{"id":230980,"date":"2017-07-29T04:55:53","date_gmt":"2017-07-29T08:55:53","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/go-for-launch-mercury-is-a-historically-accurate-vr-space-flight-simulator-uploadvr.php"},"modified":"2017-07-29T04:55:53","modified_gmt":"2017-07-29T08:55:53","slug":"go-for-launch-mercury-is-a-historically-accurate-vr-space-flight-simulator-uploadvr","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/space-flight\/go-for-launch-mercury-is-a-historically-accurate-vr-space-flight-simulator-uploadvr.php","title":{"rendered":"Go For Launch: Mercury Is A Historically Accurate VR Space Flight Simulator &#8211; UploadVR"},"content":{"rendered":"<p><p>    As a guy that writes a lot about VR on the internet Ive seen    and played my fair share of space flight games. From piloting    massive ships as I explore the stars in     Elite: Dangerous and engaging in epic multiplayer dogfights    in     EVE: Valkyrie, all the way down to some casual fun on the    Gear VR with Anshar    Wars 2 or even flying an X-Wing for the first time in the        Star Wars Battlefront VR Mission, there is a ton of stuff    to do in space if you have a VR headset. But what most of these    things lack is a believable sense of realism.  <\/p>\n<p>    I can hang out with friends aboard an Enterprise-caliber    Starship in     Star Trek: Bridge Crew, but thats entirely fiction. On the    other end of the spectrum games like Go For Launch: Mercury are    focused on 100% authentic, historically accurate, simulation.  <\/p>\n<p>    Created by one amateur programmer named Joe Chisholm, Go For    Launch: Mercury aims to be one of the most realistic space    flight simulators ever made. Working with data from the NASA    history office, the simulation accurately recreates Americas    first manned space program down to the finest detail, writes    Chisholm in an email to UploadVR. Every last nut, bolt, switch    and lever functioning exactly as it did in the original Mercury    Spacecraft.  <\/p>\n<p>    The cockpits are fully interactive with HTC Vive and Oculus    Touch motion controllers and you can even explore the cockpits    themselves. Chisholm has been working on Go For Launch: Mercury    for over two years now and is gearing up to launch the full    experience later this year in September.  <\/p>\n<p>    In the meantime, you can download and play a free demo on        Steam, Oculus    Home, or     Viveport right now to get a taste of what hes building.    What do you think of his simulation? Let us know down in the    comments below!  <\/p>\n<p>    Tagged with: flight sim, space    flight  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>View post: <\/p>\n<p><a target=\"_blank\" href=\"https:\/\/uploadvr.com\/go-launch-mercury-flight-sim\/\" title=\"Go For Launch: Mercury Is A Historically Accurate VR Space Flight Simulator - UploadVR\">Go For Launch: Mercury Is A Historically Accurate VR Space Flight Simulator - UploadVR<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> As a guy that writes a lot about VR on the internet Ive seen and played my fair share of space flight games. From piloting massive ships as I explore the stars in Elite: Dangerous and engaging in epic multiplayer dogfights in EVE: Valkyrie, all the way down to some casual fun on the Gear VR with Anshar Wars 2 or even flying an X-Wing for the first time in the Star Wars Battlefront VR Mission, there is a ton of stuff to do in space if you have a VR headset <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/space-flight\/go-for-launch-mercury-is-a-historically-accurate-vr-space-flight-simulator-uploadvr.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[18],"tags":[],"class_list":["post-230980","post","type-post","status-publish","format-standard","hentry","category-space-flight"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/230980"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=230980"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/230980\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=230980"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=230980"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=230980"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}