{"id":424,"date":"2009-11-08T05:11:52","date_gmt":"2009-11-08T05:11:52","guid":{"rendered":"http:\/\/euvolution.com\/futurist-transhuman-news-blog\/?p=424"},"modified":"2009-11-08T05:11:52","modified_gmt":"2009-11-08T05:11:52","slug":"artificial-intelligence-in-games-article","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/artificial-intelligence\/artificial-intelligence-in-games-article.php","title":{"rendered":"Artificial Intelligence in Games [Article]"},"content":{"rendered":"<p>There&rsquo;s a new site on <a href=\"http:\/\/aigamedev.com\/\">Game AI<\/a> called <tt>AiGameDev.com<\/tt> (<a href=\"http:\/\/aigamedev.com\/feed\/\">feed<\/a>).  It features daily articles in a blog-like format, including reviews, editorials, and tutorials, not forgetting regular community discussions on game AI.<\/p><p>Here are some interesting posts made recently.<\/p><h3>Machine Learning in Games<\/h3><p>Game developers are increasingly keen to try ML techniques, but it does take some know-how and experience.<\/p><ul><li><a href=\"http:\/\/aigamedev.com\/architecture\/learn-realistic\">The Secret to Building Game AI that Learns Realistically<\/a><\/li><li><a href=\"http:\/\/aigamedev.com\/design\/alternatives-online-learning\">Alternatives to Online Learning for Actor Behaviors<\/a><\/li><li><a href=\"http:\/\/aigamedev.com\/editorial\/beauty-beast\">Game AI: Beauty and the Beast<\/a><\/li><\/ul><h3>Hierarchical Planning &amp; Behavior Trees<\/h3><p>Planners have proven themselves very effective in recent games, and hierarchical planners are the next logical step.<\/p><ul><li><a href=\"http:\/\/aigamedev.com\/hierarchical-logic\/bt-overview\">Understanding Behavior Trees<\/a><\/li><li><a href=\"http:\/\/aigamedev.com\/alive\/game-ai-technical\">A Technical Overview of Game::AI++<\/a><\/li><li><a href=\"http:\/\/aigamedev.com\/alive\/game-ai-motivation\">The Motivation Behind Game::AI++<\/a><\/li><\/ul><h3>Conference Coverage<\/h3><p><tt>AiGameDev.com<\/tt> also has summaries of recent events, very useful for catching up with what went on&hellip;<\/p><ul><li><a href=\"http:\/\/aigamedev.com\/coverage\/aiide-2007-posters\">AIIDE &lsquo;07 Conference Coverage<\/a><\/li><li><a href=\"http:\/\/aigamedev.com\/coverage\/aiide-2007-papers\">Pushing the Limits of Game AI Technology<\/a><\/li><li><a href=\"http:\/\/aigamedev.com\/coverage\/applyai-roundtable\">Apply AI 2007 Roundtable Report<\/a><\/li><\/ul><p>Be sure to check out the site\/blog if you&rsquo;re interested in <a href=\"http:\/\/aigamedev.com\/\">game AI<\/a>!<\/p><p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/euvolution.com\/futurist-transhuman-news-blog\/wp-content\/plugins\/wp-o-matic\/cache\/f55f5_IjmNYfyqmtU\" height=\"1\" width=\"1\" style=\"padding-left:10px; padding-right: 10px;\"><\/p>","protected":false},"excerpt":{"rendered":"<p>There&rsquo;s a new site on Game AI called AiGameDev.com (feed). It features daily articles in a blog-like format, including reviews, editorials, and tutorials, not forgetting regular community discussions on game AI.Here are some interesting posts made recently.Machine Learning in GamesGame &hellip; <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/artificial-intelligence\/artificial-intelligence-in-games-article.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[13],"tags":[],"class_list":["post-424","post","type-post","status-publish","format-standard","hentry","category-artificial-intelligence"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/424"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=424"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/424\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=424"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=424"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=424"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}