{"id":234849,"date":"2017-08-14T23:39:01","date_gmt":"2017-08-15T03:39:01","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/observer-review-bloober-team-goes-2-for-2-with-a-haunting-mic-mic.php"},"modified":"2017-08-14T23:39:01","modified_gmt":"2017-08-15T03:39:01","slug":"observer-review-bloober-team-goes-2-for-2-with-a-haunting-mic-mic","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/cyberpunk\/observer-review-bloober-team-goes-2-for-2-with-a-haunting-mic-mic.php","title":{"rendered":"&#8216;Observer&#8217; Review: Bloober Team goes 2-for-2 with a haunting &#8230; &#8211; Mic &#8211; Mic"},"content":{"rendered":"<p><p>    The continued melding of human and machine and the    question of what the future holds for us makes cyberpunk an    increasingly relevant genre. Although were only at the cusp of    cybernetics and genetic engineering technology, there are soon    going to be a whole new set of social and political debates    concerning the future of the human race. After all, the paradox    of the     Ship of Theseus becomes even more of a    conundrum when were replacing organs, limbs and perhaps even    our brains with engineered components.  <\/p>\n<p>    This is one of the arguments at the core of    Observer. This is the second game    from Bloober Team, the Polish-based game studio behind the    excellent Layers of Fear. On a    physical level, its a disturbing look at poverty, classism,    corporate greed and the morality of genetic engineering and    cybernetics. It doesnt stop there though; the above lead into    the major theme of the game: In our effort to better ourselves    with technology, will we end up losing our humanity?  <\/p>\n<p>    Observer is set in Krakow, Poland, in    the year 2084. In this future, Polands governing body is also    its largest employer: Chiron Incorporated. After a third world    war in the 2050s known as the Great Decimation, the    geopolitical makeup of the world has changed dramatically, and    Poland stands as a major, though isolationist, global    power.  <\/p>\n<p>    In this future Poland, a caste system assigns each    citizen to their lot in life. Class A citizens can travel the    country unimpeded and are the wealthiest people in the country    and dont even have to answer to the authorities unless the    National Board of Directors orders it. Class B citizens make up    the middle-class of Poland. Class C makes up around 90% of    Polands population, and its one of their apartment blocks    where the game takes place.  <\/p>\n<p>    The character you play as in    Observer, police detective Daniel    Lazarski, is a Class B citizen. Lazarski is an Observer, part    of a special police unit equipped with a cybernetic implant    that allows the Observer to connect to others neural implants    to extract information. After a frantic call from his son,    Daniel traces his location to a Class C apartment block, and    thats where we take over.  <\/p>\n<p>    Daniel and the caretaker of the tenement building  <\/p>\n<p>    Events soon transpire that have you locked inside the    tenement building, and you must try to find your son by    searching through each crumbled and dirty floor. Bloober Team    did an excellent job driving home the squalor these Class C    citizens are forced to live in. The building has as much    character as the humans in the game, as it hides the bizarre    and macabre around each turn.  <\/p>\n<p>    As the game progresses, youll not only be figuring out    the mystery of your sons frantic call, but also the stories of    the people who live in the building. Youll meet    virtual-reality addicts, uncover illegal organ harvesters and    witness the frantic and sad lives of those who are just trying    to survive another day. All throughout this, the threat of a    disease affecting those with cybernetic implants hangs above    you. The nanophage is an omnipresent and real threat for the    poor of Observer, and the    building lockdown thats trapped you there typically proceeds    the news of an outbreak.  <\/p>\n<p>    To uncover the answers to all these mysteries, you have    several tools at your disposal. Through your cybernetic    implants, you can scan for biological and mechanical objects of    interest. When you find a scene of particular interest, the    game turns into a mode somewhat like LA Noire. Youll piece    together clues that can take you further into the narrative.    Sometimes these clues are red herrings that lead you to a dead    end, and sometimes youll find a side story tangentially    related to the main plot.  <\/p>\n<p>    It would be easy to chock    Observer up as a walking simulator,    because youre not technically fighting anyone. In fact, aside    from some stealth sections, there are no adversaries you have    to avoid at all. This game doesnt need that to feel frantic    though. The pace is excellent, balancing the sections where you    explore the building with those you spend examining clues or    getting plot exposition perfectly. Theres always a feeling of    edge in the building, and you never know what youll find    behind the next apartment door. Will it be a hilarious and    awkward interaction with a disgruntled tenant, or will it be an    ajar door with a decapitated body inside? Theres no way to    tell until you take a deep breath and push on.  <\/p>\n<p>    Particular attention has to be paid to Lazarskis voice    actor, Rutger Hauer. Most notable for his beautiful portrayal    of the antagonistic Nexus 6 Roy Batty in Blade    Runner, Observer    marks his first role in a video game. Hauers voice has a    lilting timbre that makes the whole game richer as a result.    Most of the exposition in the game comes from Hauer as    Lazarskis internal voice, and as he has the most lines in the    game by far, a mediocre voice actor in this role would have    made for a poor experience overall. Astonishingly though,    especially for an indie production, the VA cast as a whole was    great. AAA studios need to take note because Bloober Team blew    90% of the games Ive played from this year away when it comes    to the quality of Observers    script and execution.  <\/p>\n<p>    Its entirely possible to fly through    Observer and only follow the main    plotline. However, to get the most out of the game, youll need    to leave no stone unturned. The game took me roughly nine hours    to beat, and it was nine of the best hours of gaming Ive had    this year. There are some aspects that video game fans might    not be fond of though. As much as I loved it, it has a movie    feel to it. If youre craving fast-paced gameplay,    Observer may not be for you.  <\/p>\n<p>    I dont usually get involved with the games are art    discussion, but Observer is    one shining example of a unique, beautiful, haunting look at    what one version of our future may be if were not careful. I    havent gone too deep in describing the games narrative    because its something you should discover on your own, but    there is a lot of philosophical and allegorical underpinnings    to its story. However, it doesnt slam that stuff over your    head until its just not fun anymore.    Observer is as much an entertaining    sci-fi story as it is commentary or warning, and thats what    makes it such an excellent title. Its accessible, its    well-made, and its one of the best games this year.  <\/p>\n<p>    Check out the latest from Mic, like this        deep dive into the cultural origins of    Gamergate. Also, be sure to read     this essay about what its like to    cosplay while black, a     roundup of family-friendly games to    play with your kids and our     interview with Adi Shankar, producer of    the animated Castlevania Netflix series.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Originally posted here:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/mic.com\/articles\/183700\/observer-review-bloober-team\" title=\"'Observer' Review: Bloober Team goes 2-for-2 with a haunting ... - Mic - Mic\">'Observer' Review: Bloober Team goes 2-for-2 with a haunting ... - Mic - Mic<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> The continued melding of human and machine and the question of what the future holds for us makes cyberpunk an increasingly relevant genre. Although were only at the cusp of cybernetics and genetic engineering technology, there are soon going to be a whole new set of social and political debates concerning the future of the human race. After all, the paradox of the Ship of Theseus becomes even more of a conundrum when were replacing organs, limbs and perhaps even our brains with engineered components.  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/cyberpunk\/observer-review-bloober-team-goes-2-for-2-with-a-haunting-mic-mic.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[431604],"tags":[],"class_list":["post-234849","post","type-post","status-publish","format-standard","hentry","category-cyberpunk"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/234849"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=234849"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/234849\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=234849"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=234849"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=234849"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}