{"id":241724,"date":"2017-04-11T19:47:46","date_gmt":"2017-04-11T23:47:46","guid":{"rendered":"http:\/\/www.eugenesis.com\/uh-professor-sees-into-the-future-of-human-computer-interaction-the-daily-cougar\/"},"modified":"2017-04-11T19:47:46","modified_gmt":"2017-04-11T23:47:46","slug":"uh-professor-sees-into-the-future-of-human-computer-interaction-the-daily-cougar","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/behavioral-science\/uh-professor-sees-into-the-future-of-human-computer-interaction-the-daily-cougar.php","title":{"rendered":"UH professor sees into the future of human-computer interaction &#8211; The Daily Cougar"},"content":{"rendered":"<p><p>      New research from Zhigang Deng, the computer science graduate      studies director, could provide breakthroughs in video games,      cinema and criminal investigations. | Isabel Pen\/The      Cougar    <\/p>\n<p>    Think Westworld.  <\/p>\n<p>    Futuristic artificial intelligence has advanced to a state in    whichmachines are indistinguishable from humans. Is it    possible?  <\/p>\n<p>    Maybe, thanks to research from aUniversity of Houston    professor.  <\/p>\n<p>    Zhigang Deng, the director of graduate studies in the    Department of Computer Science, is breaking ground in the new    field of behavioral science by quantifying eye contact in    multi-person conversations.  <\/p>\n<p>    Im trying to understand human behavior from a computational    standpoint and, based on the results, understand how humans and    computers can work together, Deng said.  <\/p>\n<p>    Rather than taking the qualitative approach that typical    behavioral scientists use when analyzing how humans interact,    Deng uses computers to map out every eye movement his human    models make and captures them on highly sensitive cameras.  <\/p>\n<p>    His computers then crunch the data to give him a high-quality    quantitative representation of how humans use eye contact to    facilitate communication when there is more than one person    involved in a conversation. Then, he applies the findings to    computer-generated human avatars.  <\/p>\n<p>    This research, Deng said, could create drastic changes to the    way video games look and feel, enabling developers to create    ultra life-like, on-screen human simulations.  <\/p>\n<p>    (The findings from this research) could make avatars more    natural and believable, said Yu Ding, Dengs postdoctoral    researcher. In the industry, animations are produced manually    by artists. It is very time-consuming and expressive, and the    produced animation can be only applied to delicately planned    scenarios.  <\/p>\n<p>    Deng and his team hopethat computers can use the findings    from this research to create virtualpeople capable of    displaying human-like behaviors without a graphic animator    having to design every minuscule motion.  <\/p>\n<p>    Programs designed from the findings of this research could have    dramatic cost-cutting effects on Hollywood films like Lord of    the Rings or James Camerons Avatar, which required the use    of expensive motion-capture technology.  <\/p>\n<p>    It can automatically generate the animation of multi-party    conversations only according to the speech information,    including the hand gesture, lip-sync, facial expression and eye    gaze direction, said Yuting Zhang, a second-year doctoral    candidate under Deng. That is almost everything during    conversation. So in the fields of film and game, we dont need    to capture the real humans behaviors anymore  which cost much    time and labor.  <\/p>\n<p>    The applications of this research span further than the film    and gaming industries; itcould revolutionize virtual    education, training and medicine, Deng said.  <\/p>\n<p>    The presence of a human-like gaze could help many learn more    effectively, especially when it comes to topics that typically    require another person or an actor to teach, like a medical    student learning proper bedside manner, Deng said. It could    even help in the diagnosis of autism, a notoriously    hard-to-diagnose disorder.  <\/p>\n<p>    Deng can even foresee a futurein which computers work in    tandem with detectives to uncover the truth by analyzing a    suspects eye movement and body language by acting as a more    accurate polygraph test.  <\/p>\n<p>    As long as I can transfer expert knowledge of criminal    investigation or identification into the computer, then the    police could use this application, Deng said.  <\/p>\n<p>    It may not sound like Westworld just yet, but Deng hopes that    in the future, robots will communicate in humanitys native    language: eye contact.  <\/p>\n<p>    In the future, we can make social or humanoid robots that have    a normal human gaze, the gaze Im familiar with, Deng said.  <\/p>\n<p>    [emailprotected]  <\/p>\n<p>    Tags: computer science, research, Westworld<\/p>\n<p>          Does the construction along Spur 5, which will          eventually impact the U.S. 59 north and south on-ramps          from I-45, affect your commute to class?        <\/p>\n<p>            Total Voters: 106          <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read more from the original source:<br \/>\n<a target=\"_blank\" href=\"http:\/\/thedailycougar.com\/2017\/04\/11\/uh-professor-sees-future-of-human-computer-interaction\/\" title=\"UH professor sees into the future of human-computer interaction - The Daily Cougar\">UH professor sees into the future of human-computer interaction - The Daily Cougar<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> New research from Zhigang Deng, the computer science graduate studies director, could provide breakthroughs in video games, cinema and criminal investigations. | Isabel Pen\/The Cougar Think Westworld <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/behavioral-science\/uh-professor-sees-into-the-future-of-human-computer-interaction-the-daily-cougar.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":57,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[577410],"tags":[],"class_list":["post-241724","post","type-post","status-publish","format-standard","hentry","category-behavioral-science"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/241724"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/57"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=241724"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/241724\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=241724"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=241724"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=241724"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}