{"id":230357,"date":"2017-07-26T14:51:13","date_gmt":"2017-07-26T18:51:13","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/prescription-video-games-may-be-the-future-of-medicine-the-verge-the-verge.php"},"modified":"2017-07-26T14:51:13","modified_gmt":"2017-07-26T18:51:13","slug":"prescription-video-games-may-be-the-future-of-medicine-the-verge-the-verge","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/medicine\/prescription-video-games-may-be-the-future-of-medicine-the-verge-the-verge.php","title":{"rendered":"Prescription video games may be the future of medicine &#8211; The Verge &#8211; The Verge"},"content":{"rendered":"<p><p>    Brain-training games have been a controversial topic in    recent years, especially after a group of scientists and    researchers     published an open letter in 2014 saying there is very    little evidence that training your brain in one area or on one    task offers improvement in other areas of cognitive function.    Shortly afterward, another group of scientists     wrote a rebuttal to that, claiming that a substantial and    growing body of evidence shows that certain cognitive-training    regimens can significantly improve cognitive function,    including in ways that generalize to everyday life.  <\/p>\n<p>    Which is what makes the efforts of a company called Akili     along with the University of California, San Fransiscos    Neuroscape lab  so interesting. Akili is a Boston-based tech    company that has used Neuroscapes core technology to develop a    mobile game called Project: EVO. The goal is    make Project: EVO so powerful, that it could    potentially help treat children with ADHD  as a    prescription-based video game.  <\/p>\n<p>    In order to validate the game in a way that other    brain-training companies havent, Akili has to go through all    of the trials and processes that are required by the FDA for    any kind of drug or medical device. The game is currently in    phase III clinical trials, which means this isnt a done deal    yet. But if Akili is successful, it will have created the first    prescription-based video game in the US, and in doing so, would    essentially create a new category of digital medicine.  <\/p>\n<p>    So for this episode of Next Level, we first went    behind the scenes into the Neuroscape lab at UCSF. Lead by    neuroscientist Adam Gazzaley (pictured above), the team at    Neuroscape has spent the past 12 years incubating and testing    video game technology that could be used to support treatment    of brain disorders such as ADHD, autism, depression,    Alzheimers disease, and more. We then visited Akilis Northern    California offices and spoke with co-founder and chief creative    officer Matt Omernick, who, prior to Akili, was executive art    director at LucasArts. I was curious to find out exactly how    Akili plans to turn Project: EVO into a    prescription-based game.  <\/p>\n<p>    Akili has licensed technology from the Neuroscape lab to    develop a game that the company hopes will become a    prescription video game  <\/p>\n<p>    And yes, I had the chance to play all of these games, including    Akilis Project: EVO, Neuroscapes Body Brain    Trainer, and a still-in-development game called    Labyrinth, which involved an HTC Vive and a Virtuix    Omni platform. (I cant report feeling any smarter afterward; I    only used them for brief periods of time.)  <\/p>\n<p>    Gazzaley, Omernick, and others I spoke to are all very much    aware of the controversy surrounding their area of work, but    made points to say how their efforts are different. For one,    Gazzaley says, Neuroscape tries to reach beyond gamified    exercises and create engaging and immersive video game    experiences. We are increasingly integrating both cognitive    challenges and physical movement, he said, which is something    I can attest to, because the physically challenging games I    played were certainly different than sitting at a computer    screen and trying to switch tasks.  <\/p>\n<p>    I think its just that the evidence hasnt been clearly shown    yet and thats what were trying to do here, Akilis Omernick    said, when I questioned him on the efficacy of brain-training    games. We all believe strongly that its very true. Its just    a matter of showing the data.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Go here to see the original: <\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.theverge.com\/2017\/7\/25\/16019760\/prescription-video-games-brain-next-level-video\" title=\"Prescription video games may be the future of medicine - The Verge - The Verge\">Prescription video games may be the future of medicine - The Verge - The Verge<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Brain-training games have been a controversial topic in recent years, especially after a group of scientists and researchers published an open letter in 2014 saying there is very little evidence that training your brain in one area or on one task offers improvement in other areas of cognitive function. Shortly afterward, another group of scientists wrote a rebuttal to that, claiming that a substantial and growing body of evidence shows that certain cognitive-training regimens can significantly improve cognitive function, including in ways that generalize to everyday life <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/medicine\/prescription-video-games-may-be-the-future-of-medicine-the-verge-the-verge.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[35],"tags":[],"class_list":["post-230357","post","type-post","status-publish","format-standard","hentry","category-medicine"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/230357"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=230357"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/230357\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=230357"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=230357"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=230357"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}