{"id":236228,"date":"2017-08-21T18:53:17","date_gmt":"2017-08-21T22:53:17","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/hot-chips-microsoft-xbox-one-x-scorpio-engine-live-blog-930am-pt-430pm-utc-anandtech.php"},"modified":"2017-08-21T18:53:17","modified_gmt":"2017-08-21T22:53:17","slug":"hot-chips-microsoft-xbox-one-x-scorpio-engine-live-blog-930am-pt-430pm-utc-anandtech","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/mind-upload\/hot-chips-microsoft-xbox-one-x-scorpio-engine-live-blog-930am-pt-430pm-utc-anandtech.php","title":{"rendered":"Hot Chips: Microsoft Xbox One X Scorpio Engine Live Blog (9:30am PT, 4:30pm UTC) &#8211; AnandTech"},"content":{"rendered":"<p><p>        12:10PM EDT - This week it's    the Hot Chips conference in Cupertino. We're sat nice and    early, with the first talk today from Microsoft. John Sell, a    Microsoft hardware veteran, is set to talk about the Scorpio    Engine, found in the Xbox One X. It's practically the only talk    this week where the slides were not given out early, so I    wonder what will be discussed, especially given the large    amount of interest in what the Scorpio Engine is. So never mind    the eclipse, let's talk consoles.  <\/p>\n<\/p>\n<p>        12:12PM EDT - Despite the big    hall booked, there's a few hundred people here  <\/p>\n<p>        12:13PM EDT - Hot Chips is a    specialised conference, after all. Most people here are from    tech companies, not press  <\/p>\n<p>        12:13PM EDT - A number of    familiar faces in the crowd, however. Talks later today from    AMD, NVIDIA and Intel. Talks tomorrow on Server hardware too  <\/p>\n<p>        12:13PM EDT - Just me on text    and images today, it might get a bit fast paced  <\/p>\n<p>        12:19PM EDT - Now starting    with an intro to the conference  <\/p>\n<p>        12:19PM EDT - 10% more    attendees this year, 20% more paper submissions  <\/p>\n<p>        12:23PM EDT - Had to restart    my laptop, keeps freezing with intermittent wifi which is odd  <\/p>\n<p>        12:24PM EDT - Eclipse viewing    in 35 minutes - the conference were going to provide glasses,    but they got stuck at customs  <\/p>\n<p>        12:29PM EDT - Moving to mobile    data  <\/p>\n<p>        12:30PM EDT - Scorpio engine,    7b transistors, 359mm2 die, 50mm module  <\/p>\n<p>        12:30PM EDT - Yellow areas on    die shot is GPU  <\/p>\n<p>        12:30PM EDT - 4 shader arrays,    contain 11 CUs  <\/p>\n<p>        12:30PM EDT - 10 active, 1    spare  <\/p>\n<p>        12:31PM EDT - Spares are for    reliability and yield  <\/p>\n<p>        12:31PM EDT - dark green are    clusters of CPU  <\/p>\n<p>        12:31PM EDT - Green around the    outside are the 12 GDDR5 controllers  <\/p>\n<p>        12:32PM EDT - photos don't    seem to be uploading  <\/p>\n<p>        12:32PM EDT - 326GB\/s mem    bandwidth  <\/p>\n<p>        12:33PM EDT - 6.8 GHz memory    data rate  <\/p>\n<p>        12:33PM EDT - 12 GB of main    memory, dev systems have 24GB  <\/p>\n<p>        12:33PM EDT - GPU core at    1.172 GHz  <\/p>\n<p>        12:34PM EDT - 285 GB\/s peak in    the lab for mem bandiwdth  <\/p>\n<p>        12:35PM EDT - Pairs of    channels can be cache coherent  <\/p>\n<p>        12:35PM EDT - Coherent traffic    is vertical to the crossbar  <\/p>\n<p>        12:36PM EDT - 8x 256KB render    caches  <\/p>\n<p>        12:36PM EDT - 64 outbound and    40 inbound 256-bit data paths for drawing  <\/p>\n<p>        12:37PM EDT - raw performance    is a hair over 6 TF  <\/p>\n<p>        12:37PM EDT - 4.688G    primitives\/second  <\/p>\n<p>        12:37PM EDT - 128 FLOPS * 40    CUs * 1.172 GHz  <\/p>\n<p>        12:37PM EDT - 187.5 G bilinear    texels\/second  <\/p>\n<p>        12:37PM EDT - 2MB L2 cache    with bypass and index buffer access  <\/p>\n<p>        12:38PM EDT - out of order    rasterization, 1MB parameter cache, delta color compression,    depth compression, compressed texture access  <\/p>\n<p>        12:39PM EDT - Xbox One S and    360 compatibility  <\/p>\n<p>        12:39PM EDT - 8 CPU cores, 2.3    GHz  <\/p>\n<p>        12:40PM EDT - 32 KB L1-I, 32    KB L1-D per core  <\/p>\n<p>        12:40PM EDT - 4 MB shared L2    (2MB per quad cluster), lower main memory average latency (up    to 20%)  <\/p>\n<\/p>\n<p>        12:40PM EDT - 12 channels and    192 banks of main memory (3x and 6x)  <\/p>\n<p>        12:41PM EDT - 2048 entry L2I    TLB and L2D TLB for 4KB pages  <\/p>\n<p>        12:41PM EDT - 32 entry L1I TLB    for 4KB pages, 8 entry L1I TLB for 2MB pages  <\/p>\n<p>        12:41PM EDT - Hypervisor based    system  <\/p>\n<p>        12:41PM EDT - 40 entry L1D TLB    for 4KB pages, 8 entry L1D TLB for 2MB pages, 256 entry L2D TLB    for 2MB pages  <\/p>\n<p>        12:42PM EDT - Page Descriptor    Cache of nested translations (up to 4.3% perf over last gen)  <\/p>\n<\/p>\n<p>        12:43PM EDT - 4K p60 HEVC,    VP9, AVC  <\/p>\n<p>        12:43PM EDT - 10-bit HDR for    HEVC and VP9  <\/p>\n<p>        12:44PM EDT - 4k60 HEVC video    encoding for DVR and streaming  <\/p>\n<p>        12:44PM EDT - Support for 4K    display, 3-surface resize\/blending, pre-multiplied FP alpha  <\/p>\n<p>        12:44PM EDT - DP 1.2a, HDMI    2.0b, HDCP 2.2, two stream MST  <\/p>\n<p>        12:45PM EDT - Audio with new    firmware features, such as spatial surround (will come avail    for Xbox One S)  <\/p>\n<p>        12:46PM EDT - 1TB HDD, 4K UHD    Bluray player  <\/p>\n<p>        12:46PM EDT - Coming November    7 2017  <\/p>\n<p>        12:46PM EDT - Video showing    now, rendered on the system  <\/p>\n<p>        12:48PM EDT - Looks like Forza  <\/p>\n<p>        12:48PM EDT - 'in-game 4K    footage'  <\/p>\n<p>        12:48PM EDT - Will upload    pictures when we can, something just isn't working properly    here with either my devices or the data  <\/p>\n<p>        12:49PM EDT - So only a 20    minute talk, some Q&A  <\/p>\n<p>        12:49PM EDT - No 32 MB SRAM  <\/p>\n<p>        12:50PM EDT - Same CPU caches    as before  <\/p>\n<p>        12:50PM EDT - 'Any problems    with backwards compatibility?'  <\/p>\n<p>        12:51PM EDT - 'No, the    additional bandwidth will help and the previous will be    emulated'  <\/p>\n<p>        12:52PM EDT - 'While there is    added latency, there's no compatibility issue. The GPU used to    consider the SRAM just as another part of the main memory'  <\/p>\n<p>        12:53PM EDT - 'Q: Page    descriptor cache was giving +4.5% perf in SPEC. Was that    running in a VM?' 'Yes, the benefit we get negates the VM loss'  <\/p>\n<p>        12:54PM EDT - 'Does designing    the SoC give better options for power management?'  <\/p>\n<p>        12:56PM EDT - 'Yes, to a    significant degree with Scorpio but since the original Xbox One    - we want every system to give the same perf, and we don't want    to give people an unfair advantage in MP games (like in PCs),    so we strive we don't have variation which makes power    management more challenging, and we don't want to through chips    way. Every chip is married to its circuit board, variations in    the power supply, and trying to tune out all the margin    possible'  <\/p>\n<p>        12:57PM EDT - 'Shader power    gating?' 'We have clock gating throughout the design, but for    power gating, we do not do any power gating within the shader    array. We change to operate at lower frequencies in certain    modes, e.g. BluRay discs can go through fixed function hardware    we clock gate the shaders'  <\/p>\n<p>        12:57PM EDT - That's all for    the talk, let me upload the pictures if I can  <\/p>\n<\/p>\n<\/p>\n<\/p>\n<p>        01:07PM EDT - Now that    everyone in the hall has left to watch the eclipse, some photos    are going through. Of course, photos that were sent straight to    upload aren't saved on my devices. I'm waiting for the slide    deck and we'll do a proper analysis on this.  <\/p>\n<p>        01:07PM EDT - That's all for    the live blog. There's a Knights Mill talk later today that    we'll try and get a better experience for \ud83d\ude42  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Continue reading here: <\/p>\n<p><a target=\"_blank\" href=\"http:\/\/www.anandtech.com\/show\/11740\/hot-chips-microsoft-xbox-one-x-scorpio-engine-live-blog-930am-pt-430pm-utc\" title=\"Hot Chips: Microsoft Xbox One X Scorpio Engine Live Blog (9:30am PT, 4:30pm UTC) - AnandTech\">Hot Chips: Microsoft Xbox One X Scorpio Engine Live Blog (9:30am PT, 4:30pm UTC) - AnandTech<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> 12:10PM EDT - This week it's the Hot Chips conference in Cupertino. We're sat nice and early, with the first talk today from Microsoft <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/mind-upload\/hot-chips-microsoft-xbox-one-x-scorpio-engine-live-blog-930am-pt-430pm-utc-anandtech.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[16],"tags":[],"class_list":["post-236228","post","type-post","status-publish","format-standard","hentry","category-mind-upload"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/236228"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=236228"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/236228\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=236228"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=236228"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=236228"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}