{"id":228791,"date":"2017-07-18T17:34:53","date_gmt":"2017-07-18T21:34:53","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/run-your-own-evil-megacorporation-in-spinnortality-a-dystopian-strategy-game-pc-gamer.php"},"modified":"2017-07-18T17:34:53","modified_gmt":"2017-07-18T21:34:53","slug":"run-your-own-evil-megacorporation-in-spinnortality-a-dystopian-strategy-game-pc-gamer","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/cyberpunk\/run-your-own-evil-megacorporation-in-spinnortality-a-dystopian-strategy-game-pc-gamer.php","title":{"rendered":"Run your own evil megacorporation in Spinnortality, a dystopian strategy game &#8211; PC Gamer"},"content":{"rendered":"<p><p>    Ive just launched a social media network in Europe that, based    on your personality and posting habits, buys things before you    even know you need or want them. But its a disaster. The angle    is all wrong, the market hates it, and Ive lost millions. But    while this may have ruined a lesser company, the PC Gamer evil    megacorporation has a plan to dig itself out of this hole. I    decide to siphon cash from my pension fund, yielding up to $20    million for each worker I currently have employed. Theres a    chance Ill get caught, ruining my reputation, but its worth    it. A few turns later and my bank is full of dirty money.  <\/p>\n<p>    Spinnortality is a game about managing the kind of    evil corporation thats usually the antagonist in a cyberpunk    story. Those monolithic, faceless multinationals that guys like    Adam Jensen risk their lives to expose. Its a delicious    premise and executed wellespecially when you consider that the    game is being made by just one person. Developer James Patton    describes his ambitious new project as a cyberpunk    strategy\/management game where you run a giant, insidious    megacorporation. And explains that, to make your dubious    business a success, youll have to spin products, influence the    media, manipulate politicians, become immortal, and ultimately    take over the world.  <\/p>\n<p>    But rising to the top wont be easy. Each turn represents 3    months (or one fiscal quarter), and its possible to die of old    age unless you research and develop the ability to transfer    your consciousness into another body. But even when youve    dealt with the inconvenience of mortality, there are a dozen    other things to cause you problems. Corporate espionage,    corruption, inefficiency, low public opinion. So as well as    developing new technology and trying to make a profit, you have    to deal with all these factors as well. Its like spinning    plates, and has given me a newfound respect for all those    sinister cyberpunk corporations. A lot of work goes into being    evil, and I can only imagine the headaches Deus Ex villain Bob    Page had getting VersaLife off the ground.  <\/p>\n<\/p>\n<p>    After each turn you have to make a decision. North Africa might    ask you for financial aid to help with a viral outbreak, which    will boost public opinion and lose you a lot of money. But    refusing them could give you a bad reputation and increase the    chance of the virus spreading to other nations. Or perhaps the    media has caught wind of how unhappy your employees are.    Ignoring the bad press will damage public opinion, but you can    always make it go away by giving your workforce a costly bonus.    Juggling the positives and negatives of these decisions adds    yet another layer of strategy to running your empire. And    sometimes deciding what to do is genuinely difficult,    especially when your employees hate you and your finances are    dangerously in the red.  <\/p>\n<p>    Developing and launching products is the key to fiscal    stability, but you have to know your market. If you try and    launch an invasive social media network in a nation that    cherishes privacy, its probably gonna bomb. But launch the    same network in a country that leans more towards publicity and    youll make a tidy profit. Other dystopian products you can    develop include a hormone cloud used to control workers, a    sentient social media profile that posts for you, and    retina-implanted cameras to make sure employees arent slacking    off. Development requires money, time, and staff, but making a    big investment, while costly in the short term, will earn you a    lot more money later.  <\/p>\n<\/p>\n<p>    But heres the really cool part. If your brand has a strong    enough presence in a particular nation, youll be able to    influence its culture to better suit your products. So a    xenophobic nation could become multicultural, or a spiritual    nation may suddenly become obsessed with material wealth.    Manipulating the world and pulling the strings from the shadows    makes you feel like a Bond villain. Its weirdly intoxicating,    and I love how being evil is intrinsically linked to the games    systems. The more underhanded, manipulative, and corrupt your    corporation is, the more money, power, and influence itll    have. Which makes me wonder if this game is set in the future    at all.  <\/p>\n<p>    If raiding pension funds isnt your thing, there are other ways    to break the law for fun and profit. You can steal research    from rival companies, speeding up the development of your own    products. You can incite riots to destabilise nations or    blackmail their politicians in exchange for influence. Or maybe    you just want to indulge in a bit of good old fashioned    election rigging, ensuring a certain politician wins. Again, is    this a dystopian game or a contemporary simulation? But with    every illegal action you take, the risk of being caught    increases. The challenge is maintaining the illusion of being a    legitimate company while covertly crashing stock markets and    assassinating politicians.  <\/p>\n<p>    Theres a lot more to Spinnortality, but Ill let you discover    the rest yourself when the game is released on August 31. Its    a remarkably deep simulation, with more layers of strategy    emerging as your company grows. Im looking forward to playing    the finished thing, but for now I need to find a good use for    all that pension money I stole for the PC Gamer corporation.    Maybe Ill spread some fake news to gain media influence, or    research an advanced AI to replace my fleshy, fragile human    workforce. The possibilities for evil are endless, and its    nice to be playing the as the bad guy in a cyberpunk game for    once.  <\/p>\n<\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Go here to read the rest:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.pcgamer.com\/run-your-own-evil-megacorporation-in-spinnortality-a-dystopian-strategy-game\/\" title=\"Run your own evil megacorporation in Spinnortality, a dystopian strategy game - PC Gamer\">Run your own evil megacorporation in Spinnortality, a dystopian strategy game - PC Gamer<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Ive just launched a social media network in Europe that, based on your personality and posting habits, buys things before you even know you need or want them. But its a disaster.  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/cyberpunk\/run-your-own-evil-megacorporation-in-spinnortality-a-dystopian-strategy-game-pc-gamer.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[431604],"tags":[],"class_list":["post-228791","post","type-post","status-publish","format-standard","hentry","category-cyberpunk"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/228791"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=228791"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/228791\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=228791"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=228791"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=228791"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}