{"id":238048,"date":"2017-08-24T05:28:03","date_gmt":"2017-08-24T09:28:03","guid":{"rendered":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/the-power-of-virtual-reality-huffpost.php"},"modified":"2017-08-24T05:28:03","modified_gmt":"2017-08-24T09:28:03","slug":"the-power-of-virtual-reality-huffpost","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/virtual-reality\/the-power-of-virtual-reality-huffpost.php","title":{"rendered":"The Power of Virtual Reality &#8211; HuffPost"},"content":{"rendered":"<p><p>      Virtual Reality is clearly a very powerful      medium. Its capacity for illusion is so strong that, for      example, one is able to help patients with phantom limb pain.      Thrive Global posted an article earlier this      summer that inquired into the possibilities of using VR      for mental health.    <\/p>\n<p>      Its really about illusion, Alex Miller, a      computer scientist creating virtual realities for the      neurology department at the University of      Pennsylvania, says: you manipulate what a patient      sees in their virtual self and their virtual world, and their      brains will literally incorporate these things into the body      image. While still early, results indicate that using      the Penn neurology games does indeed reduce the intensity of      phantom limb pain.    <\/p>\n<p>      Oxford psychiatrist and VR specialist Daniel      Freeman told Thrive Global: VR could become the      method of choice for psychological treatment  out with the      couch, on with the headset.    <\/p>\n<p>      When in the VR environment, because of the embodied      quality mentioned above the power resides in its      unique ability to immerse. In other words one embodies the      experience one sees. However, what are the pitfalls of such      possibilities?    <\/p>\n<p>      What is the possible dark side of VR\/AR in      conjunction with AI especially? How can we manage these more      difficult and potentially risky aspects?    <\/p>\n<p>      To answer some of these concerns please find below another      snippet from the event at AWE (      Augmented World Expo in Silicon Valley) of      Techforgood under the auspices of the      Virtual World Society (organization founded by      the grandfather of VR Tom Furness focused on      building better lives with VR) and DigitalRaign (new tech impact community and      accelerator focused on Tech for good) .    <\/p>\n<p>      Phil Lelyveld of the USC Entertainment Technology      Center was also a part of the special tract at AWE      on Tech for Good. In his presentation he pointed out that      Artificial Intelligence will inform our      world view from here on out. And therefore, it will also      reshape Virtual Reality, and Augmented Reality as it already      is: Facebook is already integrating AI into      AR (article in Wired for more details). Additionally      the Internet of Things will also be connected to      VR\/AR\/MR and AI, which in turn therefore will also      inform the robotics sector. Because of the sheer scope of the      movement, and the many businesses employed in the new      technologies sector, it is crucial to understand that there      may be an incredible lack of security protections in the      field of VR\/AR\/MR. This lack of security may be relevant to      everyone in the very near future, if not already now.      This challenge may in turn add complexity and cost,      factors that up until now Phil points out, have not been      properly addressed.    <\/p>\n<p>      What are possible solutions to this complex set of      challenges?    <\/p>\n<p>      -give people control over their own data    <\/p>\n<p>      -create a marketplace for the exchange of data    <\/p>\n<p>      -make privacy and anonymity a starting point    <\/p>\n<p>      Most urgently the concern rests with the possible      impact of AI and VR\/AR\/MR.    <\/p>\n<p>      Here Philip suggests various possibilities:    <\/p>\n<p>      is the data used good, reliable and reasonable?    <\/p>\n<p>      what is the goal for the data?    <\/p>\n<p>      is there a discrepancy caused by diversity or are there      errors in assumptions and design that could help or hurt      specific populations?    <\/p>\n<p>      Is there a long term monitoring set up that will check for      feed back loops that may bloom into biases over long term      use?    <\/p>\n<p>      AI is a new technology and whilst it has been established      that machines can now learn to learn no one really knows the      outcome yet: we can build these models but we dont      know how they work. (Joel Dudley,      Deep Patient team leader, Mount Sinai Hospital, NY from MIT      Technology Review).    <\/p>\n<p>      Why is this important? It leaves the human being open for      emotional manipulation in VR\/AR\/MR. Research shows      that the concept of the self is very fragile, through      embodiment and through the impact of these platforms on self      image and self worth (Mel Slater,      ICREA, Research Professor at University of Barcelona, Spain.      Leader of the Experimental Virtual Environments- EVENT Lab      for Neuroscience and Technology).    <\/p>\n<p>      The factors that make VR\/AR\/MR so appealing to use in      therapeutic settings make it equally vulnerable to this dark      side of manipulation or abuse of data for gain. The AI audit      proposed by Phil Lelyveld is a clear start      to setting up necessary boundaries and checks in the field.    <\/p>\n<p>    The Morning Email  <\/p>\n<p>    Wake up to the day's most important news.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>See the original post here: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.huffingtonpost.com\/entry\/the-power-of-virtual-reality_us_599dd04ce4b056057bddd062\" title=\"The Power of Virtual Reality - HuffPost\">The Power of Virtual Reality - HuffPost<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Virtual Reality is clearly a very powerful medium.  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/virtual-reality\/the-power-of-virtual-reality-huffpost.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[431592],"tags":[],"class_list":["post-238048","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/238048"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=238048"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/238048\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=238048"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=238048"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=238048"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}