostly unchanged from previous adventures. One-button    melee with context-sensitive counterattacks ensures you bash    through baddies without breaking a sweat. It's tedious, and    though you won't have to deal with as many respawning attackers    as in the first LEGO Batman, combat still    feels like pointless padding in an otherwise fun adventure.    This feeling is magnified by sections in which you're    invincible. Flying as Superman to destroy the Joker's airship    is boring because there's no threat of failure. Just let the    missiles slam into you while you slowly peck away at the ship's    armor and try to stifle your yawns.  <\/p>\n<p>    It's a shame the combat hasn't been improved from previous    games, but that's to be expected in a franchise firmly stuck in    the past. In no place is this more apparent than with the    friendly artificial intelligence. Watch in horror as Batman    gets beaten to a pulp by a street thug without so much as    moving a muscle, or explosive barrels slam into an oblivious    Superman. Robin might repeatedly jump in a pit or just stand    stock-still while you wait for him to help you with a switch.    It's infuriating. And not only do your AI pals fail to help,    but they openly impede your progress at times. Batman might    stand in front of a door you need to cut open with Superman, or    Wonder Woman might stand in your way on a narrow beam. Yeah,    it's funny to laugh at their ineptitude, but considering that    the same flaw has existed since the Lego franchise began, it's    becoming embarrassing. Luckily, you can always join up with a    friend, though the lack of online play makes it tougher to get    help in a pinch.  <\/p>\n<p>    It's a shame there are so many obvious problems with Lego    Batman 2, because the core experience is enjoyable. The visual    design is particularly impressive. Swirling clouds and    foreboding darkness give Gotham an eerie mood, and this meshes    beautifully with the utter goofiness of the Lego characters.    Sure, the city is in peril, but would it really hurt to laugh?    And the amount of tomfoolery is staggering. Break into the zoo,    and behold a menagerie of plastic animals. You might have    thought you knew everything about Batman, but did you realize    how much he enjoys riding polar bears in his free time? Plus,    because most of the game is tangential to the story, you can    spend hours discovering new things to do. Optional boss fights    featuring lesser-known villains such as Hush and Captain    Boomerang are fun endeavors, and once you win, you can control    the baddie for some evil-themed mischief.  <\/p>\n<p>    Lego Batman 2 contains the same strengths and weaknesses as the    many games that came before it. Worthwhile additions such as    the open world show the potential for where this series could    go, but the core mechanics suffer from the same problems in    every iteration. Although it's still as fun as ever to collect    Lego bricks and watch the cutscenes, the lack of real change    leads to the feeling that you've seen all this before. Batman    is a meticulous self-improver; it would be nice if his Lego    games had the same mentality.  <\/p>\n<\/p>\n<p>Link: <\/p>\n<p><a target=\"_blank\" href=\"http:\/\/www.gamespot.com\/ps3\/action\/lego-batman-2-dc-super-heroes\/review.html?part=rss&amp;tag=gs_reviews&amp;subj=6383804\" title=\"LEGO Batman 2: DC Super Heroes Review [PlayStation 3 Xbox 360]\">LEGO Batman 2: DC Super Heroes Review [PlayStation 3 Xbox 360]<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> High above the crime-ridden streets of Gotham City, a spotlight beckons the Caped Crusader. It's an irresistible symbol for a man who lives to vanquish evildoers, and the latest game bearing his name makes a similar siren call.  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/super-computer\/lego-batman-2-dc-super-heroes-review-playstation-3-xbox-360.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[41],"tags":[],"class_list":["post-48144","post","type-post","status-publish","format-standard","hentry","category-super-computer"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/48144"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=48144"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/48144\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=48144"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=48144"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=48144"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}